(edited by Setz.9675)
Preview on precursor crafting feedback
Wait, what was the new legendary hammer like? Did they go with my suggestion of a tiger themed hammer where strikes are accompanied by transparent tiger swipes and the footsteps look like tiger footprints with tigerstriped patterns?
I’m still on the fence regarding crafting Mjolnir or not. I still don’t have an artificer and farming charged lodestones will take forever.
It’s what people wanted. They wanted a method that allowed them to progress to get a precursor so… TA-DA!.
Wait, what was the new legendary hammer like? Did they go with my suggestion of a tiger themed hammer where strikes are accompanied by transparent tiger swipes and the footsteps look like tiger footprints with tigerstriped patterns?
I’m still on the fence regarding crafting Mjolnir or not. I still don’t have an artificer and farming charged lodestones will take forever.
They showed the steps for the current hammer legendary’s precursor. They didn’t show anything related to the new legendary weapons.
Anyone that thought precursor/legendary crafting was gonna be easy or cheaper was/is delusional. Its gonna be a grind.
Anyone that thought precursor/legendary crafting was gonna be easy or cheaper was/is delusional. Its gonna be a grind.
You are right and this has been one hell of a rude awakening for me.
Anyone that thought precursor/legendary crafting was gonna be easy or cheaper was/is delusional. Its gonna be a grind.
I wouldn’t really say it is much of a grind, based on what we have seen at least. It is plenty of work, sure. But it seems to be very little actual repetition and grinding.
Krall Peterson – Warrior
Piken Square
Anyone that thought precursor/legendary crafting was gonna be easy or cheaper was/is delusional. Its gonna be a grind.
I wouldn’t really say it is much of a grind, based on what we have seen at least. It is plenty of work, sure. But it seems to be very little actual repetition and grinding.
Grinding gold to buy the precursor or grinding gold to buy the materials. Same thing, just more stages.
It’s what people wanted. They wanted a method that allowed them to progress to get a precursor so… TA-DA!.
Think players wanted to work for the precursor, not turn 1 massive gold dump into 3 smaller but in the end equal gold dump.
But Colin said there was to be no grind! (sarcstic smile)
Grinding gold to buy the precursor or grinding gold to buy the materials. Same thing, just more stages.
Except for the fact that the majority of the things for the Juggernaut (and most likely the others) seems to be actually DOING stuff rather than farming stuff.
Krall Peterson – Warrior
Piken Square
Grinding gold to buy the precursor or grinding gold to buy the materials. Same thing, just more stages.
Except for the fact that the majority of the things for the Juggernaut (and most likely the others) seems to be actually DOING stuff rather than farming stuff.
You still miss the point, you do stuff to unlock the recipe. You then end up grinding gold to buy the materials needed to craft the pre. It all boils down to filling 3 collections so you can spend the equal amount of gold a precursor costs and spend it on ascended materials instead.
(edited by Setz.9675)
Grinding gold to buy the precursor or grinding gold to buy the materials. Same thing, just more stages.
Except for the fact that the majority of the things for the Juggernaut (and most likely the others) seems to be actually DOING stuff rather than farming stuff.
You still miss the point, you do stuff to unlock the recipe. You then end up grinding gold to buy the materials needed to craft the pre. It all boils down to filling 3 collections so you can spend the equal amount of gold a precursor costs and spend it on ascended materials (instead of outright buying it)
Exactly, doing stuff, not grinding…..
Bloin – Running around, tagging Keeps, getting whack on Scoobie Snacks.
It’s what people wanted. They wanted a method that allowed them to progress to get a precursor so… TA-DA!.
Think players wanted to work for the precursor, not turn 1 massive gold dump into 3 smaller but in the end equal gold dump.
They’re still working for the precursor regardless. The new system just shows them making progress towards it.
Grinding gold to buy the precursor or grinding gold to buy the materials. Same thing, just more stages.
Except for the fact that the majority of the things for the Juggernaut (and most likely the others) seems to be actually DOING stuff rather than farming stuff.
You still miss the point, you do stuff to unlock the recipe. You then end up grinding gold to buy the materials needed to craft the pre. It all boils down to filling 3 collections so you can spend the equal amount of gold a precursor costs and spend it on ascended materials instead.
Or you could farm the mats needed. Especially since those ascended materials will once again have a profit margin (after taxes).
Grinding gold to buy the precursor or grinding gold to buy the materials. Same thing, just more stages.
