Question regarding Exotic Vs Ascended

Question regarding Exotic Vs Ascended

in Guild Wars 2 Discussion

Posted by: Waldir.2571

Waldir.2571

No, it inst that kind of topic. I was actually looking to see if anyone with a good understanding of number and percentages could give me some advice.

Before Ascended was introduced i ran with 2 GS, one with Sgil of nigh and an other with +5% dmg for obvious reasons. I finally made an ascended GS so i put the %5 dmg Sigil on it since i like the Ghastly GS to have the Night Sigil cause it makes it clear when it is night time. However,Ii started thinking and… if the ascended GS is %5 Stronger than the Exotic (Its what I’ve been told) wont I be losing %5 of that dmg leaving me at the same %? What should be the set up here? like i said I only like the Sigil placement cause of the nigh effect the Ghastly GS has. Thanks in advance!

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Question regarding Exotic Vs Ascended

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Posted by: Casmurro.9046

Casmurro.9046

The weapon damage from the ascended weapon alone gives +5% dps, then you can count the extra stats.

So basically your both greatswords have the same dps on a night dungeon. In my ascended gs i use sigil of night and i have an exotic gs with sigil of force.

So if you run more night dungeons you should use sigil of night, but if you run Arah or you do a lot of open world stuff then maybe you should keep the sigil of force.

Question regarding Exotic Vs Ascended

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Posted by: BlueZone.4236

BlueZone.4236

I believe you would still do slightly more damage with the ascended weapon even at night.
The ascended weapon’s Weapon strength is +5% damage, but the Power stat increase adds in an extra sliver of % damage.

If my understanding is correct, the + 5%/+ 10% damage is done on the final damage, so the ascended weapon would actually do a little bit more than 10% overall.
eg. using fake numbers as an example, and extremely simplified:
exotic: 100 base damage + 10% sigil = 110 damage
ascended: (105 base damage + 1 damage from power) + 5% sigil = 111.3 damage

Also, you need to factor in the extra precision and the extra crit damage (assuming you’re not dealing with crit immune foes).
The precision may actually be negligible to the point where the crit chance doesn’t increase.
I’m not 100% sure how crit damage increase calculation works, but regardless whether the +damage % on the sigils are added within the crit damage multiplier or before/after, the ascended weapon still edges over it because of the base damage (weapon strength & power) increase over the exotic weapon makes the multiplier work in favor of the larger base damage.

Question regarding Exotic Vs Ascended

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Posted by: Danikat.8537

Danikat.8537

I believe you would still do slightly more damage with the ascended weapon even at night.
The ascended weapon’s Weapon strength is +5% damage, but the Power stat increase adds in an extra sliver of % damage.

If my understanding is correct, the + 5%/+ 10% damage is done on the final damage, so the ascended weapon would actually do a little bit more than 10% overall.
eg. using fake numbers as an example, and extremely simplified:
exotic: 100 base damage + 10% sigil = 110 damage
ascended: (105 base damage + 1 damage from power) + 5% sigil = 111.3 damage

Also, you need to factor in the extra precision and the extra crit damage (assuming you’re not dealing with crit immune foes).
The precision may actually be negligible to the point where the crit chance doesn’t increase.
I’m not 100% sure how crit damage increase calculation works, but regardless whether the +damage % on the sigils are added within the crit damage multiplier or before/after, the ascended weapon still edges over it because of the base damage (weapon strength & power) increase over the exotic weapon makes the multiplier work in favor of the larger base damage.

Exactly what I was going to say, (even down to the numbers used in the example). I’m glad someone more awake than me took the time to do the maths.

Danielle Aurorel, Dear Dragon We Got Your Cookies [Nom], Desolation (EU).

“Life’s a journey, not a destination.”

Question regarding Exotic Vs Ascended

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Posted by: Waldir.2571

Waldir.2571

So basically your both greatswords have the same dps on a night dungeon. In my ascended gs i use sigil of night and i have an exotic gs with sigil of force.
.

Does this mean that you do 15% More dmg at night(Sigil + extra stats) and only 5% (Sigil) more during the day/open world?

(edited by Waldir.2571)

Question regarding Exotic Vs Ascended

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Posted by: Flissy.4093

Flissy.4093

For the best solution, get another ascended greatsword and stick night sigil in that. You’ve done the expensive part (500 crafting), the weapons are cheap as chips after that.

If you care so much about the min/max of the damage, a little extra funding won’t stop you in your tracks.

Light Up the Darkness
“Dear ANet, nerf Paper, Scissors is fine. Sincerely, Rock”
Elysaurus | Warrior | [LOL] | League of the Legendary | Gandara (EU)

Question regarding Exotic Vs Ascended

in Guild Wars 2 Discussion

Posted by: Waldir.2571

Waldir.2571

I believe you would still do slightly more damage with the ascended weapon even at night.
The ascended weapon’s Weapon strength is +5% damage, but the Power stat increase adds in an extra sliver of % damage.

If my understanding is correct, the + 5%/+ 10% damage is done on the final damage, so the ascended weapon would actually do a little bit more than 10% overall.
eg. using fake numbers as an example, and extremely simplified:
exotic: 100 base damage + 10% sigil = 110 damage
ascended: (105 base damage + 1 damage from power) + 5% sigil = 111.3 damage

Also, you need to factor in the extra precision and the extra crit damage (assuming you’re not dealing with crit immune foes).
The precision may actually be negligible to the point where the crit chance doesn’t increase.
I’m not 100% sure how crit damage increase calculation works, but regardless whether the +damage % on the sigils are added within the crit damage multiplier or before/after, the ascended weapon still edges over it because of the base damage (weapon strength & power) increase over the exotic weapon makes the multiplier work in favor of the larger base damage.

Thank you so much for taking the time to come up with these number! I guess i gotta go craft me an other GS :/