Profession Roadmaps to the Near Future
One of the worst things when working on a project is having to stop everything to write up a status report for your boss or customer.
I’m reminded of the Dilbert cartoon where Dilbert is behind on some projects, so his boss demands that he take a full day to create reports about why he’s late on his projects.
Amos, you make it sound like this kind of information shouldn’t be organized and known already in Anet’s office. The odds of them not having a whiteboard if not something more grandiose tracking class concerns are almost none. Even an intern can type something up off a white board.
Sorry, all I meant to imply from my post was that I’d rather have them keep working on bugs/current issues, and that at this moment, this sort of thing isn’t that important. They have people working their kitties off to make things run smoothly and get the game out of bug-squashing mode and in to maintenance/planning for the future mode.
I’m not saying your idea shouldn’t be done – I like this sort of information just as much as the next guy. I just feel now is not the time for it. I didn’t mean to sound snarky in my first post :P
Having a public acknowledgement of “these are things we know about and are working on” is one of the greatest things that a game dev can offer the players. Weeks, sometimes even months of complete silence about pressing issues is extremely frustrating to the fanbase.
Nethalia Frostmane [Ranger], Lyzanxia Unsu [Engineer]
Torg Darkmaw [Thief], Zekka The Architect [Elementalist]