Pushy Guild Representation - Right or Wrong?
It is the guild’s choice to require 100% rep or not. If you don’t agree with their policy leave the guild. It is that simple and nothing to be offended over. Personally I don’t join guilds that require it.
Anet say no hiding behind alts
Full rep actually benefits guildies communication.
Most guilds that I joined which required no rep is half dead already (no-one talks to each other)
I have no problem if a guild wants 100% rep. None of my guilds I’m in require it.
If a guild wants 100% rep but you can’t fill the requirement don’t join that guild.
I recently joined a few 100% rep guild on a 2nd account just to experience it. I find that they don’t try to get to know new members, they( members) don’t aid in any activity that doesn’t coincide with their current interest. If they are active in chat & willing to group with new members seeking a positive social experience I say great I’ll rep all that time. Anything else I’ll be on my bank guild.
The only thing I could have wrong with 100% rep is when I’m on my Personal Banking toon. But I have always told my GL about that toon if they require 100% rep and most are fine with it. Those that aren’t I do not join.
I recently joined a few 100% rep guild on a 2nd account just to experience it. I find that they don’t try to get to know new members, they( members) don’t aid in any activity that doesn’t coincide with their current interest. If they are active in chat & willing to group with new members seeking a positive social experience I say great I’ll rep all that time. Anything else I’ll be on my bank guild.
That’s because the contents get bored and veterans are extremely bored of old contents, and not interested in helping anymore. I use guild as a way to communicate and having some fun chat with each other, as to using them as my helpful assistants.
My guild has a 100% rep requirement, but really the only other guilds anyone is in is [TTS] and really most just swap rep for teq when they do it and swap back, not a huge deal really.
If a guild needs to require people to rep, they are doing it wrong.
A good guild will be engaging, helpful and fun enough that people will want to rep it most of the time. Requiring it just shows how little effort the leaders want to put into retaining their members, and possibly a fear that if they allow multirepping their members will find better guilds to be in.
You don’t own your members or their leisure time.
Allowing people to be in multiple guilds is one of my favorite features in this game, even if I don’t have much chance to take advantage of it, and rather needed since you can’t put individual characters in unrelated guilds on their own.
I represent my current guild 100% because I love the people there and I don’t feel the need to split my time among others. However I am so strongly opposed to the idea of a 100% rep requirement that I’ve already informed my guild leader in the past that I would leave our guild the moment she ever decided to implement and enforce such a thing.
Personally I believe a great guild should motivate and encourage its players to represent in their roster… not DEMAND it.
I like to think that some guilds with 100% rep requirement don’t know how to keep their members active/interested, so they constantly harass you to stay. If you don’t like your guild’s rep policy and don’t feel an attachment to them, it’s ok to leave.
Personally I hate the idea. I hate it because I LOVE the system the GW2 devs set up with the 5 guild options. Why? Well because there are different game modes. Now I’m sure some guilds do a good job of balancing their time between all the elements, always have people doing dungeons/pvp/wvw going on and what not. But, in my experience it’s not so cut and dry.
My main guild currently is based on a server I’m not on, and well, I have no intention of moving because I like my server and I have people I like to WvW with where I’m at. So right there, if I want to WvW I can’t do it with that guild.
So why shouldn’t I be able to join a second WvW guild to rep when I WvW and play with them?
My current main guild does do dungeons a lot, but it’s more of a casual/noob focus (we actually REALLY focus on trying to teach new players and help them learn the ropes), so when I want to get serious, I have a second guild that does speed clears. I don’t see why it should be a problem for me to go play with people who are playing in a different way and have fun with them.
For PVP, well… I suck at PVP but I’m learning, if I ever got serious about that you’d bet I’d join a guild that’s more hardcore about that because when I dive head first into something I like to really focus on it (i’m a bing player ).
If I ever got into doing world bosses I might join a guild like TTS (I got an invite a while ago but dropped it because I found I just very rarely interested).
Maybe it’s just my personality but I’ve never liked to get tied down to one group or one thing. I have my core set of friends like I have my core guild, but that doesn’t mean I can’t have groups of friends that do different things and hang out with them. If my core group of friends ever complained about that, how good of friends are they?
Now I understand “hey we really need more for guild missions, could you come?” Hell yeah asking a friend/guildie to help out is why they’re there, I’ll help out if I can. But, this idea of sole ownership of your playtime… kitten off.
That’s my thought on it.
If a guild wants 100% rep and you don’t agree it seems pretty clear that you two are just not right for each other. What is there to discuss?