Except for the fact that the majority of the things for the Juggernaut (and most likely the others) seems to be actually DOING stuff rather than farming stuff.
You still miss the point, you do stuff to unlock the recipe. You then end up grinding gold to buy the materials needed to craft the pre. It all boils down to filling 3 collections so you can spend the equal amount of gold a precursor costs and spend it on ascended materials (instead of outright buying it)
Exactly, doing stuff, not grinding…..
The difference eludes me.
What got me was when they stated enough gold and time at tier 3 to keep the value of the Pre’s on the TP.
So it sounds like simply buying the pre strait up will be the way to go. All I need is my pre to finish my legendary which is 500g currently so instead of the equivalent time and gold it’s better just to buy it. The time is what bothers me as you make all these gifts for a legendary then reach a time gated pre!?
Also who has over 1kg on hand like that as if you didn’t notice that was how much gold was on the toon they used to showcase pre-crafting the jugg. If you have that much gold then you’ve already bought everything you wanted hence why you let it sit and get to that amount. So they already purchased there pre’s and have no reason to do the crafting in the first place.
Grinding gold to buy the precursor or grinding gold to buy the materials. Same thing, just more stages.
Except for the fact that the majority of the things for the Juggernaut (and most likely the others) seems to be actually DOING stuff rather than farming stuff.
You still miss the point, you do stuff to unlock the recipe. You then end up grinding gold to buy the materials needed to craft the pre. It all boils down to filling 3 collections so you can spend the equal amount of gold a precursor costs and spend it on ascended materials (instead of outright buying it)
Exactly, doing stuff, not grinding…..
The difference eludes me.
You’re not doing the same thing which is the difference. They’re having you do activities across Tyria. Much different than sitting in SW and farming gold.
Honestly, I was already expecting them to be somewhat of a grind. So, I’m not too concerned about that part. I’m not too thrilled about needing to do pvp, but I can understand WHY they’re requiring it, at least.
I wonder if the materials needed showed today were just mere placeholders.
Otherwise, the cost of the T1 weapon seems that will be quite high.
EDIT: thanks to a video i could see that the items in the middle weren’t omega golems, but instead, memories of battle.
(edited by bernstein adelheid.8590)
Did anyone actually expect the precursor crafting to be fast, easy or cheap? its an option. Buy, RNG or craft. They reasonably should be about the same cost in gold or time to get or one way will be used and the others ignored.
ANet may give it to you.
Also who has over 1kg on hand like that
\o/
Bloin – Running around, tagging Keeps, getting whack on Scoobie Snacks.
You’re not doing the same thing which is the difference. They’re having you do activities across Tyria. Much different than sitting in SW and farming gold.
You just don’t get how farming X amount of gold to buy a precursor is the same thing as farming X amount of gold to buy crafting materials to make the same precursor. Too caught up in the collection to see the cost of the recipe and where the equilibrium of prices will be.
You do not siege golems blueprints to craft them. It is actually called Memories of Battle or something, just uses the same icon as the golems. Obviously it is from WvW I guess.
Did anyone actually expect the precursor crafting to be fast, easy or cheap? its an option. Buy, RNG or craft. They reasonably should be about the same cost in gold or time to get or one way will be used and the others ignored.
No they shouldn’t. You say that 3 collections of exploration and doing quests is the equivalent of being afk in a major city. Luxury has a price (outright buying) and completing those collections certainly takes time.
I said gold OR time.
ANet may give it to you.
Did anyone actually expect the precursor crafting to be fast, easy or cheap? its an option. Buy, RNG or craft. They reasonably should be about the same cost in gold or time to get or one way will be used and the others ignored.
No they shouldn’t. You say that 3 collections of exploration and doing quests is the equivalent of being afk in a major city. Luxury has a price (outright buying) and completing those collections certainly takes time.
I said gold OR time.
Seems like my comprehensive reading isn’t where it should be, my apologies.
Did anyone actually expect the precursor crafting to be fast, easy or cheap? its an option. Buy, RNG or craft. They reasonably should be about the same cost in gold or time to get or one way will be used and the others ignored.
No they shouldn’t. You say that 3 collections of exploration and doing quests is the equivalent of being afk in a major city. Luxury has a price (outright buying) and completing those collections certainly takes time.
I said gold OR time.
Seems like my comprehensive reading isn’t where it should be, my apologies.
