Questions for a returning player

Questions for a returning player

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Posted by: Onirae.7123

Onirae.7123

Good morning everyone!

After a serious disappointment in other games like Elder Scrolls Online and Secret world, I feel the need to feed my MMO urges, so I;m thinking of coming back to GW2, but have some questions.

Now, I played for a few months after release, then other things/people/games got in the way and stopped playing.

I remember several things that I personally call “issues” (even though they might not be) and would like to know if they are any different now:

- No real trinity system. I really like playing as a healer. As far as I remember, it was not possible, so I had to make a tank with a staff, which was not of my liking

- Too much content, impossible to know what to do and when. Came back a few months back, only to be overwhelmed with new portals, NPCs, etc… So many I got overloaded and left again.

- Story decisions are final. With the aforementioned tank, I mistakenly chosen to follow some thieves in the story, making it completely inappropriate results. A healer tank with an undercover faction? No thanks

- Open world events exploitable. Spam AoE and you get insane amount of XP. Heal and support others, and you get none.

- Never reached it, but people constantly complained about the lack of any endgame

- Dungeons difficulty. Due to the lack of a Trinity system, most players are DPS, therefore I’ve never finished a single dungeon

That’s all I can think for now. Can someone shed some light?

Thanks, and have a lovely Sunday!

(edited by Onirae.7123)

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Posted by: Flissy.4093

Flissy.4093

Too much content?

You’re strange, since everything is just removed ~fortnightly anyway.

Light Up the Darkness
“Dear ANet, nerf Paper, Scissors is fine. Sincerely, Rock”
Elysaurus | Warrior | [LOL] | League of the Legendary | Gandara (EU)

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Posted by: Onirae.7123

Onirae.7123

Too much content?

You’re strange, since everything is just removed ~fortnightly anyway.

I do not understand your answer. Can you extend it? Also, please answer the other questions. Thanks!

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Posted by: Vayne.8563

Vayne.8563

Hey there OP.

Nothing has really changed from your list of complaints…except some people call those features. In fact, many are here because of the lack of trinity.

It’s not that you can’t play a healer…you can’t play a dedicated healer. You can heal though. Eles, engineers, and guardians can all heal. You won’t be invited to many speed runs of dungeons but most casual runs won’t care at all. If you want to heal, spec to heal, find a casual guild and have fun.

There is a lot of content in this game and it’s not always easy to know what to do when. Again, playing with a guild can help you a lot there. A friendly guild will certainly go a long way to helping you figure out what is what.

Story decisions are final. That’s just the way it is. It means you need to be careful when making them. That’s not going to change.

Using AOE in an open world event isn’t exploiting. Every profession has AOE options, so there’s no reason not to use them in that kind of event.

I’m not sure what else to tell you. I’ve been playing this game since the first beta without a break, and I’m having a ball.

But the game isn’t designed as a typical MMO and if you come in expecting on, you’re going to probably be disappointed.

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Posted by: Ren.5842

Ren.5842

Too much content?

You’re strange, since everything is just removed ~fortnightly anyway.

Not everyone talking content is referring to Living Story, there’s a lot of other stuff to do before you even scratch the surface of LS.

Leader of Varshen, a BDO Guild
www.varshen.com

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Posted by: Vayne.8563

Vayne.8563

Too much content?

You’re strange, since everything is just removed ~fortnightly anyway.

I do not understand your answer. Can you extend it? Also, please answer the other questions. Thanks!

Every two weeks or so, Anet releases more content in the form of something called either the living story or the living world. This content runs for a period of time, introducing achievements and rewards into the game for that time. Most living story content and rewards have been temporary.

Completionists who feel they most do everything in the game are feeling the pressure of content new content, but a lot of people just do the stuff they want to do or go for the rewards they want to go for.

Some of the living world content, however has remained behind. There’s a jumping puzzle that stayed, a new dungeon path, a redo of the Tequatl dragon encounter and new fractals (which is a series of minidungeons).

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Posted by: Ren.5842

Ren.5842

Good morning everyone!

- Too much content, impossible to know what to do and when. Came back a few months back, only to be overwhelmed with new portals, NPCs, etc… So many I got overloaded and left again.

- Open world events exploitable. Spam AoE and you get insane amount of XP. Heal and support others, and you get none.

Thanks, and have a lovely Sunday!

Hey just wanted to add my two cents on these points, and welcome back by the way!

You’re right there’s an absolute ton of stuff to do while you’re levelling, and it can get massively overwhelming, in fact the non-linear progression is one of the reasons I originally quit shortly after launch (been back a few weeks myself).

Best help I can provide for that is to advise you to just change your mindset. Don’t come into the game thinking ’I’m going to run quests A, B and C today’, come into it thinking ’I’m going to explore one new area today.’

The world is totally open (level dependant of course). Yep there’s a bucket load of stuff, but there’s absolutely no pressure to do it all, or in any particular order. Because levels scale, you can leave stuff for months, go back to do it later and still get the full benefits of the XP (and the loot drops which will scale up to your current level).

Currently my Asura is levelling in the Asura zone and also in the human zone, simply because I prefer those two. If I get bored of one and want a change of scenery, I’ll port over to the other and uncover some more map, doing the events I find along the way.

It’s a very casual, easygoing approach, but you’ll be surprised how quickly you level and how much you enjoy it!

As for open world events, they can still be a bit of a zerg-fest, but they’re quite enjoyable, the XP and loot can be good too and again, don’t seek them out, just do whatever you happen to run into on any given day – no pressure to go to any particular place or do any particular thing.

Leader of Varshen, a BDO Guild
www.varshen.com

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Posted by: Onirae.7123

Onirae.7123

Many thanks to you both for your extensive answers. I’ll give it another try with the mindset you have given me.

See ya!

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Posted by: Yargesh.4965

Yargesh.4965

Good morning everyone!

- Too much content, impossible to know what to do and when. Came back a few months back, only to be overwhelmed with new portals, NPCs, etc… So many I got overloaded and left again.

- Open world events exploitable. Spam AoE and you get insane amount of XP. Heal and support others, and you get none.

Thanks, and have a lovely Sunday!

Hey just wanted to add my two cents on these points, and welcome back by the way!

You’re right there’s an absolute ton of stuff to do while you’re levelling, and it can get massively overwhelming, in fact the non-linear progression is one of the reasons I originally quit shortly after launch (been back a few weeks myself).

Best help I can provide for that is to advise you to just change your mindset. Don’t come into the game thinking ’I’m going to run quests A, B and C today’, come into it thinking ’I’m going to explore one new area today.’

The world is totally open (level dependant of course). Yep there’s a bucket load of stuff, but there’s absolutely no pressure to do it all, or in any particular order. Because levels scale, you can leave stuff for months, go back to do it later and still get the full benefits of the XP (and the loot drops which will scale up to your current level).

Currently my Asura is levelling in the Asura zone and also in the human zone, simply because I prefer those two. If I get bored of one and want a change of scenery, I’ll port over to the other and uncover some more map, doing the events I find along the way.

It’s a very casual, easygoing approach, but you’ll be surprised how quickly you level and how much you enjoy it!

As for open world events, they can still be a bit of a zerg-fest, but they’re quite enjoyable, the XP and loot can be good too and again, don’t seek them out, just do whatever you happen to run into on any given day – no pressure to go to any particular place or do any particular thing.

Very nicely stated Ren.