When I’m playing open world I have all names on, because I want to see all enemies and all npc.
When I’m playing PvP I disable npc and enemies names and left only player names – because minions names make it difficult to find players between them.
It is little annoying to turn it on/off everytime.
To be honest there is no any game mod were I need pets & minions names, but I at the same time I want to see other npc names.
So here goes the suggestion: make us able to turn on/off pets and minions names separately from other npc .
I wish to see more check-boxes like this:
Why separately for allied/hostile? For more flexibility of course, may be someone will need this.
Also I wish there be also next additional check-boxes (this is not so critical as minions):
What npc should be included into “minions” category?
Talking about pets, minions and also ambient and neutral creatures… there is yet one thing I want to disable for them separately – it is Auto-targeting.
I mean Auto-targeting “on skill use” and also next/previous/nearest target buttons.
Well, disabling auto-targeting separately for pets & minions can give some advantage against players, who use them, so this may be need some discussion. While I think everybody are ok with ambient and neutral creatures.
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