I’ve had that same problem myself, more than once. ^^
ANet may give it to you.
Did anyone actually expect the precursor crafting to be fast, easy or cheap? its an option. Buy, RNG or craft. They reasonably should be about the same cost in gold or time to get or one way will be used and the others ignored.
I have been waiting for this feature since all the broken promises in 2013, when precursors first starting breaking the 300-400 gold mark. Back then they specifically stated that they were equally worried as the playerbase about the precursor market. Nowadays many precursors are 1000g+, and suddenly they want to retain the precursor value? What happened to being worried about precursor prices when they were 300g?
Precursor crafting wasn’t only about an alternative way to create precursors, but also about regulating the outrageous gem-to-gold-inflated precursor prices.
Obviously Precursor should still have a major value attached to them, but if crafted precursors aren’t significantly cheaper than bought precursors, then what’s the point?
Did anyone actually expect the precursor crafting to be fast, easy or cheap? its an option. Buy, RNG or craft. They reasonably should be about the same cost in gold or time to get or one way will be used and the others ignored.
I have been waiting for this feature since all the broken promises in 2013, when precursors first starting breaking the 300-400 gold mark. Back then they specifically stated that they were equally worried as the playerbase about the precursor market. Nowadays many precursors are 1000g+, and suddenly they want to retain the precursor value? What happened to being worried about precursor prices when they were 300g?
Precursor crafting wasn’t only about an alternative way to create precursors, but also about regulating the outrageous gem-to-gold-inflated precursor prices.
Obviously Precursor should still have a major value attached to them, but if crafted precursors aren’t significantly cheaper than bought precursors, then what’s the point?
Some people don’t like just buying it. It feels empty to them to only farm gold and then hand it over to someone else who was RNG lucky. They would rather craft than that.
And price, let’s take an extreme example to demonstrate my point. What if it only took 100 gold to craft? Even if there is a cooldown of 3 months to get. If I could spend only 100 gold in mats, I would. That affects the market. Suddenly all those mats that could have been used to make it, and aren’t, are not worth as much. Their prices start dropping. People who were buying mithril and T5 mats to gamble on rares will reconsider. Would they rather wait and get it cheap or make rares and gamble? Many will decide to wait and will stop buying mithril and T5 to gamble.
It’s only if all 3 pathways are equivalent in cost (gold or time) that all 3 pathways will be used. If one is better, then that one will be the one taken and it will effect the market for all the mats.
ANet may give it to you.
(edited by Just a flesh wound.3589)
You’re not doing the same thing which is the difference. They’re having you do activities across Tyria. Much different than sitting in SW and farming gold.
You just don’t get how farming X amount of gold to buy a precursor is the same thing as farming X amount of gold to buy crafting materials to make the same precursor. Too caught up in the collection to see the cost of the recipe and where the equilibrium of prices will be.
What you don’t get is that you’re not doing the same exact same thing the entire time.
What happened to being worried about precursor prices when they were 300g?
ANET has always had the option to increase precursor drop rate to reduce their price on the trading post. When someone’s actions (or lack of action) disagrees with their words, which do you trust to give a better idea of what they are really thinking ?
I’m not convinced that ANET really cared back then. But, by doing nothing then, any serious drop in precursor price is going to have other effects on the overall economy. Which I’m pretty sure ANET does care about.
You’re not doing the same thing which is the difference. They’re having you do activities across Tyria. Much different than sitting in SW and farming gold.
You just don’t get how farming X amount of gold to buy a precursor is the same thing as farming X amount of gold to buy crafting materials to make the same precursor. Too caught up in the collection to see the cost of the recipe and where the equilibrium of prices will be.
What you don’t get is that you’re not doing the same exact same thing the entire time.
Because precursor crafting isn’t exactly the same as outright buying it on tp makes it better or acceptable? just no.
You’re not doing the same thing which is the difference. They’re having you do activities across Tyria. Much different than sitting in SW and farming gold.
You just don’t get how farming X amount of gold to buy a precursor is the same thing as farming X amount of gold to buy crafting materials to make the same precursor. Too caught up in the collection to see the cost of the recipe and where the equilibrium of prices will be.
What you don’t get is that you’re not doing the same exact same thing the entire time.
Because precursor crafting isn’t exactly the same as outright buying it on tp makes it better or acceptable? just no.
It’s less of a grind because you’re not doing the same thing over and over again.
