Profession Feedback

Profession Feedback

in Guild Wars 2 Discussion

Posted by: Aeranima.2853

Aeranima.2853

Seriously? You guys need to do something about the balancing system and the profession attraction. There’s always 10 thieves and the rest is mixed. Starts to get pretty boring in PvP nowdays.

Attachments:

Xifix | Thief
Website: http://xifix.weebly.com

Profession Feedback

in Guild Wars 2 Discussion

Posted by: bluewanders.5297

bluewanders.5297

Says the guy also playing a thief…

Profession Feedback

in Guild Wars 2 Discussion

Posted by: Nayro.3270

Nayro.3270

I’m not playing anymore because class balance. You can’t have fun in gw2 if you aren’t playing a thief, mesmer or a ele bunker.
I go to pvp/wvw just to be frustrated.
I will play gw2 again when they make a good balance of classes.

Profession Feedback

in Guild Wars 2 Discussion

Posted by: Aeranima.2853

Aeranima.2853

bluewanders.5297 – go somewhere else, please.

Nayro.3270 – I suggest they do an automatic balancing server mode instead and consider people’s suggestions regarding “dueling” server creation for 1on1 or 5on5 with friends.

Xifix | Thief
Website: http://xifix.weebly.com

Profession Feedback

in Guild Wars 2 Discussion

Posted by: Spakpak.7260

Spakpak.7260

What about, Warrior? they seem OP as well…

Coexist: I play wow and gw2 and I love them both

Profession Feedback

in Guild Wars 2 Discussion

Posted by: Cita.5903

Cita.5903

What about, Warrior? they seem OP as well…

You seem like the type of person who claims every class is OP simply because you suck.

Profession Feedback

in Guild Wars 2 Discussion

Posted by: tigirius.9014

tigirius.9014

I’m not playing anymore because class balance. You can’t have fun in gw2 if you aren’t playing a thief, mesmer or a ele bunker.
I go to pvp/wvw just to be frustrated.
I will play gw2 again when they make a good balance of classes.

Same happens for PVE you can’t do anything meaningful without extreme amounts of effort unless you are playing a Warrior, Guardian, Thief. It’s ridiculous.

I play all adventurer classes. My thief has 0 problems surviving in full berserker mode in open world combat, try that on my engineer however and bam deaths all over the place. It’s partially due to the other classes having viable burst damage builds while anyone who is “versatile” gets slammed with a tax even tho that’s not what their combat post is saying about how the classes are handled.

“all classes will have equal capabilities in combat” is the shortform of what they claimed. I have yet to see it.

What makes it worse for me is they haven’t touched a single on-land combat problem since launch for engineers (sure they added sigils to kits but cmon, everything else has been underwater combat and nerfs).

If this were real life, then our US military forces would be using two handed swords instead of grenades/guns to fight our wars because they do so much more damage.

Balance Team: Please Fix Mine Toolbelt Positioning!