I don’t agree with 100% guild representation. I have a tiny two person guild that I’ll rep when my friend and I who are members of it play together and I just got invited to a great guild that I’ll rep the rest of the time when I’m playing with them. But to tell someone “You HAVE to rep all the time no matter what!!!!” is ridiculous, to me.
If it’s a guild that’s still just starting, I can completely agree with asking for at least 90% representation. They need merits to build things, and they get merits when their members rep while they’re doing events and things. It benefits the guild, letting them build upgrades that benefit the members.
But obviously not everyone has to like that policy, and they’re welcome to not join guilds who ask for that or to leave those guilds, especially if the leaders are rude about it. But yeah, guilds in GW2 are different than guilds in games like WoW; your account joins a guild, not just a character.
(edited by RoseofGilead.8907)
I’d just leave the guild right now.
They’re free to ask this and plenty of people are clearly okay with it. However, not all of us are, so we don’t hang around in said guilds.
When I joined a guild that was 100% rep I was a little hesitant about it at first as well, but found that they were very active in engaging and getting to know the members in their guild. The rep requirement helps ensure that all members are helpful and active and helps foster a stronger sense of community when you don’t have people popping in and out on a whim or sometimes just not being present despite being part of the guild. Of course we have lost a few members who wished to join other guilds that were more tailored to their interests, but it was never bitter and many still keep in touch with them so it’s not like they were shunned after leaving.
I think it’s all in how you do it. If a guild requires 100% rep, but isn’t active in getting to know its members or giving them a reason to want to rep then of course it’s going to fail and leave a bad taste, but if you have an active and engaging guild then repping all the time comes naturally anyway so it’s hardly a problem or noticeable.
That being said if a guild with a 100% rep requirement just isn’t your thing no matter how good the community is then no big deal. Just be aware of it beforehand and don’t join if that’s the case. There are plenty of guilds out there to pick from.
Personally I believe it’s good manners from the Guild Recruiter to disclose 100% rep rule before/when you join or very shortly after. It’s a waste of time for the recruiters/officers along with the new member if they leave the guild because they don’t want to rep 100%.
100% rep has its advantages- its easier to muster up members for guild events/missions, communication is far easier and it can improve morale and sense of community. Lots of people complain that seeing an active roster is dissapointing if the vast majority aren’t repping.
However, I think it is a mistake for some guilds to stipulate 100%. I think a guild has to be able to offer every aspect of the game in order for it to pay-off. If your 100% guild doesn’t do an organised Tri-Wurm or WvW raids for example, you want to be able to join guilds that excel in these areas to succeed and have fun.
The reason why 100% guilds/officers etc are so picky about members being unrepped is to maintain the rule. If a member sees another member not being repped for a long period of time, they will begin to question the rule or authority and may start to believe they can get away with rule-breaking.
All 100% rep guids I’ve come across allow you to unrep to use personal guild banks though. Some “100%” guilds will allow you to rep a WvW/Teq/Tri-Wurm/PvP guild if you just tell their officers.
I think 100% rep has its advantages and disadvantages. If you like the guild enough that there’s not much reason to rep another guild, then it’s all worthwhile. If you don’t like it, leave. As already said- there are plenty of fish in the sea.
Its quite simple: a guild wants 100% rep, you either do it or leave.
No reason to make a fuss about it if a guild doesnt fit your playstyle.
I got invited into a guild by somebody that seemed nice, only to get 3 emails from some sort of officer that I must rep instantly. Since nothing like that was mentioned before or written down in the guild motd, I just left instantly because I cant be kitten d to perma rep a random guild.
If a guild requires instant and 100% rep they had better return instant and 100% assistance. If I need help with a quest, a jump puzzle, a POI in WvW they had better be there instantly to give that help otherwise that 100% rep is not being returned in kind.
If a guild requires instant and 100% rep they had better return instant and 100% assistance. If I need help with a quest, a jump puzzle, a POI in WvW they had better be there instantly to give that help otherwise that 100% rep is not being returned in kind.
A guild asking for 100% rep doesn’t mean they’re suddenly your very own set of henchmen. Sometimes people will have their own things they need to do, or they may be AFK.
Full rep actually benefits guildies communication.
Most guilds that I joined which required no rep is half dead already (no-one talks to each other)
One is not necessarily tied to the other.