Anyone that thought precursor/legendary crafting was gonna be easy or cheaper was/is delusional. Its gonna be a grind.
Now you can feel kitten about being unable to afford a precursor in a whole new way!
Now, you can’t even afford to make one!
You’re not doing the same thing which is the difference. They’re having you do activities across Tyria. Much different than sitting in SW and farming gold.
You just don’t get how farming X amount of gold to buy a precursor is the same thing as farming X amount of gold to buy crafting materials to make the same precursor. Too caught up in the collection to see the cost of the recipe and where the equilibrium of prices will be.
What you don’t get is that you’re not doing the same exact same thing the entire time.
Because precursor crafting isn’t exactly the same as outright buying it on tp makes it better or acceptable? just no.
It’s less of a grind because you’re not doing the same thing over and over again.
Can’t image how many mental gymnastics you went through to get to that conclusion but the discussion between you and me ends here. Neither of us will back down on our stance.
Edit:
Do collection one, spend 250g in materials.
Do collection two, spend 250g in materials.
Do collection three, spend 250g in materials.
Wauw you are right, this is so much better than spending 750g in 1 go on the tp.
(edited by Setz.9675)
Anyone that thought precursor/legendary crafting was gonna be easy or cheaper was/is delusional. Its gonna be a grind.
Now you can feel kitten about being unable to afford a precursor in a whole new way!
Now, you can’t even afford to make one!
So much this!
If it’s too much nonsense then kitten that – I’ll just continue saving gold, play what I like and buy it off the TP when I have enough gold.
Anyone that thought precursor/legendary crafting was gonna be easy or cheaper was/is delusional. Its gonna be a grind.
Now you can feel kitten about being unable to afford a precursor in a whole new way!
Now, you can’t even afford to make one!So much this!
Don’t get me wrong, it should be a grind. but making it cost money, and moreover, cost more money than buying it outright is about the worst way it could possibly be implemented. It’s taking community feedback and twisting it around so that they are hurt by getting what they’ve asked for. In what imaginable universe could that be good design?
The luminescent collections were a good step in the right direction of how this should be/have been implemented. They require the investment of time, not money; they require feats of skill; and while they do require buying some parts they require you to do so with a special, non-readily-transferable currency, bandit crests.
This sort of thing is how i expected legendary crafting to be implemented, and i simply lack the words to express my disappointment that they have discarded what, to me, seems to be the obvious implementation in favour of one which, if anything, exacerbates the original problem it is supposedly put in place to help with.
You’re not doing the same thing which is the difference. They’re having you do activities across Tyria. Much different than sitting in SW and farming gold.
You just don’t get how farming X amount of gold to buy a precursor is the same thing as farming X amount of gold to buy crafting materials to make the same precursor. Too caught up in the collection to see the cost of the recipe and where the equilibrium of prices will be.
What you don’t get is that you’re not doing the same exact same thing the entire time.
Because precursor crafting isn’t exactly the same as outright buying it on tp makes it better or acceptable? just no.
It’s less of a grind because you’re not doing the same thing over and over again.
Can’t image how many mental gymnastics you went through to get to that conclusion but the discussion between you and me ends here. Neither of us will back down on our stance.
Edit:
Do collection one, spend 250g in materials.
Do collection two, spend 250g in materials.
Do collection three, spend 250g in materials.Wauw you are right, this is so much better than spending 750g in 1 go on the tp.
Source that the collection materials costs will equal that of existing precursors?
Anyone that thought precursor/legendary crafting was gonna be easy or cheaper was/is delusional. Its gonna be a grind.
Now you can feel kitten about being unable to afford a precursor in a whole new way!
Now, you can’t even afford to make one!So much this!
Don’t get me wrong, it should be a grind. but making it cost money, and moreover, cost more money than buying it outright is about the worst way it could possibly be implemented. It’s taking community feedback and twisting it around so that they are hurt by getting what they’ve asked for. In what imaginable universe could that be good design?
The luminescent collections were a good step in the right direction of how this should be/have been implemented. They require the investment of time, not money; they require feats of skill; and while they do require buying some parts they require you to do so with a special, non-readily-transferable currency, bandit crests.
This sort of thing is how i expected legendary crafting to be implemented, and i simply lack the words to express my disappointment that they have discarded what, to me, seems to be the obvious implementation in favour of one which, if anything, exacerbates the original problem it is supposedly put in place to help with.
