Profit / Skill Point
and I forgot to mention, the conventional wisdom is that for something to be “profitable” , it is said that it probably should be at least worth 30-40 silver per skill point.
Ok, an important piece of information I left out was the profit I referred to was that to be made from converting T5 to T6 ( or any conversion) materials which costs SP (Philosophers Stones and Crystals) so that is where that ratio comes into play. The usual parameters apply in determining other forms of profit I would imagine.
No – profit/skill point is referring to the gold you can make from skill points as currency.
You continue to earn skill points in a number of ways.
http://wiki.guildwars2.com/wiki/Skill_point#Acquisition
And can use them to buy crafting components from Miyani.
http://wiki.guildwars2.com/wiki/Skill_point#Crafting
Those components can be used to make a variety of things, from upgrades to siege blueprints to material promotions to rare weapon skins. Click through on the previous link to see all the recipes for each component.
So say I want to make a cool looking weapon and sell it for profit, something like:
http://wiki.guildwars2.com/wiki/Abyssal_Scepter
The difference between the materials cost and the selling price less TP fees, then divided by the number of skill points required to make the item would be considered the profit per skill point. You are basically selling your experience to other players.
Now I will caution you to watch these markets to make sure you understand them before you go investing a bunch of mats into crafting something, because even though some of those skins have a great profit margin they don’t sell very well. Here’s a great place to look at trading post histories for each item:
(edited by Karizee.8076)
No – profit/skill point is referring to the gold you can make from skill points as currency.
Understood. My phrasing was poor.
For crafting materials, this page is pretty helpful:
https://docs.google.com/spreadsheet/ccc?key=0As-wCpIszrT9dFB3YjVUVFhfenlDUUpXTVBIdm5qWmc&pli=1#gid=8