RMT + Flippers

RMT + Flippers

in Guild Wars 2 Discussion

Posted by: Xaviar.2468

Xaviar.2468

Greetings,
There is a huge issue that is almost not being addressed by the community afaics
Flippers & Real Money Trading Outside the Gem-store

There’s a large amount of Players lurking in the shadows buying hordes of Gold From Websites/ Chinese Re-sellers and so on and that Effect the Gem Prices because less supply vs more demands and it Causes Anet to lose a fair good amount of money that can be used for Development and causes the player to get less for the time they’ve spent farming those gold and so on

2nd Issue at hand is Broker Flippers
They just flip the broker buying an item or a material or w/e for an Small “x” Amount of gold and sell it for higher basically earning money over time by almost doing nothing and it causes the prices to go higher and higher over time

i just wanted to point out these two issues because its effecting the game in a bad way
i don’t know much of solutions to the Flippers but the RMT can be avoided by setting an “xxxx” amount of gold to be mailed to anyone per month or per week and restrict it to friend-list "For an example a friend that have been in the friend list for an “xx” amount of time"
My dearest Respects!
Xry

“How can you enslave people when their mothers bore them as free men?”
— ‘Umar ibn al-Khattab (radiaAllahu ‘anhu)

RMT + Flippers

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Posted by: Protoavis.9107

Protoavis.9107

i just wanted to point out these two issues because its effecting the game in a bad way
i don’t know much of solutions to the Flippers but the RMT can be avoided by setting an “xxxx” amount of gold to be mailed to anyone per month or per week and restrict it to friend-list "For an example a friend that have been in the friend list for an “xx” amount of time"

That already exists, any large sums of money money between accounts will cause a flag, a lot of innocent people just sending money out to help strangers get caught in it.

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

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Posted by: ZeftheWicked.3076

ZeftheWicked.3076

Well i’m gonna think bit outta the box, or bird’s eye view like.

1 Gem store horizontal progression.

Gem store is no exception to player’s ingame experience of being treated either fairly (horizontal growth), or a part of society with “master money class” and “99% rest” (vertical). To avoid the latter the gemstore must adamantly adhere to certain rules:

  • low prices
  • wide selection of items
  • absolute lack of any ingame advantages on said items.
  • no RNG
  • exchangeability of gold for gems.

So far you got 2/5 right. The pricing, limited item selection and RGN are still
blocking a lot player’s bucks from flowing into your accounts.

Low prices and wide selection of non RGN items is the good and clean way of making big profit without relying on underhanded gambling and wallets of few elitist at cost of your reputation and large part of playerbase.

If it’s cheap, average joe doesn’t feel gated out of the cool stuff and has no reason to complain, nor to tell his friends that if you wanna be cool in this game you better shell out or look for another one. And there’s a loooot more average Joes then rich Steves so to say.

Wide selection of items means bigger chances a player will find an item (or many items) he likes and decide to “support the game” according to his own financial possibilities. And for those who wanna support it all the way, the collectionists can buy all that stuff and blow their money. Or sell it on Trading post for gold, that works too and no one’s complaning.

2. Professions’ horizontal progression.

For a class/job/professions horizontal growth means “more equaly tempting choices”.
More builds, more skills, more viable gear stat combinations, defense builds, support builds, crazy oddball builds, as well as cosmetic choices…as long as they are all fun and have their place in the world.

This all goes down the toilet though if there’s no balance. Then suddenly you lose professions, builds and skills because there’s a top dog, and rest are niche, useless and for masochists. Just take a look at LFG tool to see which scenario is currently shining down on us at this very moment.

First rule of medicine is “Firstly, don’t make it worse”. So listen to your community and either convince them that it is them, who are not seeing full potential of certain professions, or take decisive action where necessary (pve op warriors).

(edited by ZeftheWicked.3076)

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Posted by: Mirta.5029

Mirta.5029

2nd Issue at hand is Broker Flippers
They just flip the broker buying an item or a material or w/e for an Small “x” Amount of gold and sell it for higher basically earning money over time by almost doing nothing and it causes the prices to go higher and higher over time

There’s nothing wrong with this one and trying to stop it would impact individuals trying to sell/ buy without playing the trade post greatly.
Why this is not an issue:
1. You can’t set your own price if there’s nobody to buy for that price.
2. You’re always at risk of someone deciding to sell for far less
3. It’s a gamble. People lose a lot in it.

