Purposely Failing Events

Purposely Failing Events

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Posted by: Allelya.6830

Allelya.6830

There was a thread on this but I cannot locate it.

Is this considered an exploit if you purposely fail an event to get champs?

Delvien – d/d Elementalist – Gates of Madness

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Posted by: Astral Projections.7320

Astral Projections.7320

Yes and no.

Yes, technically speaking but if it’s a one time thing with only a few people then even if reported nothing will happen. For one thing, intent has to be shown and that can’t be easily done here with one incident. So for a few people and a one time thing, no.

When it leads to suspensions/bans is when there is an event, it’s repeatedly failed and there are large numbers of people doing it. The best recent example is where there were 2 servers with a number of people farming linen. http://www.reddit.com/r/Guildwars2/comments/1txukz/massive_linen_jute_farmer_bans_last_night/

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Posted by: Allelya.6830

Allelya.6830

It would be nice if ANet could make some kind of official statement on this. To me, it’s like cheating.

Delvien – d/d Elementalist – Gates of Madness

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Posted by: DeWolfe.2174

DeWolfe.2174

IF failing an event is more profitable, then it certainly should be allowed. Because, it’s the Dev’s flawed design that is not properly rewarding success. Besides, what if it’s more fun or more challenging to fail it? Why should playing different ways even bring one to calling it an exploit or cheating? There’s WAY to many people trying to demand how others play as it is.

The dev’s appear to purposefully created holes in the design to allow grieving/trolling. If that’s true then Anet should not say anything about players failing events. Boos Blitz was a perfect example of poorly designed reward system. One easily remedied by giving out no rewards unless a player donated and only giving out karma for getting bronze, silver, or gold. Not for each individual boss as they designed it. They easily could have patched it but, never did.

For the Linen farming, that wasn’t about failing the event as much as it was about botting.

[AwM] of Jade Quarry.

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Posted by: Astral Projections.7320

Astral Projections.7320

http://wiki.guildwars2.com/wiki/Exploit"
An exploit is the misuse of a software feature or bug in a way that allows a player to generate in-game benefits without the risk or time expected by the game’s designers. It can involve the use of a third-party program and it includes generating currency, experience, or other things of value to players. It also includes actions that allow one player to gain a gameplay advantage over other players.

ArenaNet will temporarily suspend players for using exploits deliberately and permanently suspend those who purposefully and repeatedly make use of them, depending on the severity of their actions".
———————————————————————————————————-

If people are failing events (features) to get ingame benefits (loot) which is more than what the Devs expected from this feature, then it’s an exploit. It is expected that the event run to its scripted conclusion and end. Not run while people purposely avoid the scripted ending and farm loot in excess expected for that event.

They have spelled out the rules, don’t exploit. They have said that exploiting is misusing features of the game. They have banned people in similar situations. What more does anyone need?

They will never spell out specifically what not to do. They never discuss ongoing exploits. For one thing, this gives too many people ideas on how to exploit. A fair number of people are like 2 year olds. You tell a 2 year old, “don’t stick beans up your nose” and it gives him ideas he never thought of before. In addition, if they spell out what not to do, people find something new that ANet didn’t think of then argue that it’s not covered.

If you see something that looks like an exploit, report it. Don’t join in.

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Posted by: binidj.5734

binidj.5734

If you see something that looks like an exploit, report it. Don’t join in.

Excellent advice, I shall start reporting the event-fail trains more regularly.

Glad to be [Grey] – http://thegrey.enjin.com/home
Piken Square

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Posted by: BlueZone.4236

BlueZone.4236

Yet here we are with champ farming, EotM karma train, black lion key farming, as well…
I don’t think failing events counts as an exploit.

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Posted by: Bloodstealer.5978

Bloodstealer.5978

Well Cursed Shore Blix event is just an exploited failtrain now.. with lots of megaserver maps literally advertising to port players into the event so it can be farmed , failed then repeated with players gaining hundreds and hundreds of champ bags per session.. this is most definitely an exploit and those players being reported for it need perma banning imo.

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Posted by: FrostSpectre.4198

FrostSpectre.4198

Pretty much bad game design by ANet.

Well, there was the Risen Grub farming exploit, where Risen Giants threw them, and players apparently farmed the grubs only. Atleast that was fixed, so the grubs drop 0 stuff now. And some group events with spawned champs, which were nerfed to not drop champ lootbags.

Which extencts over majority of old PvE group content (Not just the ones which are exploited for farming).

I’m a casual PvE adventurer, I enjoy combat, adventure and helping, but not farming.
I rarely do PvP or Hard PvE, unless it’s organized.

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Posted by: Vayne.8563

Vayne.8563

It is bad game design. There should never be a time when failing an event is more profitable than beating it.

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Posted by: Bloodstealer.5978

Bloodstealer.5978

Yet here we are with champ farming, EotM karma train, black lion key farming, as well…
I don’t think failing events counts as an exploit.

You keep trying to convince yourself of that – Farming events legitimately that are on a timed rotation is not the issue, that is an inerrant part of any champion/boss/world boss in pretty much any MMO.. as long the events get completed as they should be there is nothing wrong with it (except maybe the Queensdale toxicity issue).
Key farming is just a character creation run and has nothing being failed on purpose.. unless of course you want to kill off the ability to create alts -sure alter the reward trees or the point in the Story where you get one if its really that big an issue but 1 key every 20-30 mins is not even close to the scale of the exploit in Cursed Shore where hoards of players are repeatedly failing events on purpose in order respawn another event (rinse repeat every 10mins all day long, 6-10 champs per run with the sole purpose to farm hundreds and hundreds of champ loot is definitely against the Code of Conduct whether its bad game design or not.. players know its an exploit but carry on regardless.

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Posted by: BlueZone.4236

BlueZone.4236

Yet here we are with champ farming, EotM karma train, black lion key farming, as well…
I don’t think failing events counts as an exploit.

You keep trying to convince yourself of that – Farming events legitimately that are on a timed rotation is not the issue, that is an inerrant part of any champion/boss/world boss in pretty much any MMO.. as long the events get completed as they should be there is nothing wrong with it (except maybe the Queensdale toxicity issue).
Key farming is just a character creation run and has nothing being failed on purpose.. unless of course you want to kill off the ability to create alts -sure alter the reward trees or the point in the Story where you get one if its really that big an issue but 1 key every 20-30 mins is not even close to the scale of the exploit in Cursed Shore where hoards of players are repeatedly failing events on purpose in order respawn another event (rinse repeat every 10mins all day long, 6-10 champs per run with the sole purpose to farm hundreds and hundreds of champ loot is definitely against the Code of Conduct whether its bad game design or not.. players know its an exploit but carry on regardless.

So creating a character and deleting it after 20-30 minutes is intended gameplay?
Remember Anet employees participating in the Ember farming? Are they banned yet?
What about people scaling Aetherblades during the Scarlet invasion to guarantee tons of champs? Banned yet?
What about people with tons of alts parking outside a node cluster to farm logs? And further more, changing map instances to respawn said trees?

