Profession Ideas! (Very Detailed!)
More original classes?
Death Knights are anything but that. More overused and worn out.
Gambler: Medium Armor
Main Hand: Cards, Pistol
Off Hand: Pistol, Dagger
Profession Ability: Slot Wheel
Activating Slot Wheel gives you the chance to ether gain boons, deal conditions or get conditions yourself. Sometimes a combination of the three.
Weapon Skills:
Main Hand Cards:
1. Draw: Throws a single card dealing damage that scales with the type of card you throw.
2. Shuffle: Spins cards around in a circle, dealing damage to enemies around the target. Combo whirl.
3. Go Fish: Cards fly out in a line and pull the target in, dealing damage.
4. Ace in The Hole: Throws a card that explodes on contact dealing AOE Damage and leaves a dark field.
5. 42 pickup: Throws cards in the air which rain down on targets in an area.
Main Hand Pistol:
1. Lucky Shot: Chain Attack: Shoots target dealing damage twice. Third attack has a chance to fire multiple or blow back creating a smoke field.
2. Quick Draw: A quick shot that can reflect projectiles back at target.
3. Trick Shot: Passes through targets granting random boons to allies and damages foes.
Dagger Off Hand:
4. Dart Trick: Throws dagger at target crippling them and applying confusion.
5. Bulls Eye: Throws dagger at target blinding them and causing bleed.
Pistol Off Hand:
4. Starting Shot: Fire gun into air granting swiftness and might to nearby allies.
5. Russian Roulette: Spins the barrel of the gun then fires, ether dealing massive damage to the target or knocking down yourself.
Healing Skill: Lucky Star which restores health and increases the chance of a positive Slot Wheel outcome.
Ult Skills Name Ideas: Coin Flip, Pay out, Dice Roll, Snake Eyes, Under The Table.
This class I have thought a lot of about. I want to build it around probability and chance. It is a gambler after all. Which all the gambling terminology the ideas for Ult skills are limitless. And the cards are a two handed ranged weapon that is both unique and fun.
The three other classes I would like to see the cards used with are the Mesmer, the Elementalist, and the Necromancer.
Mesmer using them like magic tricks and have a show magician theme to them.
Necromancer like a seer, focusing on Tarot Cards. You know 3 of swords for damage, 2 of cups for healing, the reaper for massive damage, the fool for conditions.
The Elementalist will use the cards differently. They can line up like a whip for fire. Flail out like a fan for wind. Rotate into a shield for earth. Or held between the fingers for some icy claws
More original classes?
Death Knights are anything but that. More overused and worn out.
I meant I would be posting classes that were more original. Not that the Death Knight was original. I fully understand the Death Knight has been done before, but people seem to like it. Or at least I do.