Price limitation
No.
A max price don’t cover inflation and offer/demand market behaviors!
/cheers
+1 because I hate flippers.
The tp should never be the primary method of obtaining an item in this type of game. It should be the fall back, the supplemental tool, but not the obvious option. D3 made the same mistake albeit more flamboyantly. At least they have admitted it was a flaw and are working to getting players back out into the world and away from the AH. We however are pushing using the tp more and more as the primary method of acquisition. It’s quite saddening.
The tp should never be the primary method of obtaining an item in this type of game. It should be the fall back, the supplemental tool, but not the obvious option. D3 made the same mistake albeit more flamboyantly. At least they have admitted it was a flaw and are working to getting players back out into the world and away from the AH. We however are pushing using the tp more and more as the primary method of acquisition. It’s quite saddening.
Well as i mentioned drop rates are too low and + with this inflation going on price limitations would just somehow slower this. Yes maybe a lot of people would have gold in their pockets nothing to spend on but the prices should not fit only 24/7 farmers.
Im sitting on almost everything but 100 of each t6 mats and precursor, I have been at it for 12 FREAKING MONTHS!, I dont farm, i dont flip, I find doing the same activity more than 2-3 times to be EXTREMELY BORING AND BURNS ME OUT, Anet needs to sort out the drops of crystaline dust mostly, making it salvagable from ectos only increase the problem because now the prices of ectos go even higher! It took me about 5 months to GATHER 250 ectos, it was PAINFUL, very painful, there has to be an easier way to do this other than flipping tp, which increases the economy problem.
Im definitely down for that, also to put some restrictions to how many items you can sell/buy a week such a way we can tone down the amount of items and gold a flipper does, because all they do is increase the price of stuff and sink needed gold that is hard to come for legit and honest players like me.
Legendary SoloQ
Im sitting on almost everything but 100 of each t6 mats and precursor, I have been at it for 12 FREAKING MONTHS!, I dont farm, i dont flip, I find doing the same activity more than 2-3 times to be EXTREMELY BORING AND BURNS ME OUT, Anet needs to sort out the drops of crystaline dust mostly, making it salvagable from ectos only increase the problem because now the prices of ectos go even higher! It took me about 5 months to GATHER 250 ectos, it was PAINFUL, very painful, there has to be an easier way to do this other than flipping tp, which increases the economy problem.
Im definitely down for that, also to put some restrictions to how many items you can sell/buy a week such a way we can tone down the amount of items and gold a flipper does, because all they do is increase the price of stuff and sink needed gold that is hard to come for legit and honest players like me.
Cheers friend I do the same stuff as you do. I hate repeating same stuff for tons of time to just accomplish a thing in this game. It is a beautiful game but economy stinks. I do not mean about dungeon token system I mean gold production and distribution system along with droprates. Only way I’ve much gold has been CoF p1 and Choo Choo train for champs because i really anted Etropy and at the start there were many people farming champs so I had a chance at getting money. Now all the rich people are either FLIPPERS or 24/7 FARMERS. I do enjoy running around maps gathering stuff especially in orr because there are many T5 and 6 mats but droprates stink, oh and did i just say many T6 mats? NO, there’s only mithrill ore orichalcum ore is about 3 on Cursed Shore NO MORE. 1 in 10 risen drop Heavy Moldy Bag and 1 in 5 drops T6. So T6 is 1 in 50.