Rewards in this game is rubbish, anyway. No one really cares.

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Posted by: Azrael.4960

Azrael.4960

Yet here we are with champ farming, EotM karma train, black lion key farming, as well…
I don’t think failing events counts as an exploit.

Anet actually came out with a comment about key farming some time ago. They’re perfectly ok with it as, according to them, it’s the players’ time and they’re not gaining anything over other players for the same time spent. While a key famer gets 3-4 keys an hour in the hopes of getting BL scraps or whatever, other players are farming towards their legendary. That’s an example.

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Posted by: Gaebriel.3754

Gaebriel.3754

Failing an event on purpose goes against my heroic video game instinct haha, that just doesn’t feel right! It makes me shake my head and chuckle, just like like seeing a commander called xXXSephirothXXxx Blackbloodhellstrifedeathwar going ‘omg stack on me!!!1111 kitten ’ during a basic champion fight in an early level zone.

I can’t bring myself to ever participate in stuff like that. If it becomes too prevalent I hope they kill it like the Queensdale zerg. :P

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Posted by: kokiman.2364

kokiman.2364

If you see something that looks like an exploit, report it. Don’t join in.

And yet A.net won’t do anything about it. I reported a bunch of them because they affected my gameplay experience. It seems to be an unwritten rule to not defend jofast camp in cursed shore, I did that because it’s easy karma + bags. Guess what happens? Commander tells the farming zerg to stand right next to him to upscale the event to a level where I just couldn’t do anything anymore, me and 3 other guys who tried to do the event were slaughtered and the zerg left. I reported the commander and he never got banned.

GuildWars 2

Currently playing Heart of Thorns.

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Posted by: Astral Projections.7320

Astral Projections.7320

If you see something that looks like an exploit, report it. Don’t join in.

And yet A.net won’t do anything about it. I reported a bunch of them because they affected my gameplay experience. It seems to be an unwritten rule to not defend jofast camp in cursed shore, I did that because it’s easy karma + bags. Guess what happens? Commander tells the farming zerg to stand right next to him to upscale the event to a level where I just couldn’t do anything anymore, me and 3 other guys who tried to do the event were slaughtered and the zerg left. I reported the commander and he never got banned.

From what I’ve read of past banning episodes, ANet has banned people as a group, not individually. It also apparently takes a while for something of this nature to grow up to a bannable exploit. For example, it appears one person failing an event somewhere is technically an exploit, but the likelihood of ANet singling him out and banning him is low. When the linen farm banns happened, they ran for a period of time, growing in size. Eventually it seems there were enough doing that, that it crossed some line and became a bannable exploit.

If a group of people are doing something that is getting them reported then undoubtably ANet is watching them and considering their options: removing loot, suspending/banning, changing the event in same way.

(edited by Astral Projections.7320)

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Posted by: binidj.5734

binidj.5734

Don’t report individuals, /bug report the event; the options available are, I think, more appropriate to describing the problem. of course if another player is abusive toward you then report them individually but the zerg itself is (in my opinion anyway) a bug that is being exploited.

Glad to be [Grey] – http://thegrey.enjin.com/home
Piken Square

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Posted by: fellyn.5083

fellyn.5083

IF failing an event is more profitable, then it certainly should be allowed. Because, it’s the Dev’s flawed design that is not properly rewarding success. Besides, what if it’s more fun or more challenging to fail it? Why should playing different ways even bring one to calling it an exploit or cheating? There’s WAY to many people trying to demand how others play as it is.

The dev’s appear to purposefully created holes in the design to allow grieving/trolling. If that’s true then Anet should not say anything about players failing events. Boos Blitz was a perfect example of poorly designed reward system. One easily remedied by giving out no rewards unless a player donated and only giving out karma for getting bronze, silver, or gold. Not for each individual boss as they designed it. They easily could have patched it but, never did.

For the Linen farming, that wasn’t about failing the event as much as it was about botting.

Event farmer spotted.

Blame this guy for getting all events nerfed.

(edited by fellyn.5083)

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Posted by: Duran.3196

Duran.3196

Sorry but need to say that now.
The year the game came out, that november / december there was a huge number of obvious!!!!! bots, which I and several others reported every single day and still they remained there farming for at least 2 weeks.
Cant tell me that several naked rangers all with names aaaaabbbbbccc or something chinese or whatever walking the EXACT same circle 24/7, with a movement lag on exact the same spot everytime are no bots.
In Forstgorge Sound near the TP there, was the same, even did a bug report for this spot there, only recognized it there cause my performance suddenly dropped to zero, then suddenly one by one about 50 bots popped up farming the same mob everytime.
Took an eternity for anet to ban them.

As for linen farm:
afaik they were all unbanned, I dont know the exact reason, but lets be honest in this game there is still so much bugged, that you often cant tell if something is bugged or working as intended.

So now for failing events:
Aetherblades:
At first ppl made their story, after that on EVERY single event map I joined, ppl started Aetherblade farming and I cant blame ppl for that cause Aetherblade farming was maybe 20 times as rewarding as finishing the event. And if you tried to make events the commanders were not at, you did those events solo.
Okay that got changed so, that the metaevent couldnt be done with any random group anymore, solved the Aetherfarm, cause noone bothered with Scarlets Invasions anymore, to the extent of …. ohhhh no scarlet, lets go to another map.

As for Jorfast:
here again, I suppose over 50% that are on any instance of cursed shore are participating in the champ train, and if its possible those champ trains do the event to fail jorfast.
I cant blame them there as well, karma and skillpoints are not needed in that masses you get in the game and the event rewards for completing them in gold status is ridicolous.
But even then if it was counted as an exploit, what should anet do?
Ban all of them? Then those zones gonna be as empty WITH megaservers as they were without, cause if they do I suppose they would have to ban all of them and I doubt Anet could afford banning a huge of the lvl 80 PVE playerbase.

So what can be done?
It needs to be more rewarding to actual complete the Event than failing, and not by nerfing loot again, that has been done often enough.
I mean the “biggest reward” so far is to see a gold medal on the right pop up if you did good in the event.
If this game didnt already have too much currencies, a solution might have been adding medals as currency, so you could exchange gold silver and bronze medals for something.

#ELEtism

(edited by Duran.3196)

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Posted by: Astral Projections.7320

Astral Projections.7320

Sorry but need to say that now.
The year the game came out, that november / december there was a huge number of obvious!!!!! bots, which I and several others reported every single day and still they remained there farming for at least 2 weeks.
Cant tell me that several naked rangers all with names aaaaabbbbbccc or something chinese or whatever walking the EXACT same circle 24/7, with a movement lag on exact the same spot everytime are no bots.
In Forstgorge Sound near the TP there, was the same, even did a bug report for this spot there, only recognized it there cause my performance suddenly dropped to zero, then suddenly one by one about 50 bots popped up farming the same mob everytime.
Took an eternity for anet to ban them.

