(edited by Lord Kuru.3685)
Queen's Gauntlet... rewards structure?
From reading the reactions of the forums…apparently there is none o__O
From reading the reactions of the forums…apparently there is none o__O
That was about the pavilion below I thought.
Anyway, as long as they limit the profitability of farming one of the bosses then this should be better. Was so annoying to receive flak from people for using “their” cage. Mainly it were the thieves farming.
The mobs drop tokens and Gauntlet tickets. You get a bouncy chest depending on how fast you finish all six bosses, which can be repeated as often as you want pending donations, or once every half an hour by itself.
A timer starts ticking down when it starts. You have to beat the timer for each tier of rewards.
In addition, each boss has a skill that they pass on to the others when they die. Therefore if you zerg, you’re liable to either hit bronze rewards due to the timer or have a sixth boss with all five skills from the other bosses plus his own.
Do all bosses spawn at once or do they spawn after each other one by one?
All at once.
15 chars maybe
Even better. Just spend a few minutes and try to split people evenly and then kill all of them at once (or close to that) so the added skills won’t matter.
Even better. Just spend a few minutes and try to split people evenly and then kill all of them at once (or close to that) so the added skills won’t matter.
Yeah, that’s probably the intended method for dealing with them. Let’s see if the players can do it correctly.