The problem that will occur is that crafting price becomes the same to TP price since spiritwood and deldrimor steel are so limited and tied to t2-5 materials, which will only increase in price now as well.
It’s less of a grind because you’re not doing the same thing over and over again.
Can’t image how many mental gymnastics you went through to get to that conclusion but the discussion between you and me ends here. Neither of us will back down on our stance.
Edit:
Do collection one, spend 250g in materials.
Do collection two, spend 250g in materials.
Do collection three, spend 250g in materials.Wauw you are right, this is so much better than spending 750g in 1 go on the tp.
Source that the collection materials costs will equal that of existing precursors?
Love the collections, really do.
The recipes however. So the hammer shaft (t3) that was shown required 10 spiritwood planks, 100 siege golems and an item from the previous stage. I find it rather strange how an exotic item is being crafted out of ascended materials, just a little bit strange don’t you think?
If we take this knowledge of the t3 part and apply it to the other stages, we will probably end up spending 30 spiritwood planks, 30 deldrimor steel ingots, and 3 legendary inscriptions (lets just assume this ranges from 5 to 30 spiritwood planks/deldrimor steel ingots total) and the cost turns out to be the same or higher for the hammer precursor than on the TP but now the collection just became a timegating punishment for crafting the precursor.
edit:
Don’t get me wrong, it should be a grind. but making it cost money, and moreover, cost more money than buying it outright is about the worst way it could possibly be implemented. It’s taking community feedback and twisting it around so that they are hurt by getting what they’ve asked for. In what imaginable universe could that be good design?
The luminescent collections were a good step in the right direction of how this should be/have been implemented. They require the investment of time, not money; they require feats of skill; and while they do require buying some parts they require you to do so with a special, non-readily-transferable currency, bandit crests.
This sort of thing is how i expected legendary crafting to be implemented, and i simply lack the words to express my disappointment that they have discarded what, to me, seems to be the obvious implementation in favour of one which, if anything, exacerbates the original problem it is supposedly put in place to help with.
The problem that will occur is that crafting price becomes the same to TP price since spiritwood and deldrimor steel are so limited and tied to t2-5 materials, which will only increase in price now as well.
That’s my fear as well. This gives precursors a very definite price, one which is a lot higher than the current one in many cases. Since this price guarantees you a precursor, it works as a functional minimum value for the items.
(edited by Narrrz.7532)
You’re not doing the same thing which is the difference. They’re having you do activities across Tyria. Much different than sitting in SW and farming gold.
You just don’t get how farming X amount of gold to buy a precursor is the same thing as farming X amount of gold to buy crafting materials to make the same precursor. Too caught up in the collection to see the cost of the recipe and where the equilibrium of prices will be.
What you don’t get is that you’re not doing the same exact same thing the entire time.
Because precursor crafting isn’t exactly the same as outright buying it on tp makes it better or acceptable? just no.
It’s less of a grind because you’re not doing the same thing over and over again.
Can’t image how many mental gymnastics you went through to get to that conclusion but the discussion between you and me ends here. Neither of us will back down on our stance.
Edit:
Do collection one, spend 250g in materials.
Do collection two, spend 250g in materials.
Do collection three, spend 250g in materials.Wauw you are right, this is so much better than spending 750g in 1 go on the tp.
Source that the collection materials costs will equal that of existing precursors?
It’s not set in stone but anyone can see that crafting materials for the precursor will shoot up in price untill they become near the equivalant of tp precursor prices. Unless t2-4 materials suddenly get huge droprate increases.
What happened to being worried about precursor prices when they were 300g?
That was when it actually cost alot of real money to buy enough gems to convert to gold in order to buy a precursor. Since the gold/gem ratio went up more than tenfold since then but precursor price only threefold, that problem was remedied a long time ago.
Bloin – Running around, tagging Keeps, getting whack on Scoobie Snacks.
You’re not doing the same thing which is the difference. They’re having you do activities across Tyria. Much different than sitting in SW and farming gold.
You just don’t get how farming X amount of gold to buy a precursor is the same thing as farming X amount of gold to buy crafting materials to make the same precursor. Too caught up in the collection to see the cost of the recipe and where the equilibrium of prices will be.
What you don’t get is that you’re not doing the same exact same thing the entire time.
Because precursor crafting isn’t exactly the same as outright buying it on tp makes it better or acceptable? just no.
It’s less of a grind because you’re not doing the same thing over and over again.
