At least the ‘It’s because the lack of content’ argument as reason for lower results can now be completely shredded.
No the argument still stands and you explained why:
But those that left will not be likely to come back to see it at this point.
and also:
I always did think that HoT and the first half year after it was basically when Anet had to solve the problem because even if they fixed it now, people are just not here / coming back to see it.
Having such a lack of content after the release of HoT, and an equal content drought before HoT, is where the “lack of content” argument is coming from. The lack of content hurts the game long term.
It’s the same reason why the results of HoT weren’t as good as some expected. Huge content drought before HoT was released and a rather lacking LS2 led to many players leaving and not enough coming back to check out HoT.
The “lack of content” argument will remain forever as a reminder to the higher ups to never do it again for any reason.
If the arguments still stands and the reason simply is because people don’t return then we should have seen the same in the past, but we did not. Season 2 had lower results as the period after season 2. So back then people did return… just not for season 2 but more likely for the HoT announcement.
I do think it’s harder to get people to return at this time simply because they did come back for HoT, then got bored again and now don’t have faith in the game / company anymore. But the idea that lack of content is not the main issue is not only based on this data but also on older data from when people were still more willing to return.
Nonetheless, it still seems to show the LS approach is not working very well. They are not able to push them out all the time and the content is not able to get back people who did leave. And that is not because of bad patches because I think this episode 4 is really good, and many people have praised the whole season 3, however that other episodes were also not able to get people back.
“Having such a lack of content after the release of HoT, and an equal content drought before HoT, is where the “lack of content” argument is coming from. The lack of content hurts the game long term.”
Of course HoT was the content and many games have a ‘lack of content’ after an expansion but there it is less of a problem because the next expansion is on the horizon again.
Lack of content can hurt a game on the long term, however if expansions are close enough they should be able to solve that especially for the long term. And if the expansion is able to provide enough content and you have some smaller patches in-between that can fix the shorter term.
“It’s the same reason why the results of HoT weren’t as good as some expected. Huge content drought before HoT was released and a rather lacking LS2 led to many players leaving and not enough coming back to check out HoT.”
I did not hear many complains about the HoT results, other than that they did not get as many of the F2P players to buy the game as they hoped. In fact HoT did get back many people (something the LS does not seem to exceed in as well). So that was able to overcome the ‘content drought’ before to some extent. While I agree, they waited way to long with the first expansion what did do some irreversible damage.
They did believe too much in the LS approach and while going for that approach (season 2) results did only keep dropping. So then they had to come up with another plan (expansion) what was a little late and possible had to be rushed.
“The “lack of content” argument will remain forever as a reminder to the higher ups to never do it again for any reason.”
Sure, that is fine, but the real question is then what people (the masses) consider lack of content. Maybe for them these LS-patches is still ‘lack of content’ and what they need is good expansions with some love in-between. That is what I think at least.
(edited by Devata.6589)