Proof how disconnected Anet is with players
Whoever made this decision should be slapped in the face—hard—and it should be livestreamed.
I guarantee it’d get more Twitch viewers than their e-sports. :P
“I’m finding companies should sell access to forums,
it seems many like them better than the games they comment on.” -Horrorscope.7632
Was just reading the patchnotes and instantly had to confirm IGM.. and my thoughts “Why?”
With HoT came the item proof of heroics that was a small consolidation für WvW-players to be able to play the new elite specs without going for map-completion in the new maps.
It was a content of the chests of the mists, which was account-bound but not stackable.
After you finished skilling your main it was best to have the proof of heroics on your other chars. There was only one way to get that (and one buggy way): You keep all chests closed and give them to your toon, but because they were not stackable they completely filled bank and inventary space.
So people asked Anet to make them stackable (which would only be logic anyway) so they can transfer stacked chests to other toons.
Now a Anet “granted our wish” and made them stackable.. but wait… now we make them souldbound. Beside that we also fix the one bug that allowed us to skill other toons with the souldbound proof of heroics.
With things like this I just have to shake my head and ask “Why?”
Why “fix” something we wanted into something that makes our life harder while we still wait for our “PvE farmed buggy WvW-Auras” that did not even get a mention in the patchnotes?
It’s pretty clear to me they want to make us go to the jungle and PvE it or have a really hard time doing any alternative.
These are elite specializations. There’s no reason that they have to be acquired by the doing whatever you want.
Okay.
The next set of elite specializations should be themed around learning about the mists with the advent of the revenant, and thus should only be achievable by playing in core PvP and WvW (not EoTM) and acquiring a combination of WvW objectives such as around a thousand player kills, many objective flips, map completion elements, and odd specifics dependent on winning with certain stat distributions and gear.
Per character.
I mean there’s no reason your other characters should learn about the mists by not being there and practicing for the new specialization, right? That really cool new support thief concept should require a lot of practice playing a cleric’s build in current gear, or pistol mainhand DPS mesmer downing players using OH pistol moves.
Sure. That would be an interesting approach that unlocking an entire elite specialization line can be done by doing a themed set of tasks and such. It certainly would have made the process of unlocking the existing elite specializations more meaningful.
Yet the complaint threads were massive when map completion was part of WvW. You seriously think that the majority of PvE and sPvP players would be okay with this implementation? There’s no way in hell.
This isn’t only a PvE game just as this isn’t only a WvW game. People should expect overlap between the game modes. SPvP players have the elite specs unlocked by default so no reason to bring them up.
Also, please don’t address me by title, we are all on the same playing field here. I am not above any one else on the forums, we are all equal.
We aren’t, but I guess you know – and also that calling ~20k players lazy isn’t the best you can do.
I have always believed in giving gamers choices ingame. I supported the removal of forced WvW for map completion, even though at the time the only maps I had completion on were WvW. ( my choice) I could see some pve only players were distressed at having to enter WvW.
I support people who do not wish to PvP to obtain a legendary.
I would prefer all things are available to all playstyles.
If designers think something is primarily from one mode, adding additional longer ways to obtain it in other modes would be very acceptable to me.
People have a right to an opinion, try to treat each other with respect and simply state your own opinions instead of flinging vitriol.
Thanks
Also, please don’t address me by title, we are all on the same playing field here. I am not above any one else on the forums, we are all equal.
We aren’t, but I guess you know – and also that calling ~20k players lazy isn’t the best you can do.
I’ll do my best to remember Forum members =/= all members.
And again, I apologize for generalizing everyone together because of a few salty, toxic people on the forums.
Officer of Power Overwhelming[ZERK].
First term Forum PvE Specialist.
(edited by Moderator)
For those players who have been here from the start,
Changing something after over 3 years of game play is not fixing it.
It is changing it.
If your are less experienced, a change may seem like a good thing.
When you’ve played from the start, your way past looking at a function of the game as needing correction and look at it as a basic core system, regardless of how it functions.
That said, Disconnected is the wrong word. They asked for input in the CDI threads and are now acting on what they got. Unfortunately, casual players don’t post much because they are playing the game .
If they reopened those CDI threads now that changes are rolling out, would casual players post there? Likely many more would now, but would they stay to face the all out attacks from the fanboi base? Not likely.
Mislead might be a better word.
We have no power over you, we are on the same level, this has been told to me and the others when we got the title. We simply have someone to email that you don’t have. Our job is to see what the community is saying and use our judgement to see if it is worth the attention of the developers.
