I get it – the update wants to push Heart of Thorns, but why do I have to be punished to achieve this?
Level 80 booster – thanks to Scrolls of Experience and Tomes of Knowledge I used my two new character slots and boosted them to level 80 when HoT came out. All eleven of my characters are level 80 (2 boosted, 9 worked their way up from the bottom). I still have to use 3 slots for Tomes of Knowledge (2 at 250, 1 on its way up) and 3 slots for Experience scrolls (2 for boost to level 20 – that will not stack, 1 for boost to level 30) in my bank and now a slot with a level-80 boost in my inventory (do I get a 12th character slot or simply open it and be done with it?). While the thought is nice, the timing is awful – it should have come out when HoT was released – not six months after the fact. I am sure that this is useful for players new to the game who are eager to get right into the action before making sure they fully grasp what weapon combos and traits to use. After all, simply mashing the buttons gets the job done (sarcasm intended = si).
Dailies adjusted to push content in HoT. So, PvE dailies are adjusted to push players into HoT. Why did they not simply add a tab with HoT daily options like the tabs for PvP, WvW, and special events? I own HoT, and was disappointed to find that the new area caters to the concept of Jumping Puzzle the Game. But wait, before I can even attempt to play Jumping Puzzle the Game, I MUST gain levels of mastery in several areas to be able to move (gliding, mushrooms, etc.). Needless, to say I have not done a lot in HoT, but because I own it, the dailies now try to force me to go there. Also, has anyone else noticed that since the release of the update, there hasn’t been a gathering daily associated with the major cities? So much for using my home instance as a quick method of getting part of my dailies done. How foolish of me to purchase/acquire nodes via the Gem Store, Trading Post, and Living Story, much less to even think about utilizing them for that purpose (si). I understand dailies are optional, but they have been the main reason I try to play GW2 on a daily basis – I don’t always have a great amount of time to devote to the game, so being able to accomplish something relatively quickly was a nice way to keep my attention.
WvW – merging worlds is supposed to help. Now, I have to wait in line to get into WvW. Why would I waste my time doing that? I NEVER had to wait in line before – I guess my server was one of the lower tiers. Now when I do get in, it’s a zergfest – let’s just brute force this because that’s always enjoyable (si). Wait, there’s more – because my world is not the home world the only waypoints we get access to on the Borderlands maps are the three main ones – no access to the waypoints in the keeps [EDIT: I just played WvW and was able to use the waypoint at our controlled Center Keep, West Keep was in another world’s control – so no waypoint icon, East Keep was contested. So, apparently when I first tried after the reset there must have been server issues with keep waypoints, because I never saw any of the keeps’ waypoints icons during the entire time I spent there trying to get two WvW ranks for the daily. My apologies for jumping to the wrong conclusion]. Plus, the server is not constant, so I keep finding that I have lost contact with server and must restart and log back in, which puts me back on the PvE map and loses any distance I may have managed to cover from the SINGLE waypoint I have access to on the shared borderlands map. That will certainly encourage me to go WvW or even consider trying to get TWO ranks for a daily (si).
On the bright side, it seems they fixed the east and west keep waypoints so they are not contested unless some part of the keep is actually under attack. Adding the reward tracks to WvW also seems to be a good idea.
I have not ventured into PvP since the update. Changes in PvE and WvW have me concerned about what may have been done there.
(edited by Invisible Pete.7290)