PvP Dungeon

PvP Dungeon

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Posted by: Alkyoneus.3917

Alkyoneus.3917

Proposal Overview
A symmetric dungeon on a 20min timer where both paths lead up to the same end-boss. When 2 teams enter they can choose to either be the fastest to make their way to the end boss or try to stop, slow down, snipe the other teams mid-bosses for points.

Goal of Proposal
Dungeon bosses are predictable/sequential in their mechanics (no A.I.) meaning that the challenge after running dungeons for a while is gone. This brings back the challenge in the form of tactics and change of composition and builds (what is the best mix of pve and pvp builds).

Proposal Functionality
In PvP maps with Svanir’s spawning and base lord a small example of this functionality is already shown.

Associated Risks
People complaining about bringing PvE into PvP, while it is more meant to spice up PvE and perhaps introduce some PvE people to the PvP side of the game. Again dungeons are optional, no one forces you to run them.

Also forgive me if this has been mentioned before, the search function on this forum gave me 0 results.

It ain’t hot if it isn’t GoT!

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Posted by: zerorogue.9410

zerorogue.9410

I dont know about a dungeon, but I can see this becoming a new sPvP mode.

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Posted by: Hoaxintelligence.4628

Hoaxintelligence.4628

The people that complaining about bringing pve to pvp don’t have a clue what
they’re talking about. Pvp dungeons, are you out of your mind? This is madness.
With this concept you’re scaring away both sides. Pvp people never gonna play stuff like this. PvE people are to scared to duel, cause they are simply not good at it, they probably don’t play this as well. You can’t make pve people happy with pvp elements.

Sît[MII]Ultimate Dominator
U N D E R W O R L D
W v W-r o a m e r

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Posted by: Aivirth.7123

Aivirth.7123

so basically…..you copied aion’s dredgion

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Posted by: vincecontix.1264

vincecontix.1264

Great idea /15 chars.

Shikamaru X Thief, Warrior, Mesmer, Engi(FT leader)
Highest ranked reached 28 soloq
Isle of Janthir

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Posted by: WEXXES.2378

WEXXES.2378

A huge problem with this is how are you going to convince people who have, for the most part, been pretty much embodied with the idea that “everyone is your friend” kind of gameplay?

Directly fighting against each other for it in PvE is bound to cause trouble.

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Posted by: IndigoSundown.5419

IndigoSundown.5419

so basically…..you copied aion’s dredgion

MMO’s mug other MMO’s and steal their stuff all the time.

The idea itself has merit. A new PvP mode sounds like a good idea. The best ideas I have to avoid the associated risk of PvE player complaints are:

  • Call it a ’Competitive Mission" and not a dungeon. This is a nod to GW, and avoids the PvE associations of the word"dungeon."
  • Implement this mode in PvP, not the persistent world.
  • Any associated achievements should be under the PvP tab. This will tell achievement hunters who eschew PvP that these achieves are not aimed at them.

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Posted by: TimTimTimma.6395

TimTimTimma.6395

so basically…..you copied aion’s dredgion

Was exactly my thought.