Q:
[Question] How does Diminishing Returns work?
Diminishing returns on loot is based on mob type (i.e. Destroyer, Risen, Icebrood, etc…) Since the only two level 80 enemy types are Icebrood and Risen, you’re pretty much screwed here. If you do get hit by the cap you have to go to an area with different monster types and farm them instead.
Diminishing returns on karma events is based on speed. It has nothing to do with which events you complete, where you complete them, or whether you repeat the same event. So if you want to avoid it, just sit in the same town all day and farm one event over and over. That one event will never activate fast enough to trigger the cap. If you want to trigger it, do lots of events in a short span of time. For example, you could go explore the northwest corner of Cursed Shore and complete all 11 events that trigger in that area, or you could do the Grenth or Melandru temple events which trigger four events in rapid succession. Unfortunately we don’t have any specific numbers on how the cap works.
From what I’ve seen, the timeout for the DE cap is anywhere from 20 minutes to an hour. It’s hard to tell because if you try to come back too early, the timer just resets itself and you have to start waiting all over again.
Hearts have nothing to do with the Dynamic Event cap.
And yes, I feel the same way as you. I can’t do any DEs without constantly worrying that I’m doing too many.
ok so from the link on Calavera’s post:
“Diminishing Returns Information for Item Drops
We don’t have any facts reported by the Arenanet staff on this system, but what has been agreed upon is that after farming a single enemy type for about 20 – 30 minutes drops seem to dry up. It has also been speculated that using magic find gear will cause a player reach the cap faster. The cap is most likely dependent on the number and quality of drops received and as well as time. Also, drop DR may be affected by location, so if you keep moving to new areas while killing the same enemy type (im looking at you centaurs) you should also be unaffected.”
Further question:
1. New area= new area on the same map? or has to be a completely different map? Or Different mob type any map?
2. Is there a /status we can use to see if DR has been applied to our character?
MF can make you reach the cap faster, so you can’t reliably tell if you hit DR?
It’s going to drive me crazy deciding if I hit DR or being paranoid >.<
“Diminishing Returns Information for Dynamic Event Rewards
We don’t have any facts reported by the Arenanet staff on this system. Reported findings point to a reduction in the reward for all events if too many events are completed in a certain time period. This time period and the number of events required to trigger the code are still unclear.”
3. does anyone have new info on the time period and number of events needed?
I’ve hit the cap after completing about 15 events in 25 minutes, and from completing around 19 events in 45 minutes. Those aren’t exact amounts, just rough estimates.