Question about photography in game
Do you mean taking screenshots?
Print Screen does that (maybe you have to keybind it in options). Ctrl-Shift-H is the default toggle to turn off the UI. I keybound it to F11 to have it near Print Screen. I can carefully frame a shot, or I can rapid fire hit F11/Print/F11 to get action without losing my UI for more than a second.
The images then go into your Screenshots folder. This is not intuitive to find now. In Win7 you go to Users>YourName>My Documents>Guild Wars 2>Screens.
no I dont mean taking them, as I have a whole portfolio of those :P hence the attached screen as well.
I’m talking about if there’s an actual position for this kind of thing for the game, or what I should be looking for in terms of approaching anet directly with it to do this someday in an official standing for the blogs and such
I’m not entirely sure what you’re saying as well lol. You may want to clarify a bit more. I can appreciate your interest and the album is really nice, but I don’t really understand what your post is concerning :s
Your screenshots are very nice, but I’m afraid there is no “video game photographer” position in a professional context. The people who take screenshots for official media are probably people from the art team, and they certainly don’t just take screenshots.
I can see that getting the timing and angles and such right on your screenshots took a lot of effort, but that kind of effort isn’t required when developers take screenshots of their own games. ANet has test builds of GW2 they can modify as they wish… Basically, if they want a screenshot of the sun rising, they don’t have to wait for it to rise, they can make it rise—they can use the game files to line up everything they way they want it. What I’m saying is, with those tools, they don’t need people who are especially skilled at taking good screenshots.
If you wish to pursue this as a hobby, there is a fairly well-known community that works hard at these kinds of things: http://deadendthrills.com/ Check out the forums especially. Most of the users take really huge screenshots on powerful computers, then scale them down to make the end product look very sharp (this is a oversimplification, but it’s best if you look into it yourself). While you may not have the hardware to do things like that, there are a lot of other cool tips and tricks.
Your screenshots are very nice, but I’m afraid there is no “video game photographer” position in a professional context. The people who take screenshots for official media are probably people from the art team, and they certainly don’t just take screenshots.
I can see that getting the timing and angles and such right on your screenshots took a lot of effort, but that kind of effort isn’t required when developers take screenshots of their own games. ANet has test builds of GW2 they can modify as they wish… Basically, if they want a screenshot of the sun rising, they don’t have to wait for it to rise, they can make it rise—they can use the game files to line up everything they way they want it. What I’m saying is, with those tools, they don’t need people who are especially skilled at taking good screenshots.
If you wish to pursue this as a hobby, there is a fairly well-known community that works hard at these kinds of things: http://deadendthrills.com/ Check out the forums especially. Most of the users take really huge screenshots on powerful computers, then scale them down to make the end product look very sharp (this is a oversimplification, but it’s best if you look into it yourself). While you may not have the hardware to do things like that, there are a lot of other cool tips and tricks.
Ah I see, I didnt consider that route honestly so kitten. Thank you very much for the link though, I’ll be checking that out here shortly!