RMT + Flippers

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Posted by: zanuffas.4980

zanuffas.4980

Greetings,
There is a huge issue that is almost not being addressed by the community afaics
Flippers & Real Money Trading Outside the Gem-store

There’s a large amount of Players lurking in the shadows buying hordes of Gold From Websites/ Chinese Re-sellers and so on and that Effect the Gem Prices because less supply vs more demands and it Causes Anet to lose a fair good amount of money that can be used for Development and causes the player to get less for the time they’ve spent farming those gold and so on

2nd Issue at hand is Broker Flippers
They just flip the broker buying an item or a material or w/e for an Small “x” Amount of gold and sell it for higher basically earning money over time by almost doing nothing and it causes the prices to go higher and higher over time

i just wanted to point out these two issues because its effecting the game in a bad way
i don’t know much of solutions to the Flippers but the RMT can be avoided by setting an “xxxx” amount of gold to be mailed to anyone per month or per week and restrict it to friend-list "For an example a friend that have been in the friend list for an “xx” amount of time"
My dearest Respects!
Xry

And i disagree with you. What are the traders doing is good ( i dont know about the chinese guys and other stories behind them), and what is happening when they start flipping, the buy orders get higher and sell orders get lower as the market becomes more competitive, in short you get a better market which has lower sell orders until the profit for flipping becomes 0%. So flipping does not make the prices go higher, the things which influences it is supply/demand and gold influx into economy

RMT + Flippers

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Posted by: Xaviar.2468

Xaviar.2468

@ Zanuffas,
There is lots of smart Flippers around and let me give u an example how they can damage the prices a bit
2-3 weeks ago Orichalcum ore was 7S+, Today its 4s “Should be expensive more than that” But a lot of flippers but an “x” amount of Orichalcum ores to flip them once Ascended Armor Crafting is out but there was greatly too many of them + Gathering Bots are running around now a days so it screwed the Orichalcum Ore market,
Another example an material crafting item listed for example lets say 5s and 99 copper a flipper comes along and he puts 5s and 1 copper on “Buy Order” then he Lists a small amount of the same Item for 5s and 2 copper so he can get his “Buy order” done more quicker and it can also be done to make the items more cheaper for an another example
An item for 10s and buyorder for 7s a flipper comes and he put 1 or 2 of the same item for 8s then another will check the highest price and he will list it for lower, so the price of the item will keep going down then he buys all of them and list them for 10s.
Flippers can cause good and harm, but more harm at most cases
However the real big problem is RMT

“How can you enslave people when their mothers bore them as free men?”
— ‘Umar ibn al-Khattab (radiaAllahu ‘anhu)

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Posted by: Darkobra.6439

Darkobra.6439

Flipping is part of the economy. Nothing will get done about that.
RMT is completely against the rules and ArenaNet are already doing something about it.

(edited by Darkobra.6439)

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Posted by: Aberrant.6749

Aberrant.6749

Flipping also removes gold from the overall circulation as the TP eats away at it twice (15% for each time the item is sold). This lowers inflation and makes your gold more valuable. Tbh you really should be thanking flippers…

Tarnished Coast
Salvage 4 Profit + MF Guide – http://tinyurl.com/l8ff6pa

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Posted by: Mirta.5029

Mirta.5029

@ Zanuffas,
There is lots of smart Flippers around and let me give u an example how they can damage the prices a bit
2-3 weeks ago Orichalcum ore was 7S+, Today its 4s “Should be expensive more than that” But a lot of flippers but an “x” amount of Orichalcum ores to flip them once Ascended Armor Crafting is out but there was greatly too many of them + Gathering Bots are running around now a days so it screwed the Orichalcum Ore market

How about this
First time ascended weapon crafting came out, nobody knew what materials will be needed, it was a shock to the economy, however, like me, most people now thought that they knew what material will be most used when armor crafting comes out, so we all saved our T6 to sell later. Now what happens when everyone sell at the same time? There’s more supply than demand, especially with people that were deciding to craft saving their T6 up.
Now look at prices or silk. Of cotton. Of that weird red cloth thing (I forgot its name). What do you see? A price explosion. Suddenly these items are more than 10 times more expensive. Guess what? Nobody thought that those would be used.

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Posted by: Aberrant.6749

Aberrant.6749

@Mirta

Linen.

Everyone should have known these mats would be used. Huntsman basically verified that it would be the same for armor crafting with the leather. The formula for the others have all been 20t2/t4 and 30t3 a day. The only surprise was with silk not being 50 but 100 per day for the T5.

I told everyone I knew (including on the forums) to stock up on T2-4 because it’s harder to obtain at 80. Others did as well. Not our fault that only a few listened. I’m kinda happy they didn’t tbh. Means that my use of alts for storage for a couple of months wasn’t wasted.

