Q:
Profession(s) with great outplay potential?
In general you need strong CD’s to really turn the tides in a combat and if you want to overwhelm your enemies with a sudden action or change in your play you’d probably like to spec for a GC, which is quite a difficult and nonforgiving playstyle. At the beginning you’d likely have more success with tanky (cond) specs.
If you’re looking for something extraordinary I’d suggest Engi, Mesmer and Ele and to a lesser extent Ranger and Thief.
Engis have a lot of “weird” utility skills, can pull of complex combos due to kit swaps and have the defensive CDs, procs and CC’s to turn a fight.
Mesmers have a unique playstyle due to their interaction with clones and phants, have very good active defenses (ports, stealth, invulns) and can pull off deadly shut down-combos. They also have unique utility skills like Portal.
Ele is overall very versatile, suffers a bit from it’s low base defense but get’s an good amount of skills, combos and strong traits to cover that up (once you learn to manage them). It’s probably more “supporty” by default (/due to popular trait choices, which also effect your allies)
Ranger has a Pet. That is good and bad at the same time. Pets are often clunky, but can be pretty versatile and well-managed they really add to the outcome of a fight. Ranger also have active defenses on weapon skills and can perform some strong CC+damage combos with their pets when built for it.
Thief is actually a bad “tide-turner” in the middle of a fight (imo) but it’s excellent at disengaging, target switching, choosing fights and striking at the right time. Built for GC Thiefs can kill you quite fast while being very slippery. However, their playstyle is more one-dimensional than that of the other classes mentioned.
Perhaps I missed it, but what classes in there have the potential to as I mentioned, outplay.
Some people aren’t familiar with what outplay means, which is completely fine. I had an idea when I first heard it, but wasn’t 100% sure.
Outplay basically means you’re able to manipulate your opponents mind by your characters playstyle. Maybe you’re going to teleport somewhere they think because it would be obvious? No, you teleport the other direction they wouldn’t had expected because its to crazy to do.
Or maybe you fight 1v3 you may not even be full health and all 3 enemies may be near it. You throw a few abilities out, 1 is dead, the second might be close. Combo 2, mix it up make them guess. 2 is dead, 3 is running for his life, combo him. You just 1v3’ed successfully because you knew their class and you knew yours and you knew exactly how to turn the tides.
While all in all I suppose my question could be answered with any class, as I said there are characters in dota/LoL & classes in WoW which have stronger outplay potential because they can perform combos, can survive fights, perhaps have a mechanic that can make your opponents guess why they just died, not because of sheer numbers, but because they died in an odd fashion they wouldn’t had guessed.
All in all, outplay is usually just manipulating the players mind, but a little added effort from the right profession I’m sure would help, which is exactly what I’m looking for.
I had originally had a mesmer, but it was a bit rough to level, maybe I’ll give it another shot. Not having CD’s for my thief though feels awkward, compared to every other class it feels good, and feels weird at the same time.