Snip

Just addressing what you said about bots here. ANet has said before that they ban them as a group. The reason they ban as a group is to try to keep the bot makers from figuring out what exactly is getting ANet’s attention. Since they ban as a group and only at intervals, this means that bots can run for quite some time before they are banned.

MikeLewis source
Security Coordinator
Snip
Our monitoring of ‘bot’ activity has already resulted in over 1600 account terminations world-wide in the last week alone, and we are actively tracking the most common ‘bots’ in use, so that we can continue to eliminate them from the game. As we continue to gather information on these ‘bots’, we will be increasing the rate of account termination to remove them. Please continue to report players that you suspect of ‘botting’ – your support is much appreciated.
Snip

Imo, their way of banning, in groups and not individually, is working. How often does one see bots nowadays? Especially as compared to the start of the game where they were much more common.

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Posted by: Mac.3872

Mac.3872

There was a thread on this but I cannot locate it.

Is this considered an exploit if you purposely fail an event to get champs?

Judging by how quickly that thread was removed- I would imagine that they do consider that particular ‘creative game-play’ to be an exploit.

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Posted by: leebe.2093

leebe.2093

There was a thread on this but I cannot locate it.

Is this considered an exploit if you purposely fail an event to get champs?

Judging by how quickly that thread was removed- I would imagine that they do consider that particular ‘creative game-play’ to be an exploit.

its still here

https://forum-en.gw2archive.eu/forum/game/gw2/Event-Scaling-is-Harming-the-Game

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Posted by: Bloodstealer.5978

Bloodstealer.5978

Yet here we are with champ farming, EotM karma train, black lion key farming, as well…
I don’t think failing events counts as an exploit.

You keep trying to convince yourself of that – Farming events legitimately that are on a timed rotation is not the issue, that is an inerrant part of any champion/boss/world boss in pretty much any MMO.. as long the events get completed as they should be there is nothing wrong with it (except maybe the Queensdale toxicity issue).
Key farming is just a character creation run and has nothing being failed on purpose.. unless of course you want to kill off the ability to create alts -sure alter the reward trees or the point in the Story where you get one if its really that big an issue but 1 key every 20-30 mins is not even close to the scale of the exploit in Cursed Shore where hoards of players are repeatedly failing events on purpose in order respawn another event (rinse repeat every 10mins all day long, 6-10 champs per run with the sole purpose to farm hundreds and hundreds of champ loot is definitely against the Code of Conduct whether its bad game design or not.. players know its an exploit but carry on regardless.

So creating a character and deleting it after 20-30 minutes is intended gameplay?
Remember Anet employees participating in the Ember farming? Are they banned yet?
What about people scaling Aetherblades during the Scarlet invasion to guarantee tons of champs? Banned yet?
What about people with tons of alts parking outside a node cluster to farm logs? And further more, changing map instances to respawn said trees?

Rewards in this game is rubbish, anyway. No one really cares.

None of which is purposely failing any content… parking on a node is common gameplay, its one of the reasons for rolling up alts. – bank toons or farming toons and there is nothing wrong in that as long as they are not node hacking by way of teleport/coordinate hacks.. simply logging some trees or mining a rich node then logging off is normal gameplay because they can only be farmed once per day per character and rightly so.
Stacking numbers to scale events is why there is scaling in the first place.. more scaling more difficulty (at least in terms of hp vs time in GW2).. that is not exploiting.. you need to learn the difference.
Scaling up events in order to generate champs but then purposely failing the events in order to get the events to endlessly reset/respawn to farm the same scaled up champs is definitely an exploit all those oing it know it is.. so please stop trying to paint yourself white.. those that do it deserve the ban hammer hard down on them period!

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Posted by: ozmaniandevil.6805

ozmaniandevil.6805

Well I don’t know what maps you guys are on, but I am in CS a lot. Every day. The only thing I have seen anyone ask to fail is the Arah defense, since, if it is not failed, the attack on Arah won’t happen.

Jofast escort never fails. Defend shelter never fails. Nothing fails. Even the Arah defense hardly ever fails because people want to go farm the defend event even though the attack provides better rewards. What maps are you on? I don’t see this happening.

Honestly there are enough mobs and champs all over CS that you don’t have to fail anything to get lots of champ bags. And that’s ok, because it’s a high level area, with hard hitting mobs and champs. The events are fun and I can easily go there now for hours on end, thanks to the megaservers and always having lots of players around. This is one area where the megaservers did their job well IMO.

Isle of Janthir – Knights of the Rose (KoR)

(edited by ozmaniandevil.6805)

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Posted by: Bloodstealer.5978

Bloodstealer.5978

Sorry but need to say that now.
The year the game came out, that november / december there was a huge number of obvious!!!!! bots, which I and several others reported every single day and still they remained there farming for at least 2 weeks.
Cant tell me that several naked rangers all with names aaaaabbbbbccc or something chinese or whatever walking the EXACT same circle 24/7, with a movement lag on exact the same spot everytime are no bots.
In Forstgorge Sound near the TP there, was the same, even did a bug report for this spot there, only recognized it there cause my performance suddenly dropped to zero, then suddenly one by one about 50 bots popped up farming the same mob everytime.
Took an eternity for anet to ban them.

As for linen farm:
afaik they were all unbanned, I dont know the exact reason, but lets be honest in this game there is still so much bugged, that you often cant tell if something is bugged or working as intended.

So now for failing events:
Aetherblades:
At first ppl made their story, after that on EVERY single event map I joined, ppl started Aetherblade farming and I cant blame ppl for that cause Aetherblade farming was maybe 20 times as rewarding as finishing the event. And if you tried to make events the commanders were not at, you did those events solo.
Okay that got changed so, that the metaevent couldnt be done with any random group anymore, solved the Aetherfarm, cause noone bothered with Scarlets Invasions anymore, to the extent of …. ohhhh no scarlet, lets go to another map.

As for Jorfast:
here again, I suppose over 50% that are on any instance of cursed shore are participating in the champ train, and if its possible those champ trains do the event to fail jorfast.
I cant blame them there as well, karma and skillpoints are not needed in that masses you get in the game and the event rewards for completing them in gold status is ridicolous.
But even then if it was counted as an exploit, what should anet do?
Ban all of them? Then those zones gonna be as empty WITH megaservers as they were without, cause if they do I suppose they would have to ban all of them and I doubt Anet could afford banning a huge of the lvl 80 PVE playerbase.

So what can be done?
It needs to be more rewarding to actual complete the Event than failing, and not by nerfing loot again, that has been done often enough.
I mean the “biggest reward” so far is to see a gold medal on the right pop up if you did good in the event.
If this game didnt already have too much currencies, a solution might have been adding medals as currency, so you could exchange gold silver and bronze medals for something.

