So I keep reading the forums and see how there are so many problems. I would like to say there are not any problems with much of the game minus some bugs that need fixing.
Roles and builds?
Zerker and lack of build types. Ok one there is nothing to build into except what class you play. Each class has skills that can Support, Damage, and help Control fights. There is no roles for Support, Damage, And Control these are things all classes can do no matter you stats, gear and traits are set up. Now some abilities might not last as long and hit for more damage or heal for uber amounts but it still does it’s part.
See gear and traits only help you do things a little better I have a character with 1.8k healing and it heals for an extra 250 hp to my mesmer thats got mixed gear to even out my stats. My Guardian with no healing heals for 100 hp less then my mesmer so not much difference and healing is made to midigate damage not heal it completely.
So you can see stats and traits and even runes and sigils are made to help you not make you some god to a specific role. So there is a lot of different ways to trait and gear out and more people are running with a mix of stats then just zerkers.
No new content sense release?
Now on to the game has had nothing added sense launch to count as content really just cause it did not stick around. Ok so instead you want content to be permanent like most other mmo’s. So other mmo’s add expansions and what not so you have content to play and once you do you never do it again unless you want another character and half the time you bypass most of it to get to max level to do end game.
So this company decided why not make content you play through one time ever in the sense of a “Living Story” and even though it was not all that it was made out to be a lot of content was added to the game through these and some stayed in one fashion or another and it does reflect on the world as a whole. Take the event with the molten alliance that content is still there in a way with the two instanced areas and some of the minor things that happened in the world effected it. Take the Queens jubilee it changed Divinetys Reach and they added ballons to the world that you can use to travel there by them.
Look at Southsun we got more then we thought from that and the reason no one does anything there is no one does that content except for the Karka Queen event not by choice of the devs but by the players choice. The area is amazing with what it has there some of the hardest hitting mobs outside of fratuals the jumping puzzle and even the merchants that sell some food items and such plus nodes and many other things.
Take Lions Arch that is for ever changed for us that went and did the events that happened there all the way through to the destruction of LA by Scarlet now its impacted the world in many ways even a lot of the Scarlet events have impacted the rest of the world the Marrionett is a permanent fixture in the world now with a vista at it.
But a lot of the content we did has become something that has impacted the world not just been added to give us something to play through when ever we want but has already played its part in the world. So yeah we might not have a lot of everlasting content but at least it shows it happened.
As for so many other things the reasons why they do this game so much different is so they are not like all the other companies that just add new content to there game making the world bigger, but by adding to the content that is there to make it more then what it was.