If you wish to see that as above you. Feel free to do so. But until the development team tells me I’m above normal members I am still a normal member on these forums with a title under my name.
Have a good day and please if you feel this topic is useful keep it on track before moderators think otherwise.
In terms of what the thread is about, the bug has been fixed and the problem is people don’t think it was fixed. If the community as a whole doesn’t not like that, and ArenaNet refuse to answer by reversing it. I feel it would be fair to make tombs of knowledge the same way. Fair is fair. Then PvE players need to play their alternate characters as well to level them up. Granted that is for levels and not elite spec.
Officer of Power Overwhelming[ZERK].
First term Forum PvE Specialist.
(edited by Riku.4821)
That said, Disconnected is the wrong word. They asked for input in the CDI threads and are now acting on what they got. Unfortunately, casual players don’t post much because they are playing the game .
First, usually when Anet does implement something from CDIs, you start to wonder whether they completely misunderstood what was being suggested, or (worse wersion) decided to go the Monkey Paw route with it.
Second, it’s not only that casual players don’t post on forums (and thus participate in CDIs) that much. On top of that some CDIs were also moderating the discussion to exclude any negative reactions/suggestions. For example, in Ranger CDI players were asked to not discuss pets. In Raid CDI people not interested in Raids, or against the idea, were asked not to participate at all (the basis of the discussion was to be "_assuming there will be raids_, what would you want them to look like).
So, basically, you ask for ideas in a medium with much higher representation of some player minority subgroups. Then screen out the participants and opinions, discounting those that don’t fit your preconceptions. Then put your own spin on it, that sometimes turns the ideas completely around, or add an undesired twist. If you do that, you shouldn’t be surprised when you end up with an idea that is completely disconnected from the game community.
Remember, remember, 15th of November
Alright, let’s go over this again.
- Wxp is a account bound system. It makes very little sense to soulbound it, because in theory you could play 90% of a level on characters you need masteries for you wanted to gain mastery for, but as long as you ding your level on a character that doesn’t, you won’t, which defeats the purpose of supposedly playing the character you want to gain masteries first. This already waters down the concept of so called character based progression.
- Laziness is a red herring because account bound or soulbound does not reduce the total amount of hero points required. If you have 8 characters, you’ll need 2000 hero points total regardless of what you do. Furthermore, due to how WvW works, you can’t just bring any alt onto the battlefield in any given time. It is irresponsible because unlike in open world, you double downing can greatly ruin a fight thanks to the rally mechanic. One good example is someone that wants to bring a druid in a big fight; a lot of commanders aren’t going to really appreciate you running with them as base ranger for long periods of time. If someone had wanted notaries to unlock a HP account wide, now that would be greed.
- As an aside, WvW has some of the worst rewards based system. There may be a perception that it also a rather bad place to gain masteries yet unlike pvp not having the masteries actually matters. Furthermore, it is still faster to go to Vedant brink and just do them there assuming you have some degree of Central Tyria mapped. Key word: opportunity cost and direct comparisons to pve cannot be considered fair.
- If your rebuttal consists of “go to pve”, then I think that is evidence that the system in World vs World is not very good. Workarounds are generally suggested to get around something that isn’t working properly.
Basically, I suppose a lot of these issues won’t be understood, because a lot of people don’t understand the context which is fine, but I think a little more consideration on matters of which you may not fully understand the situation is warranted. Please keep the passive aggressive statements away until you do.
And yes, the thread title isn’t very appropriate. It’s also more of a HoT discussion for obvious reasons.
for there you have been and there you will long to return.
(edited by ArchonWing.9480)
I don’t really have a problem with the proofs being soulbound except for the fact that even with the E-spec unlocked my character still gets them dropped from the chest… if a-net wants to keep dumping these on us after the respective character has it’s E-spec done, either let us give them to other toons or give us another use for them.
ArchonWing’s comment accurately sums things up.
I don’t really have a problem with the proofs being soulbound except for the fact that even with the E-spec unlocked my character still gets them dropped from the chest… if a-net wants to keep dumping these on us after the respective character has it’s E-spec done, either let us give them to other toons or give us another use for them.
So in your mind there’s only going to ever be one Elite spec for each class? Interesting.
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.
I don’t really have a problem with the proofs being soulbound except for the fact that even with the E-spec unlocked my character still gets them dropped from the chest… if a-net wants to keep dumping these on us after the respective character has it’s E-spec done, either let us give them to other toons or give us another use for them.
So in your mind there’s only going to ever be one Elite spec for each class? Interesting.