Yes, it helps with communication, that is true – in the sense that you don’t have to worry whether what you are saying in guild channel will be received by all online members. It doesn’t actually make people talk to each other, nor does it foster a sense of community. In fact, such requirement is usually completely unnecessary in a guild with strong self-identity. It usually marks a guild that (beyond perhaps some stable core) has a high member rotation, and contains lot of players that do not really feel that they belong.
Remember, remember, 15th of November
In my opinion, you have 5 guild slots for a reason.
Leave,that’s what i would do.
I’m an active member in 4 guilds, in 1 I am coleader in 1 I used to be officer, now member, in 1 I’m guild leader and in the last I’m officer.
I notified all guilds: I’m happy to perform tasks for the guild mwhen i’m representing.
I am in 2 WvW guilds (1 casual (co leader) 1 more hardcore (pending officer atm),
I lead another guild but it’s a bank guild grown out of proportion (used to be 9 members at max, now 2 remain maaybe some will return at expansion),
The one I was officer in I left for another guild, I where I was officer in a bit later as well, but it died, mostly due to the leader who was playing multiple MMO’s and took part of the guild with him on his quest to quest in other mmo’s, and I returned to the former one, being coleader and offi already in another guild I denied the offer to get my position back.
All have 1 rule: When playing with guildies or join with ppl of the guild : Represent.
No 100%, the pve guild does not wvw and vice versa. I do prefer 18+ guilds, but It’s maybe because I’m old… (40) of course in PvE I rep the pve guild and in wvw on of the 2 wvw guilds, I only rep my bank guild when i need a guild cata… or need my bank.
It’s good that way. If you think 100% rep is needed to keep your guild seemingly alive then you are already on the wrong track. trust me.
I’ve been leader, coleader, 3 times offi at the same time… Guess ppl trust me…
I do not care and will not enforce 100%, I will also not be botheredby guilkd who say it’s the only way. PPl should tag up with the guilds I’m in because they want to play with the people. If not: something is wrong,
Sometimes people want a guild due to the same gameplay (wvw,pve,pvp, dungeons, bosses, rp) sometimes it’s a social thing (same language, same country, same interests) but there should be a bond. Else there is no reason to group up. The Tag can be so nice but if you’re not getiing any pleasant feels move on.
Been There, Done That & Will do it again…except maybe world completion.
(edited by PaxTheGreatOne.9472)
To be honest I hate the concept of repping.
However it is required if a guild is going to fund guild missions/buffs etc.
the guild CDI covered things like making all ( up to 5) guild chats appearing with the guild tag as a possibility ( similar to alliance chat in gw1).
I’m personally hoping influence is then given to every guild you’re a member of so guilds aren’t fighting over repping ( frankly influence and guild chat are the main two reasons anyone could come up with for fighting for members rep state).
There was discussion about a “main guild” which would be the guild you display tag/emblem for also.
It does hinder player collaboration in my opinion though.
Hopefully we will see major improvements in this area either before* or with HoT.
*Points of interest (episode 17) twitch video stream hinted stability change might come before HoT, so its possible we are going to still get a feature patch around march time.
Advocate of learning and being a useful party member.
http://mythdragons.enjin.com/recruitment
I don’t like it myself. There are lots of purposes towards why people don’t want to represent, and I feel that a lot of guild leaders fail to respect that.
Somebody might want to join another guild to do a specific activity such as boss hunting or roleplaying, which will require them to represent once in a while to partake in those, or theres the simple reason of: Guild member doesn’t want to be in guild chat that day, deal with it.
This depends on the guild. If it is small and new (or just small),100% repping will encourage growth both in terms of members and influence. Whilst the more older and bigger guilds, they don’t need 100% repping as much. As they’ve already established themselves. With shed load of influence, they can afford to have the odd few members not repping. So in essence I see it, that is should be encouraged to rep the guild if it is small, but as it grows, it shouldn’t be enforced as much. With bigger and established guilds it matters little.
I’ve been a casual player coming and going from GW2 as I get caught up in various single player console games. I just came back after a long hiatus. I thought would be nifty to try a mesmer for a bit. So this new guild in chat is asking for help forming up and I’m like okay np. Then I’m on this mesmer goofing around with weapon skins and I get a PM saying, “Just a reminder, full representation is required by our guild. Have a nice day.” This from my main guild on my main character.
OMG what?!? I don’t think I can politely express how offended I am atm so I’m just going to quit here.
How do you peeps feel about guilds pushing you to represent them on all your characters?
I’m fine with guilds doing it but I’m not a member of those kind of guilds. It always seemed a little too pushy and demanding to me.
