QoS: Trading Post "quick sell" button.

QoS: Trading Post "quick sell" button.

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Posted by: SlippyCheeze.5483

SlippyCheeze.5483

I rarely bother listing items on the trading post matching the asking price others have: it’s just not worth it to me, compared to being able to do whatever I want. I’ll pay that ten percent or so in order to have direct access to money.

Usually, I approach that by gathering a bunch of stuff, then bulk-selling it. That is a slow process, involving clicking three times, that doesn’t really seems to bring any great value to the table:

1. Click the item in the trading post (or right-click and select Sell…)
2. Click “yes, I want to sell this.”
3. Click “yes, I sold this.” aka the “Close” button.

If the best buy offers don’t cover everything in the stack, it’s worse – the close button is in a different position, it’s easy to accidentally list for sale rather than directly selling, and you usually have to manually reset the count from 1 to the rest of the stack.

If it was possible to get a “quick sell” feature, that’d be great: being able to click one button to sell something for instant gold, that’d be exactly what I wanted out of this interaction with the tool.

Even better would be the ability to select multiple items and quick-sell them all, but that’s obviously a bigger interaction change than a separate button on the line item to sell it, and probably not that much better overall…

QoS: Trading Post "quick sell" button.

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Posted by: Gryphon.2875

Gryphon.2875

The TP intentionally is slow with a lot of clicks, to thwart spammers. Even as it is, if you sell things to quickly, you get an Error and have to stop for a few minutes.

So, to do what you ask, Anet would have to turn its internal paranoia settings down

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Posted by: Healix.5819

Healix.5819

The workaround to the sell limitation is to simply hide it by queueing the items to be sold. It’s definitely possible to implement bulk selling, considering I did it like 3 years ago.

QoS: Trading Post "quick sell" button.

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Posted by: Gryphon.2875

Gryphon.2875

The workaround to the sell limitation is to simply hide it by queueing the items to be sold. It’s definitely possible to implement bulk selling, considering I did it like 3 years ago.

Yes, but he wants his gold immediately.

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Posted by: Neural.1824

Neural.1824

The TP intentionally is slow with a lot of clicks, to thwart spammers.

Source?

Where are my gem sales? I want gem sales! Nerf EVERYTHING!

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Posted by: mauried.5608

mauried.5608

You can only sell items on the TP if there are buyers, otherwise you will be asked whether you want to list the item or not.
You would have to sort your items into those which will sell immediately and those which wont , which would be more work than currently exists.

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Posted by: Gwaihir.1745

Gwaihir.1745

Is like a right click auto sell right in the inventory. Only for greens and blues though.

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Posted by: Behellagh.1468

Behellagh.1468

The TP intentionally is slow with a lot of clicks, to thwart spammers.

Source?

Gryphon is still under the notion that TP performance issues are a design feature to combat bots. It isn’t according to John Smith (see link below). I’ve always contend that selling an item “costs” more than a query or a bid since it must contend with manipulating an item rather than just a numerical gold value.

https://forum-en.gw2archive.eu/forum/game/gw2/This-is-getting-annoying/first

We are heroes. This is what we do!

RIP City of Heroes

(edited by Behellagh.1468)

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Posted by: Gryphon.2875

Gryphon.2875

The TP intentionally is slow with a lot of clicks, to thwart spammers.

Source?

Gryphon is still under the notion that TP performance issues are a design feature to combat bots. It isn’t according to John Smith (see link below). I’ve always contend that selling an item “costs” more than a query or a bid since it must contend with manipulating an item rather than just a numerical gold value.

https://forum-en.gw2archive.eu/forum/game/gw2/This-is-getting-annoying/first

Ah, well, okay then. Apologies. I took a long break from the game, and when I left, that was the common notion.

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Posted by: Behellagh.1468

Behellagh.1468

That’s okay, the thing is it’s easy to imbue a bot with actions that would make it nearly impossible to distinguish from a player therefore putting a transaction rate limiter as a bot defense makes no sense.

We are heroes. This is what we do!

RIP City of Heroes

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Posted by: rapthorne.7345

rapthorne.7345

Common sense seems to dictate that the reason such a feature doesn’t exist is to prevent accidentally selling items. I personally would rather have the extra steps to go through instead of irrecoverably selling something I didn’t intend to sell. An unbound legendary, for instance.

Resident smug Englishman on the NA servers, just because.