No doubt they will release more in due course, tied to some new pve area with even more gated/timed/grind fest meta event content and gated or time locked ‘adventures’ that require perfect ping and great hand/eye co ordination. Only next time they’ll make absolutely certain that they can only be unlocked by playing in that area and wvw players will be asked to spend another 4000 gems in order to enable the unlock- and then still have to go to pve on each character they have in order to get it. (Remember, you read it here first).
I’m now building stacks in my bank of these tokens, so far two different toons have spare ones- in due course, 8 or 9 bank tabs will be taken up by the different stacks depending on which character I am playing when I happen to level up a wvw rank.
Anet have never understood wvw, and the horse riders supporting the ‘bug fix’ obviously don’t get it either.
Maybe they should level the playing field, and make tomes of knowledge and the level 20 instant things soulbound too, so people can Play. The. Character.
While we’re there, no reason for pvp players to get anything at all for pvp except maybe progress towards legendaries, using the same basis as wvw, so that’s ‘win 50,000 top league matches’ for a precursor, no custom arenas allowed. Just allow full unlock on a pvp toon and all rune sets etc then they don’t need anything else. Or if they do get anything, it should all be soulbound to that toon- and it locks if they delete the toon to play something else. That’s just as reasonable as this wvw change from the eyes of a wvw player.
Arch summed up the argument nicely- it’s about bringing in the right toon for the job if you aren’t some selfish pve’r who’s just in it to grab the maximum rewards without considering how that impacts on the matchup.
- Laziness is a red herring because account bound or soulbound does not reduce the total amount of hero points required. If you have 8 characters, you’ll need 2000 hero points total regardless of what you do. Furthermore, due to how WvW works, you can’t just bring any alt onto the battlefield in any given time. It is irresponsible because unlike in open world, you double downing can greatly ruin a fight thanks to the rally mechanic. One good example is someone that wants to bring a druid in a big fight; a lot of commanders aren’t going to really appreciate you running with them as base ranger for long periods of time. If someone had wanted notaries to unlock a HP account wide, now that would be greed.
I’m not really sure how good I’d consider a commander who doesn’t understand the need to invest in his troops. The base Ranger may not be a Druid, but they’re not incapable of healing if that’s what you’re desperate for in your squad and they’re certainly better than telling the player not to play at all while they’re working on their elite spec. It’s not like a raid where every person you bring is a slot that cannot be filled by anyone else.
I don’t disagree that WvW is under rewarded, but that doesn’t validate it being uniquely rewarded, allowing characters to jump directly to their elite spec without playing as that character. And unlike hero challenges, the tokens aren’t currently capped, which may put WvW players way, way, WAY out front when a new round of Especs drop. (And if it doesn’t due to some brand new switcheroo screw-over I’ll be right there with you screaming “FOUL!”)
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.
I’m not really sure how good I’d consider a commander who doesn’t understand the need to invest in his troops. The base Ranger may not be a Druid, but they’re not incapable of healing if that’s what you’re desperate for in your squad and they’re certainly better than telling the player not to play at all while they’re working on their elite spec. It’s not like a raid where every person you bring is a slot that cannot be filled by anyone else.
I don’t disagree that WvW is under rewarded, but that doesn’t validate it being uniquely rewarded, allowing characters to jump directly to their elite spec without playing as that character. And unlike hero challenges, the tokens aren’t currently capped, which may put WvW players way, way, WAY out front when a new round of Especs drop. (And if it doesn’t due to some brand new switcheroo screw-over I’ll be right there with you screaming “FOUL!”)
This is not really how it works. In wvw, especially in a zerg, you want group support – a ranger (and other classes) bring few. I have only once witnessed that a class (actually two) was booted out of the public zerg -but that usually isn’t neccessary as most wvw players understand that they need to bring as much support as possible.
Maybe if you try to see it from that point of view you understand why this change wasn’t really nice towards wvw players – and actually I’d rather have no proofs of heroics than now 3 stacks of them for which I have no use for.
- Laziness is a red herring because account bound or soulbound does not reduce the total amount of hero points required. If you have 8 characters, you’ll need 2000 hero points total regardless of what you do. Furthermore, due to how WvW works, you can’t just bring any alt onto the battlefield in any given time. It is irresponsible because unlike in open world, you double downing can greatly ruin a fight thanks to the rally mechanic. One good example is someone that wants to bring a druid in a big fight; a lot of commanders aren’t going to really appreciate you running with them as base ranger for long periods of time. If someone had wanted notaries to unlock a HP account wide, now that would be greed.
