One thing I noticed to be a little silly is that we all are just rolling around all the time. Actually I’ve heard this complaint numerous times from other folks too. I purpose a change.
We could all start out with the regular dodge and gain new skills to replace it as we level. Like we do with our healing skills
Profession specific dodge/block mechanics.
For instance:
Warrior, bold stance-stand strong and brace yourself for incoming damage, gain adrenaline
Guardian, illuminating shield – create a shield that blocks the attacker and blinds foes
Thief, dark maneuvers-shadow step back leaving a trail of poison
Ranger,growing vines-bring vines from the grown blocking their attack and bleeding foes
Engineer-rocket speed- use rockets to propell you backwards leaving a trail of fire
Mesmer-empathetic shield- create a shield that blocks attack and reflects a portion of damage back to enemy
Elementalist-lightning speed- use lightning to flash backwards
Necro-minion shield-create a minion shield that blocks your attack and explodes
Maybe some are OP but you get the gist
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