Right, greetings people. Short explanation of the title, further details coming up – PvP in Guild Wars 2 at the moment is like this – If you don’t want to PvE, as it is tremendously time consuming and utterly boring on your own, you pretty much can’t do more than tournaments & server pvp as World vs World first of all, doesn’t unlock utility skills but boosts your stats to 80 (Complete nonsense much????) secondly, you have to level up your weapon skills (With that being said, yes – That is not a huge concern however it is still absurd.) and thirdly, apparently PvE’ers get the upper hand in WvW based on bonus items, back / amulet / ring etc. Now quite frankly I don’t see how that makes any sense that they should be rewarded in PvP for …What? Spending hours facerolling in random events? I mean no disrespect to PvE’ers but I really think PvP’ers should be allowed to participate in WvW without being forced to PvE.
And PvP’ers can’t actually wear the items they possibly spent weeks on crafting, nor the proper runes. I’m sorry but the way I see it – I might be wrong here, but quite frankly WvW was designed for PvE’ers, not PvP’ers. Because I don’t see anything that PvP’ers have to actually gain from this. In addition some arguments I had with friends which more or less point out that the tournaments etc are the more competitive side of Guild Wars 2 which is I guess alright, and the WvW being a part of the PvE. But looking at it this way – It’s PvP, but not for the hardcore PvP’ers? I really think some changes need to be made, if necessary allow PvP’ers to join WvW from Heart Of The Mists and in some way allowing them to enter with their runes, armour and utility skills instead of forcing them to PvE. Quite frankly I think if a change like this was to be made, population most likely would increase rather than decrease, I’m sorry to say I have been a witness to server population falling drastically across multiple servers, seems a pretty good time to start listening to the community. I know I’m not the only one who feels this way.
Side note about tournaments – Paid Tournaments require a premade and 5 tickets each, quite frankly I don’t mind the ticket price as It’s not an issue when you can purchase them for a small amount and can (depending on whether you got a premade or not) easily farm the tickets. But due to the social aspect in this game being quite bad compared to almost all MMORPG’s It’s difficult for people to find a proper gaming core, in which case paid tournaments will be played by very few people compared to what it could be like, if it was made possible even for pugs to queue for paid tournaments I mean hell, so what if they get a reward for losing the first round – They paid the ticket price and they should atleast get a reward for that, otherwise what’s the point in them getting tickets in the first place? | Argument I’ve heard against this – When you do paid tournaments you want to face better players, and perhaps the best of the best etc. | I agree with this argument however I don’t see how that changes much as pugs will most likely in a lot of cases go out in the first round so you’ll still get to face the better teams, perhaps not every round, but being realistic – It’s nice with a calm fight every now and then.
Anyway that was pretty much all I had to say for now.
- Note there is no dissatisfaction from my side with the pvp itself, I think It’s great and I know the idea of WvW interests me like mad but I do not under any circumstances, have the time nor the lust to level in PvE in order to play it.
- Karn