Disagree.. those maps will stay very active.. Cursed Shore has always been popular due to the T5/T6 mats needed and there are a multitude of champs to play with on rotation.. the champ train rotation is not the issue on Cursed Shore.. its a lvl 80 map and so requires lvl80 events, bosses etc.. Queensdale on the other hand was a starter map full of higher champs on a rotation that caused toxicity amongst the various facets of the players new and old… not the same issue imo.
Cursed Shore champ train is not an exploit it is working as it should, all ANET need to do if their metrics indicate it is too rewarding is adjust cooldowns or harden the DR, but no one is saying the rotation is the problem, in fact it is a healthy aspect of the map considering players are generally at max… no different to EotM.
Failing an event in order to exploit the champs then purposely refailing it to generate endless resets is however an issue and falls directly into the definitions posted by Astral above.

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Posted by: Bloodstealer.5978

Bloodstealer.5978

Well I don’t know what maps you guys are on, but I am in CS a lot. Every day. The only thing I have seen anyone ask to fail is the Arah defense, since, if it is not failed, the attack on Arah won’t happen.

Jofast escort never fails. Defend shelter never fails. Nothing fails. Even the Arah defense hardly ever fails because people want to go farm the defend event even though the attack provides better rewards. What maps are you on? I don’t see this happening.

Honestly there are enough mobs and champs all over CS that you don’t have to fail anything to get lots of champ bags. And that’s ok, because it’s a high level area, with hard hitting mobs and champs. The events are fun and I can easily go there now for hours on end, thanks to the megaservers and always having lots of players around. This is one area where the megaservers did their job well IMO.

Then your on some very alternate map to many of us.. Blix/Shelter events are the failtrain idea of heaven.

CS is my favourite map as well and I agree it has plenty of champs on rotation that don’t require exploiting but there are many that have learned how to exploit the content to yield hundreds and hundreds of champ loot a day.. × 7 days etc etc… and that’s the situation as it is now.. I bet when I log in there shortly the map will be on failtrain duty and the next map copy and the next.. and adverts to taxi more people into them as well… I can’t remember seeing a Jofast event for at least a week now.

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Posted by: Blaeys.3102

Blaeys.3102

Purposefully failing events (even things like Arah gate) doesnt make sense anymore. People only do it because they dont stop to think about how things have changed in the past few months.

There are enough events in a zone like Cursed Shores to ensure something is always active – unless you purposefully let one fail (then you have potential dead time while that event fails). It makes more sense – even for farmers – to do them as they come up and stop worrying with letting them fail.

Personally, however, I try to never let anything fail regardless. I dont like letting the bad guys win anything.

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Posted by: ozmaniandevil.6805

ozmaniandevil.6805

Purposefully failing events (even things like Arah gate) doesnt make sense anymore. People only do it because they dont stop to think about how things have changed in the past few months.

There are enough events in a zone like Cursed Shores to ensure something is always active – unless you purposefully let one fail (then you have potential dead time while that event fails). It makes more sense – even for farmers – to do them as they come up and stop worrying with letting them fail.

Personally, however, I try to never let anything fail regardless. I dont like letting the bad guys win anything.

Yes, that’s just it. There are so many, many events and champs in CS. There is just no reason to fail anything except the defense of Arah. And again, most people don’t even let that fail. My only real issue in CS is that when I’m on in the morning, all the temples seem to come up at once, so I have to choose where to go. There are often many groups going around the map calling out champs and events.

I don’t know what ANet did but I like it. CS used to be totally dead and the loot was so bad it wasn’t worth even spending an hour a week there. I hated it. Now it’s my new home, as everything else has been nerfed to the ground. It’s a fun place, it’s very active, it can be challenging, and I like that the level 80s are where they belong, instead of being in QD. I would ask that nothing get nerfed here, thank you.

Keep in mind that players do need a place they can actually make some coin. There doesn’t seem to be anywhere else at this point.

Isle of Janthir – Knights of the Rose (KoR)

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Posted by: Tristavel.9218

Tristavel.9218

Personally, I’m in “it’s bad design” camp.

IMO, the real reason for Blix failtrain is not just simple loot issue; after all, success at Blix opens up the Shelter defense event, which is also pretty popular farming spot and doesn’t require resorting to dubious methods. The issue is, failed Blix event repeats like every 5 minutes, while it takes way longer for Shelter defense thing. It’s also worth mentioning (for those that weren’t playing back in the day) that “camp defense” events (all three of them) used to happen much more often; back then I NEVER saw Blix up at all, Shelter’s Gate was always active. Always. This was changed due to what Anet felt was excessive farming, so now that old method is long dead and buried. Seems Blix trick is just a recent way around those limits.

In the end, I’d say that whenever something like this happens it’s just a symptom of an issue with particular event/chain. Rewards for failure (be it direct rewards or opening of new possibilities/events) should never be better than rewards for victory, but currently this is the case in Blix scenario, or pretty much every one of temple defense events.

(edited by Tristavel.9218)

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Posted by: Mac.3872

Mac.3872

There was a thread on this but I cannot locate it.

Is this considered an exploit if you purposely fail an event to get champs?

Judging by how quickly that thread was removed- I would imagine that they do consider that particular ‘creative game-play’ to be an exploit.

its still here

https://forum-en.gw2archive.eu/forum/game/gw2/Event-Scaling-is-Harming-the-Game

That`s not the one I was referring to.

There was a thread about a particular cursed shore event being deliberately failed. That thread lasted a matter of minutes before being removed.

Edit: looks like it could have been merged into the linked thread.

(edited by Mac.3872)

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Posted by: Duran.3196

Duran.3196

IMO, the real reason for Blix failtrain is not just simple loot issue; after all, success at Blix opens up the Shelter defense event, which is also pretty popular farming spot and doesn’t require resorting to dubious methods. The issue is, failed Blix event repeats like every 5 minutes, while it takes way longer for Shelter defense thing. It’s also worth mentioning (for those that weren’t playing back in the day) that “camp defense” events (all three of them) used to happen much more often; back then I NEVER saw Blix up at all, Shelter’s Gate was always active. Always. This was changed due to what Anet felt was excessive farming, so now that old method is long dead and buried. Seems Blix trick is just a recent way around those limits.

oh well good Ol’ holy trinity farm……

Personally, I’m in “it’s bad design” camp.

….

In the end, I’d say that whenever something like this happens it’s just a symptom of an issue with particular event/chain. Rewards for failure (be it direct rewards or opening of new possibilities/events) should never be better than rewards for victory, but currently this is the case in Blix scenario, or pretty much every one of temple defense events.

That!

#ELEtism

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Posted by: Mesket.5728

Mesket.5728

I love to Purposely Succeed on Events, specially when they left them unattended to fail them

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

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Posted by: binidj.5734

binidj.5734

Well I don’t know what maps you guys are on, but I am in CS a lot. Every day. The only thing I have seen anyone ask to fail is the Arah defense, since, if it is not failed, the attack on Arah won’t happen.

Jofast escort never fails. Defend shelter never fails. Nothing fails. Even the Arah defense hardly ever fails because people want to go farm the defend event even though the attack provides better rewards. What maps are you on? I don’t see this happening.