From a guild leader’s perspective I can see why they prefer a more active representation, there are those people out there who just do nothing for the guild, never really rep but when guild mission time comes they will sit there and leech for their guild commendations.
There’s also the problem of having a guild where a lot of the people don’t represent because… it really makes the guild look kinda dead because you would talk in guild chat and nobody replies due to no one repping.
It goes both ways, if you reallllly think they are out of line, leave the guild but at the same time there’s probably reasons as to why the guild leader/officers are doing what they do.
ps. Although if they complain about you repping TTS/private guild banks an hour a day or w/e they’re kinda unreasonable imo
Just because something isn’t for you doesn’t mean it’s not for everyone.
to be faceroll at the high levels, because it
needs to be accessible to the casuals and bads.
A private association of people with membership rules? Think about that for a second. Then weigh whether liking the group enough to belong or disliking the rules enough not to belong means more to you.
I was in a 100% rep guild, but personally I find it too harsh. I have a casual guild with no rep rules and no inactivity rules. Though I did tell people that it would be nice if they told us if they’re leaving for longer than a month and it would also be nice if they would rep at least 60% of the time.
It’s not that 100% guilds don’t function, believe me, they can be just as good as no rep rules guild and vice versa. However different people have different needs. I have some people in my guild that are in a tiny friends guild but get lonely when their friends are not online.
Either way, you shouldn’t get insulted. You should just leave if you don’t want to participate in that rule.
Being pushy about anything including rep requirements will get you nowhere.
I think pushing it hurts, rather than helps. However, I do think a requirement for say, while you’re doing activities with us, represent us is completely valid. You’re doing activities with the guild, you may as well represent.
I’m against 100% rep requirements. As a small guild leader, they really hurt recruitment and it’s particularly annoying if the person is in the 100% rep guild for a specific mode, say WvW, and they want to PvP with you. It shouldn’t be that bad to represent the group you PvP with while you’re playing matches with them and represent your WvW guild while you’re playing WvW with them.
Also, requiring 100% representation hurts growth since many people won’t join a 100% rep guild.
But what would help more than anything is alliances….. so small guilds can keep their people representing them while their members can have the advantages of a large guild.
My guild has a 100% rep requirement, but really the only other guilds anyone is in is [TTS] and really most just swap rep for teq when they do it and swap back, not a huge deal really.
Plus if most guilds have an issue about that sorta thing, my reaction is “if you dont want me to rep another guild, that asks me to only during their raids, research the world boss stuff.” All in all, it’s just unreasonable to be so mad about someone repping another guild during that guild’s raids. If a guild leader didnt want their members repping that guild, they need to step up and start doing those raids too.
(laugh) And now I remember why I don’t bother with guilds.
Quite a few “100% rep guilds” make exceptions for personal guild banks, WvW, tPvP, and/or TTS/other raids.
This statement applies more for the large organized 100% rep guilds and not the smaller ones run by naive or clueless leadership.
to be faceroll at the high levels, because it
needs to be accessible to the casuals and bads.
I can’t 100% rep any guild and do what I want to do: run Tier 6 Dry Tops multiple times per week. The same could be said if what I wanted to do was Teq, Triple Trouble, or any other organized content on a large scale.
If a guild is going to require 100% rep, it would be good to offer what these specialty guilds offer. Organize and learn how to run a Tier 6 DT map, Triple Trouble, Teq, etc.
If the guild can’t do that, I would think they should allow their members to not rep so they can join the specialty guild doing these events during the time the events are being done. I know that sometimes this is not the case. They are not allowed to rep the specialty guild long enough to do whatever it is.
But, as has been pointed out, if a person doesn’t like the guild rules, find another guild.
80s: Necro x2, Ranger, Warr, Guardian x2, Ele x2, Mes, Thief
It’s each guilds choice. I personally don’t insist on any rep requirement at all for my guild. I figure if the guild is worth repping, people will rep it…but everyone can do as they like. It’s not breaking the TOS or anything.
I’m a guild leader in a medium size guild.
our policy is 90% rep. we use 90%, not 100% because we understand people may want to rep their bank, TTS, wvw, or just simply forget to rep on new character. It gives people some leeway.
We do not hard enforce the 90% rule. But we do keep track of our member. If someone does not rep us at all, we down rank to lowest. After a while, we will send a notification. Most of the time we just let them leave on their own. But we do kick.
From a leader/officer perspective, if more than half the guild dont rep, it will make the guild seem dead; guild chat is quiet. That is totally not a good thing.