I’m not really sure how good I’d consider a commander who doesn’t understand the need to invest in his troops. The base Ranger may not be a Druid, but they’re not incapable of healing if that’s what you’re desperate for in your squad and they’re certainly better than telling the player not to play at all while they’re working on their elite spec. It’s not like a raid where every person you bring is a slot that cannot be filled by anyone else.
My point was that it is simply harder to level an arbitrary character, when it comes to WvW and PvE. And regardless of your opinion, there are certain classes that get requested more. It’s much like how people requested zerker in the past with dungeons. It doesn’t matter what other people think or if it’s possible to do it non-zerker, it’s just part of how the game is played and hard to just ignore.
I don’t disagree that WvW is under rewarded, but that doesn’t validate it being uniquely rewarded, allowing characters to jump directly to their elite spec without playing as that character. And unlike hero challenges, the tokens aren’t currently capped, which may put WvW players way, way, WAY out front when a new round of Especs drop. (And if it doesn’t due to some brand new switcheroo screw-over I’ll be right there with you screaming “FOUL!”)
This is an appeal to consequence, especially when Arenanet has been known to take that into consideration. For example, they prevented people from stockpiling wxp and thus people couldn’t get notaries in advance.
And your point is irrelevant, because soulbound or not, there is still not going to be a cap, so they will have to think of a way anyways. It is another red herring.
The amount of total hero points required does not change! And need I not repeat this thing about “not actually playing the character” topic in my first point.
Even in the scenario where an elite spec which for some reason would cost more than the hero points you could possibly gain from map completion (and that would just be silly); it’s very likely such a spec will require points from elsewhere, and it would only make sense to create yet another alternate currency instead of in theory stockpiling an infinite amount of notaries.
Anyhow, I like the rather amusing emphasis on so called WvW players being uniquely rewarded, because the chances of that ever happening is an absolute joke.
for there you have been and there you will long to return.
(edited by ArchonWing.9480)
This is not really how it works. In wvw, especially in a zerg, you want group support – a ranger (and other classes) bring few. I have only once witnessed that a class (actually two) was booted out of the public zerg -but that usually isn’t neccessary as most wvw players understand that they need to bring as much support as possible.
How the hell do you kick someone out of a zerg? And worse, what kind of shortsighted brain-lock is going on kicking a Ranger you know is working on the Druid you want?!? That’s textbook cutting off your nose to spite your face. You KNOW he’s gotta go through the process and you crap on him for doing it? Brilliant!!
Maybe if you try to see it from that point of view you understand why this change wasn’t really nice towards wvw players – and actually I’d rather have no proofs of heroics than now 3 stacks of them for which I have no use for.
My Reaper has a pile of them too. I still don’t get the justification that playing more of my Reaper should unlock a full Tempest for me. Any more than running around on my fully unlocked Dragonhunter in HoT picking up the remaining hero challenges should be building points towards my Scrapper.
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.
How the hell do you kick someone out of a zerg? And worse, what kind of shortsighted brain-lock is going on kicking a Ranger you know is working on the Druid you want?!? That’s textbook cutting off your nose to spite your face. You KNOW he’s gotta go through the process and you crap on him for doing it? Brilliant!!
You grossly underestimate the cancerous bias toward rangers in WvW.
This is not really how it works. In wvw, especially in a zerg, you want group support – a ranger (and other classes) bring few. I have only once witnessed that a class (actually two) was booted out of the public zerg -but that usually isn’t neccessary as most wvw players understand that they need to bring as much support as possible.
How the hell do you kick someone out of a zerg? And worse, what kind of shortsighted brain-lock is going on kicking a Ranger you know is working on the Druid you want?!? That’s textbook cutting off your nose to spite your face. You KNOW he’s gotta go through the process and you crap on him for doing it? Brilliant!!
Maybe if you try to see it from that point of view you understand why this change wasn’t really nice towards wvw players – and actually I’d rather have no proofs of heroics than now 3 stacks of them for which I have no use for.
My Reaper has a pile of them too. I still don’t get the justification that playing more of my Reaper should unlock a full Tempest for me. Any more than running around on my fully unlocked Dragonhunter in HoT picking up the remaining hero challenges should be building points towards my Scrapper.
A single player can kill a whole zerg. I did so once (no one was mad at me though)
I guess you don’t know too much about wvw, do you? Your chest probably come from EotM or capping camps for dailies. That’s not meant offensive, btw.