Honestly there are enough mobs and champs all over CS that you don’t have to fail anything to get lots of champ bags. And that’s ok, because it’s a high level area, with hard hitting mobs and champs. The events are fun and I can easily go there now for hours on end, thanks to the megaservers and always having lots of players around. This is one area where the megaservers did their job well IMO.

I don’t know which map I’m on (other than it’s a European one) because of mega-servers. What I can tell you is that I haven’t seen Shelter’s gate occupied by the Pact more than once in a week, conversely I’ve seen the Blix failtrain zerg on every other day in that week.

While I agree that there are quite enough champion-level events across the zone; the failtrain generates more champions in a shorter period of time and without spending silver on waypointing.

If zergs no longer spawned champion mobs then the problem would go away instantly, everywhere; even if ANet had a more creative solution, replacing champions with elites would be a decent enough placeholder measure to buy them breathing space to implement it.

Glad to be [Grey] – http://thegrey.enjin.com/home
Piken Square

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Posted by: BlueZone.4236

BlueZone.4236

Yet here we are with champ farming, EotM karma train, black lion key farming, as well…
I don’t think failing events counts as an exploit.

You keep trying to convince yourself of that – Farming events legitimately that are on a timed rotation is not the issue, that is an inerrant part of any champion/boss/world boss in pretty much any MMO.. as long the events get completed as they should be there is nothing wrong with it (except maybe the Queensdale toxicity issue).
Key farming is just a character creation run and has nothing being failed on purpose.. unless of course you want to kill off the ability to create alts -sure alter the reward trees or the point in the Story where you get one if its really that big an issue but 1 key every 20-30 mins is not even close to the scale of the exploit in Cursed Shore where hoards of players are repeatedly failing events on purpose in order respawn another event (rinse repeat every 10mins all day long, 6-10 champs per run with the sole purpose to farm hundreds and hundreds of champ loot is definitely against the Code of Conduct whether its bad game design or not.. players know its an exploit but carry on regardless.

So creating a character and deleting it after 20-30 minutes is intended gameplay?
Remember Anet employees participating in the Ember farming? Are they banned yet?
What about people scaling Aetherblades during the Scarlet invasion to guarantee tons of champs? Banned yet?
What about people with tons of alts parking outside a node cluster to farm logs? And further more, changing map instances to respawn said trees?

Rewards in this game is rubbish, anyway. No one really cares.

None of which is purposely failing any content… parking on a node is common gameplay, its one of the reasons for rolling up alts. – bank toons or farming toons and there is nothing wrong in that as long as they are not node hacking by way of teleport/coordinate hacks.. simply logging some trees or mining a rich node then logging off is normal gameplay because they can only be farmed once per day per character and rightly so.
Stacking numbers to scale events is why there is scaling in the first place.. more scaling more difficulty (at least in terms of hp vs time in GW2).. that is not exploiting.. you need to learn the difference.
Scaling up events in order to generate champs but then purposely failing the events in order to get the events to endlessly reset/respawn to farm the same scaled up champs is definitely an exploit all those oing it know it is.. so please stop trying to paint yourself white.. those that do it deserve the ban hammer hard down on them period!

I guess you missed where people complained where no one was killing Scarlet anymore because the main zerg was only going for champs.
In any case, I’m not defending their actions. Anet condones it. They participate in it.

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Posted by: Bloodstealer.5978

Bloodstealer.5978

Yet here we are with champ farming, EotM karma train, black lion key farming, as well…
I don’t think failing events counts as an exploit.

You keep trying to convince yourself of that – Farming events legitimately that are on a timed rotation is not the issue, that is an inerrant part of any champion/boss/world boss in pretty much any MMO.. as long the events get completed as they should be there is nothing wrong with it (except maybe the Queensdale toxicity issue).
Key farming is just a character creation run and has nothing being failed on purpose.. unless of course you want to kill off the ability to create alts -sure alter the reward trees or the point in the Story where you get one if its really that big an issue but 1 key every 20-30 mins is not even close to the scale of the exploit in Cursed Shore where hoards of players are repeatedly failing events on purpose in order respawn another event (rinse repeat every 10mins all day long, 6-10 champs per run with the sole purpose to farm hundreds and hundreds of champ loot is definitely against the Code of Conduct whether its bad game design or not.. players know its an exploit but carry on regardless.

So creating a character and deleting it after 20-30 minutes is intended gameplay?
Remember Anet employees participating in the Ember farming? Are they banned yet?
What about people scaling Aetherblades during the Scarlet invasion to guarantee tons of champs? Banned yet?
What about people with tons of alts parking outside a node cluster to farm logs? And further more, changing map instances to respawn said trees?

Rewards in this game is rubbish, anyway. No one really cares.

None of which is purposely failing any content… parking on a node is common gameplay, its one of the reasons for rolling up alts. – bank toons or farming toons and there is nothing wrong in that as long as they are not node hacking by way of teleport/coordinate hacks.. simply logging some trees or mining a rich node then logging off is normal gameplay because they can only be farmed once per day per character and rightly so.
Stacking numbers to scale events is why there is scaling in the first place.. more scaling more difficulty (at least in terms of hp vs time in GW2).. that is not exploiting.. you need to learn the difference.
Scaling up events in order to generate champs but then purposely failing the events in order to get the events to endlessly reset/respawn to farm the same scaled up champs is definitely an exploit all those oing it know it is.. so please stop trying to paint yourself white.. those that do it deserve the ban hammer hard down on them period!

I guess you missed where people complained where no one was killing Scarlet anymore because the main zerg was only going for champs.
In any case, I’m not defending their actions. Anet condones it. They participate in it.

I guess your just determined to miss the point… the Scarlet event towards the end became a champ farm, no one can deny that and that is ANET’s fault for making the content temporary and meaningless once players gained achievs. But that is a different t scenario to that which happens now on Cursed Shore… the Scarlet events didn’t endlessly reset did they?
If the Scarlet event failed that was that and a bunch of other trash mobs would be left behind for players to contend with. Cursed Shore Shelter event is purposely scaled then failed inn order to farm the champs outside of the circle then once it fails it simply resets the Blix Tunnel event .. scale more champs, farm a bit of karma and coin then rescale Shelter kill champs, fail.. rinse repeat on a never ending cycle… totally different scenario to the Scarlet events.

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Posted by: BlueZone.4236

BlueZone.4236

Yet here we are with champ farming, EotM karma train, black lion key farming, as well…
I don’t think failing events counts as an exploit.

You keep trying to convince yourself of that – Farming events legitimately that are on a timed rotation is not the issue, that is an inerrant part of any champion/boss/world boss in pretty much any MMO.. as long the events get completed as they should be there is nothing wrong with it (except maybe the Queensdale toxicity issue).
Key farming is just a character creation run and has nothing being failed on purpose.. unless of course you want to kill off the ability to create alts -sure alter the reward trees or the point in the Story where you get one if its really that big an issue but 1 key every 20-30 mins is not even close to the scale of the exploit in Cursed Shore where hoards of players are repeatedly failing events on purpose in order respawn another event (rinse repeat every 10mins all day long, 6-10 champs per run with the sole purpose to farm hundreds and hundreds of champ loot is definitely against the Code of Conduct whether its bad game design or not.. players know its an exploit but carry on regardless.