Can’t image how many mental gymnastics you went through to get to that conclusion but the discussion between you and me ends here. Neither of us will back down on our stance.
Edit:
Do collection one, spend 250g in materials.
Do collection two, spend 250g in materials.
Do collection three, spend 250g in materials.Wauw you are right, this is so much better than spending 750g in 1 go on the tp.
Source that the collection materials costs will equal that of existing precursors?
It’s not set in stone but anyone can see that crafting materials for the precursor will shoot up in price untill they become near the equivalant of tp precursor prices. Unless t2-4 materials suddenly get huge droprate increases.
Which you can then farm from all over Tyria.
EDIT: Just watch the next 1-2 minutes in the following video and listen to exactly what they’re saying.
(edited by Ayrilana.1396)
ofcourse this is all speculation, its just my disappointed that ascended materials are needed to craft exotic precursors.
How an already expensive material (ascended) will become more expensive and push ascended weapons to a higher price.
How some precursors won’t be crafted since they are cheaper on the tp.
We dont even know what the legendary inscription will be. already 3.3x more mats needed than an ascended weapon so an inscription for 3x the material cost of ascended inscription wouldnt be too strange.
How the collections are just the prerequisite to spend gold.
You’re not doing the same thing which is the difference. They’re having you do activities across Tyria. Much different than sitting in SW and farming gold.
You just don’t get how farming X amount of gold to buy a precursor is the same thing as farming X amount of gold to buy crafting materials to make the same precursor. Too caught up in the collection to see the cost of the recipe and where the equilibrium of prices will be.
What you don’t get is that you’re not doing the same exact same thing the entire time.
Because precursor crafting isn’t exactly the same as outright buying it on tp makes it better or acceptable? just no.
It’s less of a grind because you’re not doing the same thing over and over again.
Can’t image how many mental gymnastics you went through to get to that conclusion but the discussion between you and me ends here. Neither of us will back down on our stance.
Edit:
Do collection one, spend 250g in materials.
Do collection two, spend 250g in materials.
Do collection three, spend 250g in materials.Wauw you are right, this is so much better than spending 750g in 1 go on the tp.
Source that the collection materials costs will equal that of existing precursors?
Not so much but they did say it will be enough to keep the existing prices thus the materials should equal about the same in the end. They mentioned time is calculated as well but then again farming gold is time consuming as well so who knows how it will be in the end. If people start to craft Pre’s then the existing pre’s will eventually come down in price maybe to the point that simply buying it will be cheaper since crafting requires timegated items.
http://dulfy.net/2015/09/26/gw2-twitchcon-legendary-journey-in-hot/
“The second collection ensures that there is a proper gold and time value to each of the precursors to maintain their value in the game.” – Cited from that Link
i feel like a scavenger hunt half the length of the full luminescent one wouldn’t be out of order. You collect a bunch of items to unlock the recipe which combines them into three weapon components, e.g.: blade, hilt, and ‘core’, the unique inscription which makes it the very specific precursor weapon.
once you’ve collected all three parts, you unlock the recipe to combine them into the precursor weapon itself.
Ugh. PVP is going to be needed for this. I guess I’ll have to go and ruin some PVP matches to get mats for these things.
(edited by Pockets.3201)
Ugh. PVP is going to be needed for this. I guess I’ll have to go and ruin some PVP matches to get mats for these things.
Just do the PvP dailies in the one custom arena dedicated for them. You can get all four daily achievements completed in as little as 2 matches (sometimes a single match which only happens twice a month I believe). Same the PvP reward track potions for when they release the reward tracks.
Ugh. PVP is going to be needed for this. I guess I’ll have to go and ruin some PVP matches to get mats for these things.
Just do the PvP dailies in the one custom arena dedicated for them. You can get all four daily achievements completed in as little as 2 matches (sometimes a single match which only happens twice a month I believe). Same the PvP reward track potions for when they release the reward tracks.
Will those give the required materials though?
Ugh. PVP is going to be needed for this. I guess I’ll have to go and ruin some PVP matches to get mats for these things.
Just do the PvP dailies in the one custom arena dedicated for them. You can get all four daily achievements completed in as little as 2 matches (sometimes a single match which only happens twice a month I believe). Same the PvP reward track potions for when they release the reward tracks.
Will those give the required materials though?
Most likely. You don’t really get any sort of loot from PvP other than the rank chests.