But keep nagging about it is bad, I agree.
Incoming Quaggans [iQ]
Anet allows you to join up to 5 guilds. Guilds that require 100% representation get no interest from me. In my opinion, you should represent a guild when you are participating in guild events. If you are on your own time it should be up to you.
But the real problem with the OP is not knowing that the guild would require 100% rep.
Guilds are free to have whatever rules they like, and to operate in whatever way they like (as long as it’s all within the ToS). Players are free to join or leave whatever guilds they like.
There’s no “right” or “wrong” involved.
I’ve been a casual player coming and going from GW2 as I get caught up in various single player console games. I just came back after a long hiatus. I thought would be nifty to try a mesmer for a bit. So this new guild in chat is asking for help forming up and I’m like okay np. Then I’m on this mesmer goofing around with weapon skins and I get a PM saying, “Just a reminder, full representation is required by our guild. Have a nice day.” This from my main guild on my main character.
OMG what?!? I don’t think I can politely express how offended I am atm so I’m just going to quit here.
How do you peeps feel about guilds pushing you to represent them on all your characters?
My real question is whether these “100% Rep” guilds give as much as they ask. Do people in these guilds feel that the guild is giving them enough help to ask for 100% rep? The one guild I joined (and left) that required 100% rep never once contacted me except to ask that I rep and do what they wanted. No “hi”, no asking how I’m doing, no offer of grouping or help….
Just “gimme rep, gimme rep”.
Anet allows you to join up to 5 guilds. Guilds that require 100% representation get no interest from me. In my opinion, you should represent a guild when you are participating in guild events. If you are on your own time it should be up to you.
But the real problem with the OP is not knowing that the guild would require 100% rep.
That’s how I run my guild. I would rather you find at least someone to do things with than waiting around.
Actually most guilds that ask for 100% rep are not that inflexable.
Basically it’s 90% rep not 100%. Even if you sometimes forget/ don’t rep, if it’s not a long period of time, you won’t get kick. They ask for 100% rep just so you can take that guild as your main guild.
The problem is: as long as you don’t rep you can’t communicate with the guild.
If you can’t communicate you will most likely miss when members do something together, so you end up never doing something together with the other members.
A player that neither communicates, nor plays together with others of the guild is just as good for the guild as someone who isn’t in the guild at all. Since that player is (as seen from the guild) no more than a corpse you might as well kick him before he starts to rot.
Things are different of course if you still communicate via a 3rd-party program like Ts while not representing. As long as there’s communication, there’s also participation and companionship.
A guild imo is a place where you gather, meet with people you enjoy playing with, chat about the game, ANet, other games or even rl. If you ask for help and someone decides to help that’s fine, however don’t expect someone to help you just because you’re the new member and everyone wants you to stay. Also don’t ask for help on trivial tasks that shouldn’t require help (ie Map exploration).
I could go on with this for a long time, so let me just say this: trust can only be built by interacting with someone on a regular basis for a long time. Therefore the only guilds that don’t require representation (because they don’t require trust among the members) are bank-guilds and listing-guilds.
This game has a bad system in this regard, more so for me in terms of alliances. Most of my guild is in a different timezone and most active when I’m at work so a while back I thought I’d join a few oceanic guilds to meet other players in my timezone.
Nek minnut I can’t communicate unless repping while most of the guilds I joined stated this is not a requirement to then usually change their tune after a few days and require repping to stay in the guild, which will never happen as I’m fiercely loyal to my original guild and friends there.
What’s the point of joining another guild if you can’t even friggin say hello unless repping?
This game needs a proper alliance system and chat option as it had in GW1. The current system does anything but promote people getting together and playing…..in an MMO.
I would just leave that guild. I would break up with a sig other if they tried to tell me who I could and couldn’t hang out with… why would I put up with that from a guild?
I’ve been a member of a large guild for quite some time, but I’m also a member of smaller ones. Just about everyone knows who I am in all of them. I’ll help any of my guildmates if they ask, but no one can just claim me.
IMO if you want people to rep, give them extra things for doing it (I know some guilds do things like random giveaways, raffles, fun silly events, etc.). Just demanding 100% rep with the threat of kicking people out otherwise is redic. That shows me that they don’t really care about me, just what I give to the guild in influence, merits, etc.
Salvage 4 Profit + MF Guide – http://tinyurl.com/l8ff6pa
In answer to the title question:
Right.
Any group should have the ability to set standards of what is expected of members in that group. If one does not care to abide by those standards then one should seek another group.