Professions as Content[Suggestion]

Professions as Content[Suggestion]

in Guild Wars 2 Discussion

Posted by: Iason Evan.3806

Iason Evan.3806

What if GW2 did what Marvel Heroes does and offered a new profession every month or two as content? With the new trait system being so much simpler they could totally do it. Marvel has a similar trait system(very simple)but because they have so many heroes(50 playable heroes)the variety is there to keep it exciting. They release a new hero every month. It keeps going back through old content fun because the content is the heroes. They also add new content as well though with a great rotation of events.

For PvP, if they felt balance was an issue later on down the road when they have a lot of professions in the game they could do a rotation of professions that were allowed each week in PvP. Because armor skins are separated into 3 groups and not profession specific, they could really make it work and it would keep old content fresh as you are playing through it in new ways.

What are your guys’ thoughts about this?

Leader of The Guernsey Milking Coalition [MiLk] Sanctum of Rall

Professions as Content[Suggestion]

in Guild Wars 2 Discussion

Posted by: PopeUrban.2578

PopeUrban.2578

Horrible idea.

MMOs that put the majority of their content targeted at rerolling rather than expanding existing characters are shooting themselves in the foot. It’s a cheaper way to add content because you’re not actually adding content, and you’re just forcing people to roll alts.

Thing is, people that like rolling alts will roll alts anyway but people that don’t will leave your game because you don’t care about the characters they have grown attached to

The same argument applies for adding races. They’re easier to add to the game, but they add less overall value to it. Giving existing characters more options is always a better route than just forcing people to roll new characters just to experience the next new thing.

I’d prefer they go the current route and keep caring about adding value to existing characters that people have invested time and effort in to first. Honestly I think the revenant itself was wasted development space they could have used to introduce its mechanics in specializations for the existing classes in stead.

Guild Master – The Papacy [POPE] (Gate of Madness)/Road Scholar for the Durmand Priory
Writer/Director – Quaggan Quest
https://www.youtube.com/watch?v=ky2TGPmMPeQ

Professions as Content[Suggestion]

in Guild Wars 2 Discussion

Posted by: Iason Evan.3806

Iason Evan.3806

Horrible idea.

MMOs that put the majority of their content targeted at rerolling rather than expanding existing characters are shooting themselves in the foot. It’s a cheaper way to add content because you’re not actually adding content, and you’re just forcing people to roll alts.

Thing is, people that like rolling alts will roll alts anyway but people that don’t will leave your game because you don’t care about the characters they have grown attached to

The same argument applies for adding races. They’re easier to add to the game, but they add less overall value to it. Giving existing characters more options is always a better route than just forcing people to roll new characters just to experience the next new thing.

I’d prefer they go the current route and keep caring about adding value to existing characters that people have invested time and effort in to first. Honestly I think the revenant itself was wasted development space they could have used to introduce its mechanics in specializations for the existing classes in stead.

The other reason I’d like to see this is because new professions would be new permanent content. They added 3 new, permanent maps in 3 years. That’s awful. When world exploring is your favorite thing in an MMO and the MMO you like the most is unwilling to add new maps in a significant way, the next best thing I could think of is adding new professions to explore old maps with. That way, at least the new profession is something to get excited about.

Leader of The Guernsey Milking Coalition [MiLk] Sanctum of Rall

Professions as Content[Suggestion]

in Guild Wars 2 Discussion

Posted by: Kaz.5430

Kaz.5430

TBH, I doubt there will be any new professions added to GW2 from here on out. Just new specialisations.

Monarchy - 15 year old browser-based game and roleplay community
Table Warfare Miniatures - Armatures, Custom Miniatures, Moulds etc.