So creating a character and deleting it after 20-30 minutes is intended gameplay?
Remember Anet employees participating in the Ember farming? Are they banned yet?
What about people scaling Aetherblades during the Scarlet invasion to guarantee tons of champs? Banned yet?
What about people with tons of alts parking outside a node cluster to farm logs? And further more, changing map instances to respawn said trees?

Rewards in this game is rubbish, anyway. No one really cares.

None of which is purposely failing any content… parking on a node is common gameplay, its one of the reasons for rolling up alts. – bank toons or farming toons and there is nothing wrong in that as long as they are not node hacking by way of teleport/coordinate hacks.. simply logging some trees or mining a rich node then logging off is normal gameplay because they can only be farmed once per day per character and rightly so.
Stacking numbers to scale events is why there is scaling in the first place.. more scaling more difficulty (at least in terms of hp vs time in GW2).. that is not exploiting.. you need to learn the difference.
Scaling up events in order to generate champs but then purposely failing the events in order to get the events to endlessly reset/respawn to farm the same scaled up champs is definitely an exploit all those oing it know it is.. so please stop trying to paint yourself white.. those that do it deserve the ban hammer hard down on them period!

I guess you missed where people complained where no one was killing Scarlet anymore because the main zerg was only going for champs.
In any case, I’m not defending their actions. Anet condones it. They participate in it.

I guess your just determined to miss the point… the Scarlet event towards the end became a champ farm, no one can deny that and that is ANET’s fault for making the content temporary and meaningless once players gained achievs. But that is a different t scenario to that which happens now on Cursed Shore… the Scarlet events didn’t endlessly reset did they?
If the Scarlet event failed that was that and a bunch of other trash mobs would be left behind for players to contend with. Cursed Shore Shelter event is purposely scaled then failed inn order to farm the champs outside of the circle then once it fails it simply resets the Blix Tunnel event .. scale more champs, farm a bit of karma and coin then rescale Shelter kill champs, fail.. rinse repeat on a never ending cycle… totally different scenario to the Scarlet events.

Except it wasn’t about the achievements that they cared about. It was the rewards, hence success or failure of the event was irrelevant, just like here.
In any case, it sounds like you’ve just described the ember farm which ANet participated in, so it’s all good for now.
It’s clear people are bored with this game. Maybe they’ve nerf it in the upcoming patch.

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Posted by: ozmaniandevil.6805

ozmaniandevil.6805

Well I don’t know what maps you guys are on, but I am in CS a lot. Every day. The only thing I have seen anyone ask to fail is the Arah defense, since, if it is not failed, the attack on Arah won’t happen.

Jofast escort never fails. Defend shelter never fails. Nothing fails. Even the Arah defense hardly ever fails because people want to go farm the defend event even though the attack provides better rewards. What maps are you on? I don’t see this happening.

Honestly there are enough mobs and champs all over CS that you don’t have to fail anything to get lots of champ bags. And that’s ok, because it’s a high level area, with hard hitting mobs and champs. The events are fun and I can easily go there now for hours on end, thanks to the megaservers and always having lots of players around. This is one area where the megaservers did their job well IMO.

I don’t know which map I’m on (other than it’s a European one) because of mega-servers. What I can tell you is that I haven’t seen Shelter’s gate occupied by the Pact more than once in a week, conversely I’ve seen the Blix failtrain zerg on every other day in that week.

While I agree that there are quite enough champion-level events across the zone; the failtrain generates more champions in a shorter period of time and without spending silver on waypointing.

If zergs no longer spawned champion mobs then the problem would go away instantly, everywhere; even if ANet had a more creative solution, replacing champions with elites would be a decent enough placeholder measure to buy them breathing space to implement it.

So we should have no champs anywhere? Let’s just take out all loot. Why should anyone have anything in this game? Heaven knows we should just repeat the content for the sheer fun of it for the next 5 years. If there are champs, players will go there. Why? Because other than TP flipping there is no other way to make any gold in this game. So ya, just remove all loot and all champs. Then the RPers and pristine “for fun only” game players can have at it.

Sorry, but I’m really tired of players asking ANet to nerf everything. CS is finally fun for a change. LET’S KILL IT.

Isle of Janthir – Knights of the Rose (KoR)

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Posted by: CureForLiving.5360

CureForLiving.5360

IF failing an event is more profitable, then it certainly should be allowed.

No, it’s still technically classified as a exploit (potentially). As noted by:

http://wiki.guildwars2.com/wiki/Exploit"
An exploit is the misuse of a software feature or bug in a way that allows a player to generate in-game benefits without the risk or time expected by the game’s designers. It can involve the use of a third-party program and it includes generating currency, experience, or other things of value to players. It also includes actions that allow one player to gain a gameplay advantage over other players.

ArenaNet will temporarily suspend players for using exploits deliberately and permanently suspend those who purposefully and repeatedly make use of them, depending on the severity of their actions".
———————————————————————————————————-

If people are failing events (features) to get ingame benefits (loot) which is more than what the Devs expected from this feature, then it’s an exploit. It is expected that the event run to its scripted conclusion and end. Not run while people purposely avoid the scripted ending and farm loot in excess expected for that event.

They have spelled out the rules, don’t exploit. They have said that exploiting is misusing features of the game. They have banned people in similar situations. What more does anyone need?

They will never spell out specifically what not to do. They never discuss ongoing exploits. For one thing, this gives too many people ideas on how to exploit. A fair number of people are like 2 year olds. You tell a 2 year old, “don’t stick beans up your nose” and it gives him ideas he never thought of before. In addition, if they spell out what not to do, people find something new that ANet didn’t think of then argue that it’s not covered.

If you see something that looks like an exploit, report it. Don’t join in.

Yet here we are with champ farming, EotM karma train, black lion key farming, as well…
I don’t think failing events counts as an exploit.

just because it’s not presently being enforced doesn’t mean that it’s right…

It is bad game design. There should never be a time when failing an event is more profitable than beating it.

True enough although given the number of events overall it’s understandable that some might be buggy. However since ANet doesn’t have a resident psychic, we as players are suppose to report such exploits and allow ANet to fix them (or not). The issue is of course with the ‘nor not’ part (since players don’t know if they should or shouldn’t, possibly getting a ban).

If you see something that looks like an exploit, report it. Don’t join in.

And yet A.net won’t do anything about it. I reported a bunch of them because they affected my gameplay experience. It seems to be an unwritten rule to not defend jofast camp in cursed shore, I did that because it’s easy karma + bags. Guess what happens? Commander tells the farming zerg to stand right next to him to upscale the event to a level where I just couldn’t do anything anymore, me and 3 other guys who tried to do the event were slaughtered and the zerg left. I reported the commander and he never got banned.