If you’d know me you’d know that I can hop onto any character and play it just fine in PvE – I dn’t need to do full map completion or jump around in Maguuma to be useful in PvE – for wvw that’s a different scenario. But I’d miss out on what I love to do (usually wvw and my main) to get the elites for my alts which I might only want to use once in a fractal, because the class is better suited for group play (like eles and sometimes even ranger).
My point was that it is simply harder to level an arbitrary character, when it comes to WvW and PvE. And regardless of your opinion, there are certain classes that get requested more.
Well, then its sad my opinion is it’s idiocy to discriminate against Rangers if you ever want to have Druids, because you don’t get Druids without Ranger players. And these changes are in the direction of enforcing that.
And need I not repeat this thing about “not actually playing the character” topic in my first point.
((shrug)) It’s clear the overall model they want to have — access to an elite spec comes from playing that specific character. I’ve got 4 level 80 guards, and as much as I might like having unlocking DH once apply to all of them, PvE or WvW it doesn’t. Neither aspect of play is being put upon more than the other. I think you’ll need a significantly better lever if you aim to move them off of that position.
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.
You grossly underestimate the cancerous bias toward rangers in WvW.
Please guys, read what I wrote right:
“I only once witnessed a class being booted out of a zerg”
That means it is really rare and that was a stupid situation and I defended that class (which I hate) fiercely in chat.
In most cases wvw players want to help their team though, so they usually are on characters that are the most helpful, so I have only once witnessed that a class was unwanted – come on, my words aren’t that hard to understand
ETA: This is for public, btw – guilds say what classes they want/need – you don’t really have a say in that – and that is okay.
(edited by Jana.6831)
And yes, the thread title isn’t very appropriate. It’s also more of a HoT discussion for obvious reasons.
The thread title was written in a state where I was not as calm as I normally am. Regarles it exactly describes what I repeatedly felt when they promised something or released something and later players just look at it, shake their head and ask ‘why?’. Mordrem invasion was a special highlight of that fact. It took me 5min to come up with a better reward-system that took map progress and player progress into account; never mind.. i start ranting again^^
[AM] – Abaddon’s Mouth
That means it is really rare
kittenting on rangers is like a national pastime for WvW. It is by no means “rare”.
A single player can kill a whole zerg. I did so once (no one was mad at me though)
Walk me through that would you? Because I’m hard pressed to believe there’s a single point of failure in the process…
I guess you don’t know too much about wvw, do you?
I wouldn’t say that was true, thought I play there less now than I used to. I’m kinda on enforced light duty at the moment due to an ongoing issue with my ISP (stupid pulsing lag).
Your chest probably come from EotM or capping camps for dailies. That’s not meant offensive, btw.
None taken. We also serve who keep the home borderland tidy and clean . (And take all of the enemy camps while the zones are empty
.)
If you’d know me you’d know that I can hop onto any character and play it just fine in PvE – I dn’t need to do full map completion or jump around in Maguuma to be useful in PvE – for wvw that’s a different scenario. But I’d miss out on what I love to do (usually wvw and my main) to get the elites for my alts which I might only want to use once in a fractal, because the class is better suited for group play (like eles and sometimes even ranger).
If you’re that good (and I’m not disputing it) then what’s the problem running a low performing class temporarily to access a high performing Espec? Because what’s being put forward repeatedly is we need to go back to the old unbound system to make it easier for people to be tunnel-visioning jerks.
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.
That means it is really rare
kittenting on rangers is like a national pastime for WvW. It is by no means “rare”.
Did I say it was rangers?
That means it is really rare
kittenting on rangers is like a national pastime for WvW. It is by no means “rare”.
Did I say it was rangers?
Feel free to actually list what the classes were then because I find it very hard to believe it was any other class than ranger.
Walk me through that would you? Because I’m hard pressed to believe there’s a single point of failure in the process…
Archon already explained one part of it: The Rally mechanism – the moment you die everyone you hit and is downed rallies – that can be really bad and I as a thief with my daggerstorm am a really good potential rallybot.
But the situation was different: Bay, catas, we were ~15, I was killed by AoE on the wall and the other guys tried to rez me and died one by one.
If you’re that good (and I’m not disputing it) then what’s the problem running a low performing class temporarily to access a high performing Espec? Because what’s being put forward repeatedly is we need to go back to the old unbound system to make it easier for people to be tunnel-visioning jerks.
But I’d miss out on what I love to do (usually wvw and my main).
I miss out on this. I have 5 thieves but am only playing my main
My point was that it is simply harder to level an arbitrary character, when it comes to WvW and PvE. And regardless of your opinion, there are certain classes that get requested more.
