Question regarding resource nodes!

Question regarding resource nodes!

in Guild Wars 2 Discussion

Posted by: Stars.2179

Stars.2179

I’ve just saw your video interview on twitch. You commented that the API won’t work anymore since the mega server technology won’t let the API determine which world you’re in therefore cannot determine where the nodes are. That means you have to explore to find the nodes.

My question is
1. Would these nodes stay static? (i.e., map dependent) or
2. Would spawn they spawn as I zone into the map? or
3. Would they spawn as I explore the map? (i.e., there is none at all at the time of zoning, they would spawn slowly as I come next to a “potential” spot?

Imagine a scenario, I play with two accounts on two different computers (one with my left the other with my right hand) simultaneously and they are on the same party.

Would I see a resource node on one computer and NOT on the other computer? Cuz it would be really annoying if that’s the second case.

Question regarding resource nodes!

in Guild Wars 2 Discussion

Posted by: Dean Calaway.9718

Dean Calaway.9718

No offence but your questions make it sound like you’re doing something dodgy.

For your peace of mind, think on the current system, you can guest randomly on a server and without knowing which one you are in you can’t use what ever node tracking software you are using, but, if you’re there with 2 characters they’ll both see it because their placement is independent of a player being there or not.

So your two or so characters will see the same node if they’re in the same map together side by side.

Victoria Cross [VC] – Desolation [EU]