Well the question is, are you reporting the right thing? Instead of reporting the commander, you probably should be reporting the event. Also ANet doesn’t ban without investigation (well permanent bans in anycase, looking at you foxfire-farming-botting-bug-thing) and they certainly don’t report to the reporters on whether someone was banned or not.

I guess you missed where people complained where no one was killing Scarlet anymore because the main zerg was only going for champs.
In any case, I’m not defending their actions. Anet condones it. They participate in it.

Just a general comment. Just because something isn’t being openly condemned doesn’t mean it’s being condones. The same way there are certain laws which my seem silly or stupid and never get enforced, until that one day when that one cop decides he’s going to do so.
For example there’s this stop sign where my mum lives, should by all accounts have been a yield sign since you can clearly see oncoming traffic in both directions (so really no one stop stops there), didn’t stop the traffic cop for randomly enforcing it one day however (luckily I wasn’t the one who got busted).
In other words, just because ANet doesn’t take immediate action doesn’t mean they never will, or that no-one will ever suffer the repercussions.

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Posted by: Vol.7601

Vol.7601

Last December there was an event in Cursed Shore that we called ember farm.

It involved keeping 2 cauldrons up, which spawned 3 embers immediately after they died. Often you’d end up with 3 champs per wave, which lasted about 10 minutes, taking another 10 minutes to respawn.

Each farm session netted about 40 champion bags.

We (politely) discouraged others to successfully complete the event, and we purposely failed the event.

To my knowledge, no one was banned from this. It was just bad game design.

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Posted by: binidj.5734

binidj.5734

If zergs no longer spawned champion mobs then the problem would go away instantly, everywhere; even if ANet had a more creative solution, replacing champions with elites would be a decent enough placeholder measure to buy them breathing space to implement it.

So we should have no champs anywhere? Let’s just take out all loot. Why should anyone have anything in this game? Heaven knows we should just repeat the content for the sheer fun of it for the next 5 years. If there are champs, players will go there. Why? Because other than TP flipping there is no other way to make any gold in this game. So ya, just remove all loot and all champs. Then the RPers and pristine “for fun only” game players can have at it.

Sorry, but I’m really tired of players asking ANet to nerf everything. CS is finally fun for a change. LET’S KILL IT.

That’s a Straw Man argument and quite a blatant one. I categorically did not say “we should have no champs anywhere” what I did say is that they shouldn’t spawn as a result of increased numbers of characters in the event area; which is a very different thing. I am in favour of keeping scripted champions (eg. Champion Archmage, Champion Risen Giant, etc.) as normal, just getting rid of the event scaling that is being abused at Shelter’s Gate now and was being abused in the Ember Farm.

If all you’re seeing of Cursed Shore is the Penitent Path (since you mustn’t actually set foot into Shelter’s Gate for fear of the event succeeding) then your definition of “fun” must be very different to mine.

Glad to be [Grey] – http://thegrey.enjin.com/home
Piken Square

(edited by binidj.5734)

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Posted by: Bloodstealer.5978

Bloodstealer.5978

— SNIP —

Except it wasn’t about the achievements that they cared about. It was the rewards, hence success or failure of the event was irrelevant, just like here.
In any case, it sounds like you’ve just described the ember farm which ANet participated in, so it’s all good for now.
It’s clear people are bored with this game. Maybe they’ve nerf it in the upcoming patch.

No nothing like on CS.. purposely failing to reset endlessly is not the same as farming a single event that does not respawn.. and actually most of the time it got completed anyway just by sheer participation.
Keep burying ya head in the sand … you know as well as others this is an exploit that has repercussions due to the unhealthy amount of loot that is simply endlessly farmed all day long… with some added toxicity thrown in from the Queensdale mobs to ensure players that wANT to run the event chain as it should be, don’t come back.

I hope they do nerf it to the ground and perma ban those players that have relentlessly exploited it to hell this past few weeks then perhaps Cursed Shore can return to its normal eventing.. I mean its not like there aren’t enough champs to legitimately farm on the ANET rotation for that map.

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Posted by: Bloodstealer.5978

Bloodstealer.5978

So we should have no champs anywhere? Let’s just take out all loot. Why should anyone have anything in this game? Heaven knows we should just repeat the content for the sheer fun of it for the next 5 years. If there are champs, players will go there. Why? Because other than TP flipping there is no other way to make any gold in this game. So ya, just remove all loot and all champs. Then the RPers and pristine “for fun only” game players can have at it.

Sorry, but I’m really tired of players asking ANet to nerf everything. CS is finally fun for a change. LET’S KILL IT.

And I am really tired of players making stuff up… where has anyone asked for all champs to be nerfed out… no one has!
In fact if you actually took a moment to read the thread in stead of jumping in blindly you will note players actually supporting the fact that Cursed Shore etc have healthy champion rotations across the map and are not an issue.. exploiting events to endlessly reset and respawn in order to farm an endless supply of champ bags.. is the issue!……. L2R

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Posted by: BlueZone.4236

BlueZone.4236

— SNIP —

Except it wasn’t about the achievements that they cared about. It was the rewards, hence success or failure of the event was irrelevant, just like here.
In any case, it sounds like you’ve just described the ember farm which ANet participated in, so it’s all good for now.
It’s clear people are bored with this game. Maybe they’ve nerf it in the upcoming patch.

No nothing like on CS.. purposely failing to reset endlessly is not the same as farming a single event that does not respawn.. and actually most of the time it got completed anyway just by sheer participation.
Keep burying ya head in the sand … you know as well as others this is an exploit that has repercussions due to the unhealthy amount of loot that is simply endlessly farmed all day long… with some added toxicity thrown in from the Queensdale mobs to ensure players that wANT to run the event chain as it should be, don’t come back.

I hope they do nerf it to the ground and perma ban those players that have relentlessly exploited it to hell this past few weeks then perhaps Cursed Shore can return to its normal eventing.. I mean its not like there aren’t enough champs to legitimately farm on the ANET rotation for that map.

Patch notes don’t mention it unless it got stealth merged.
If it’s still there that means they don’t see it as a major threat.
Maybe we should all join and see what all the fun is about.

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Posted by: Bloodstealer.5978

Bloodstealer.5978

TBH with the tight turnaround of LS since the exploit was brought out in the open.. I would be surprised if any fix for it would of got into the patch, but yeah maybe a stealth nerf to really bring the tears out .. now that is summing to log back in to see

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Posted by: ArchonWing.9480

ArchonWing.9480

It is irresponsible to create bad design and then hold people responsible for it. It would be like if there’s a bug that causes backstab to do 5x more damage and then ban people for playing their own characters. Instead it should have been fixed asap. If they don’t care to enforce their intent, or at least post a statement about their intent, then said intent doesn’t exist. If they don’t care, why should anyone care?

There are many cases where killing monsters does not drop loot; if they wanted people to not prolong events in order to loot monsters, they should simply make it that monsters that spawn after a certain point don’t drop loot. Hell, just put a loot timer that counts down and disables loot depending on the event.