Well, then its sad my opinion is it’s idiocy to discriminate against Rangers if you ever want to have Druids, because you don’t get Druids without Ranger players. And these changes are in the direction of enforcing that.
I think it is too. But then again it’s sort of like the zerker meta thing, where this kind of stuff does happen, and sadly enough there’s actually some reasoning behind it, even if it doesn’t justify being hostile.
And need I not repeat this thing about “not actually playing the character” topic in my first point.
((shrug)) It’s clear the overall model they want to have — access to an elite spec comes from playing that specific character. I’ve got 4 level 80 guards, and as much as I might like having unlocking DH once apply to all of them, PvE or WvW it doesn’t. Neither aspect of play is being put upon more than the other. I think you’ll need a significantly better lever if you aim to move them off of that position.
Now that I really have to agree with. This is why I brought up that confounding a character based progression system is problematic in the context of Wxp levels. Note that WvW ranks were also once soulbound at a time, thus a lot of WvW’ers might have felt we were going in that direction for progression.
Personally, I have unlocked 2 elites, Dragonhunter and Scrapper, with only about 60% and 30% map completion respectively. My necro got most of reaper free due to having done lots of map completion. But I have no issue taking characters down to VB because I like the map. Also, I’d imagine a lot of WvW-only folks don’t have the extra boost of Tyrian map completion which comes naturally from playing most PvE, except if you’re only doing fractals.
And FYI I’m just spending my incoming notaries on siege until I feel like getting something else.
for there you have been and there you will long to return.
Archon already explained one part of it: The Rally mechanism – the moment you die everyone you hit and is downed rallies – that can be really bad and I as a thief with my daggerstorm am a really good potential rallybot.
Hahahaa. Ok, I’ll keep that one in mind when my Condi-tank thief is eyeing her daggorstorm .
But the situation was different: Bay, catas, we were ~15, I was killed by AoE on the wall and the other guys tried to rez me and died one by one
.
And that would be exactly what I meant about single point of error. I realize your body laying there all supine might be nearly irresistible, but they’re the ones that made a poor judgment call.
I miss out on this. I have 5 thieves but am only playing my main
Well, maybe I’ll have to formally draw up my proposal for Unlocking Especs on alts that share a class with a fully unlocked main .
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.
The character bound wvw ranks were a huge problem actually – because we felt stuck on our characters. “I’d hop on my other class, but there I don’t have masteries”.
Daggerstorm used to be pretty boss. I just put on some valk if the fight was going to be big so retaliation wouldn’t kill me.
But then stability changes and gg. But that’s a issue for another day.
for there you have been and there you will long to return.
Archon already explained one part of it: The Rally mechanism – the moment you die everyone you hit and is downed rallies – that can be really bad and I as a thief with my daggerstorm am a really good potential rallybot.
Hahahaa. Ok, I’ll keep that one in mind when my Condi-tank thief is eyeing her daggorstorm
.
But the situation was different: Bay, catas, we were ~15, I was killed by AoE on the wall and the other guys tried to rez me and died one by one
.
And that would be exactly what I meant about single point of error. I realize your body laying there all supine might be nearly irresistible, but they’re the ones that made a poor judgment call.
I miss out on this. I have 5 thieves but am only playing my main
Well, maybe I’ll have to formally draw up my proposal for Unlocking Especs on alts that share a class with a fully unlocked main
.
I still feel bad about me having killed all those poor guys 2 years later. They were just too nice – and that’s the reason why I port every time I’m dead now – no matter how exciting the fight is I’m in. I have no idea how good or bad any class is right now, but there’s a reason why people rather play their main or a certain class. In my case it’s that I know thief best and can get out of impossible situations and in any tower with no matter how many enemies in front of it = I can do what I want to do and be useful. When I’m in blobfights and the enemies are just too strong I go back roaming because I can’t be useful at that point in that situation.
I have no problem to unlock the elites with my other thieves, but they don’t need it anyway as I already have a thief with full elites – but it is a problem for other classes.
You grossly underestimate the cancerous bias toward rangers in WvW.
It’s probably more likely I just ignore it… since they literally CANNOT make me go away. And I carry 15 supply so in some regards I’m already pulling more than my own weight.
And if they get obnoxious about it, my report button works a well as anybody’s.
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.
What if I told you….
…they want you to play the characters to level their elite specs.
What if I told you….
…they want you to play the characters to level their elite specs.
Then you’d be some sort of weird laggy echo.
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.