And they do act on their own, like how they removed the Queensdale train, even though it wasn’t an exploit, it was an example of poor balance. They at that point decided it wasn’t okay, and the game was changed to reflect this.

This also assumes fallaciously that succeeding and not failing an event is the default outcome. Am I obliged to make sure every event I play in succeeds?

For once you have tasted flight you will walk the earth with your eyes turned skywards,
for there you have been and there you will long to return.

(edited by ArchonWing.9480)

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Posted by: Niii Yu.4572

Niii Yu.4572

I hope they do nerf it to the ground and perma ban those players that have relentlessly exploited it to hell this past few weeks then perhaps Cursed Shore can return to its normal eventing.. I mean its not like there aren’t enough champs to legitimately farm on the ANET rotation for that map.

They will nerf event soon for sure, i cant see it last. But it may not be priority since the event can succeed quite easily. Most maps that run this event dont last for longer than an hour half an hour because there is always some who capture the camp. As for people getting banned for it, lets be real. That wont ever happen. If they ban people for “exploiting” they should ban everyone who exploits something. Im looking at you dungeon players.

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Posted by: BlueZone.4236

BlueZone.4236

I hope they do nerf it to the ground and perma ban those players that have relentlessly exploited it to hell this past few weeks then perhaps Cursed Shore can return to its normal eventing.. I mean its not like there aren’t enough champs to legitimately farm on the ANET rotation for that map.

They will nerf event soon for sure, i cant see it last. But it may not be priority since the event can succeed quite easily. Most maps that run this event dont last for longer than an hour half an hour because there is always some who capture the camp. As for people getting banned for it, lets be real. That wont ever happen. If they ban people for “exploiting” they should ban everyone who exploits something. Im looking at you dungeon players.

Ahh, so it’s easy to shut down the farm.
Ok yeah, they aren’t going to put much effort into fixing this, and players won’t be banned.

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Posted by: Bloodstealer.5978

Bloodstealer.5978

I hope they do nerf it to the ground and perma ban those players that have relentlessly exploited it to hell this past few weeks then perhaps Cursed Shore can return to its normal eventing.. I mean its not like there aren’t enough champs to legitimately farm on the ANET rotation for that map.

They will nerf event soon for sure, i cant see it last. But it may not be priority since the event can succeed quite easily. Most maps that run this event dont last for longer than an hour half an hour because there is always some who capture the camp. As for people getting banned for it, lets be real. That wont ever happen. If they ban people for “exploiting” they should ban everyone who exploits something. Im looking at you dungeon players.

Oh please.. half an hour.. yeah right.
It runs all day long, when one tag drops another takes over the conveyor belt.. as some numbers drop off they simply re-advertise to get others into the map… it runs most of the day, some maps all day.

If it was that easy to counter it, then there wouldn’t be a need to get ANET’s attention to the issue. Lets see you try countering an event that is scaled up to its highest point (lvl 84 I believe) by the huge failtrain zerg.. jumping in the circle to try and defend the NPC;s and run the timer is practically impossible and in most cases is a one hit situation.

Failed smoke screen attempt.

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Posted by: Niii Yu.4572

Niii Yu.4572

I hope they do nerf it to the ground and perma ban those players that have relentlessly exploited it to hell this past few weeks then perhaps Cursed Shore can return to its normal eventing.. I mean its not like there aren’t enough champs to legitimately farm on the ANET rotation for that map.

They will nerf event soon for sure, i cant see it last. But it may not be priority since the event can succeed quite easily. Most maps that run this event dont last for longer than an hour half an hour because there is always some who capture the camp. As for people getting banned for it, lets be real. That wont ever happen. If they ban people for “exploiting” they should ban everyone who exploits something. Im looking at you dungeon players.

Oh please.. half an hour.. yeah right.
It runs all day long, when one tag drops another takes over the conveyor belt.. as some numbers drop off they simply re-advertise to get others into the map… it runs most of the day, some maps all day.

If it was that easy to counter it, then there wouldn’t be a need to get ANET’s attention to the issue. Lets see you try countering an event that is scaled up to its highest point (lvl 84 I believe) by the huge failtrain zerg.. jumping in the circle to try and defend the NPC;s and run the timer is practically impossible and in most cases is a one hit situation.

Failed smoke screen attempt.

Ok, let me just say i was speaking of EU servers. Maybe US servers are different, and there are people who farm it all day but that is not the case on EU. I have yet to find an event during the day that does not manage to succeed in under an hour and half. This gets better after midnight when maps can last for 2-3 hours at best. Anyways, what is the purpose of completing event? To get reward? To get rewards from the chain of events that follow? If you’re after rewards just fail the event. And if you’re against the exploit itself then you can always not play the event and go to another map where the event is completed, just go to LFG and click on one of the dozens “LF blix” adverts.

Purposely Failing Events

in Guild Wars 2 Discussion

Posted by: Bloodstealer.5978

Bloodstealer.5978

I hope they do nerf it to the ground and perma ban those players that have relentlessly exploited it to hell this past few weeks then perhaps Cursed Shore can return to its normal eventing.. I mean its not like there aren’t enough champs to legitimately farm on the ANET rotation for that map.

They will nerf event soon for sure, i cant see it last. But it may not be priority since the event can succeed quite easily. Most maps that run this event dont last for longer than an hour half an hour because there is always some who capture the camp. As for people getting banned for it, lets be real. That wont ever happen. If they ban people for “exploiting” they should ban everyone who exploits something. Im looking at you dungeon players.

Oh please.. half an hour.. yeah right.
It runs all day long, when one tag drops another takes over the conveyor belt.. as some numbers drop off they simply re-advertise to get others into the map… it runs most of the day, some maps all day.

If it was that easy to counter it, then there wouldn’t be a need to get ANET’s attention to the issue. Lets see you try countering an event that is scaled up to its highest point (lvl 84 I believe) by the huge failtrain zerg.. jumping in the circle to try and defend the NPC;s and run the timer is practically impossible and in most cases is a one hit situation.

Failed smoke screen attempt.

Ok, let me just say i was speaking of EU servers. Maybe US servers are different, and there are people who farm it all day but that is not the case on EU. I have yet to find an event during the day that does not manage to succeed in under an hour and half. This gets better after midnight when maps can last for 2-3 hours at best. Anyways, what is the purpose of completing event? To get reward? To get rewards from the chain of events that follow? If you’re after rewards just fail the event. And if you’re against the exploit itself then you can always not play the event and go to another map where the event is completed, just go to LFG and click on one of the dozens “LF blix” adverts.

Well we must be in different EU’s cos I ahaven’t seen a Shelter/Jofast event run for over a week and the same commanders/guilds/ players farming it repeatedly through the day.. in fact many were boasting their exploited champ bag tallies last night.. 346, 234, 220.. the list is endless and the numbers bottomless… and by your very advice of clicking on one of the dozens of Blix adverts kinda reinforces the fact that the exploit is very much an issue throughout the whole day on many map copies.