Inb4 this happens with Silver/Gold/Plat/Orb prices going up and people complain again.

Only craft I’m not sure what will happen with is cooking.

Tarnished Coast
Salvage 4 Profit + MF Guide – http://tinyurl.com/l8ff6pa

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Posted by: Osi.3504

Osi.3504

Greetings,
There is a huge issue that is almost not being addressed by the community afaics
Flippers & Real Money Trading Outside the Gem-store

There’s a large amount of Players lurking in the shadows buying hordes of Gold From Websites/ Chinese Re-sellers and so on and that Effect the Gem Prices because less supply vs more demands and it Causes Anet to lose a fair good amount of money that can be used for Development and causes the player to get less for the time they’ve spent farming those gold and so on

2nd Issue at hand is Broker Flippers
They just flip the broker buying an item or a material or w/e for an Small “x” Amount of gold and sell it for higher basically earning money over time by almost doing nothing and it causes the prices to go higher and higher over time

i just wanted to point out these two issues because its effecting the game in a bad way
i don’t know much of solutions to the Flippers but the RMT can be avoided by setting an “xxxx” amount of gold to be mailed to anyone per month or per week and restrict it to friend-list "For an example a friend that have been in the friend list for an “xx” amount of time"
My dearest Respects!
Xry

Flipping is GOOD for the economy. 99.9% of the people that bring this subject up are just mad at people making what they think is “fast and easy money” but the FACT IS it’s good, it takes away lots of gold by relisting the items multiple times and it does not increase the price of items. It may ever so small that it is irrelivant and prices/bid prices will reset so it’s profitable again. If what you claim is the case, then exotics would be over 100g each by now by CONSTANT overbids since launch. No that’s not how it works, it keeps a fair and legit price.

Also much of what you see “peak” in price like ori is not from just one person, it’s from the whole game knowing updates are coming and they are buying them up. It doesn’t always work out, most people that stocked up during Ascended Armor lost money because people stocked way too much. Also from my understanding Arenanet watches for such things and the people who “hoard” tend to lose a lot of money because they may allow those materials to become easier to get during an update.

Don’t worry about the Trading Post market, John Smith has that covered pretty well.

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Posted by: Flash.6912

Flash.6912

I think the Gold to Gems exchange rate should have Flat Rate like 5 gold per 100 gems.

R.I.P Kumu <3

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Posted by: Chullster.3608

Chullster.3608

Easy way to stop all flippers, speculators and insider traders (like what happened to the crossing) make all tp purchases account bound = no more problems

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Posted by: Osi.3504

Osi.3504

Easy way to stop all flippers, speculators and insider traders (like what happened to the crossing) make all tp purchases account bound = no more problems

That would be bad for the economy. Too much gold would be in-game, one of the largest gold sinks would be gone. Making money off the TP isn’t the problem, the people who think so are just mad about it. Flipping has benefited this game a ton. If all the gold stayed in the game you would be looking at precursors being 1000’s of gold a peice.

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Posted by: Chullster.3608

Chullster.3608

Easy way to stop all flippers, speculators and insider traders (like what happened to the crossing) make all tp purchases account bound = no more problems

That would be bad for the economy. Too much gold would be in-game, one of the largest gold sinks would be gone. Making money off the TP isn’t the problem, the people who think so are just mad about it. Flipping has benefited this game a ton. If all the gold stayed in the game you would be looking at precursors being 1000’s of gold a peice.

So add or increase another goldsink/cut gold supply…..

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Posted by: Mirta.5029

Mirta.5029

Not our fault that only a few listened. I’m kinda happy they didn’t tbh.

Enjoying this weird economy explosion myself as well
Now silk is actually worth something!

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Posted by: Killface.1896

Killface.1896

Remove flipping and most prices will drop to vendor price and gold will be worthless fast,now when you get a item you can sell it for good money thx to flippers that keep this economy going ;P

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Posted by: TPMN.1483

TPMN.1483

It’s called demand vs supply.

There is no such thing as flipping for fast profits – I know this from exp.
People who buy goods which are undervalued and put up for a higher price are actually helping the economy in a number of ways – this thread topic has been discussed multiple times in BLTC section and that is where you will find great discussion on it.

I see this suggestion of making stuff account bound on purchase and I don’t think people understand often the ramifications. Positive and negative fully of what is suggested. It should not be the case – I am willing to discuss this further in the BLTC threads where this should be.

RMTs are banned en-mass at particular times – just wait they get dealt with as many other threads have stated.

I see nothing new in this thread which has not been raised before and discussed at length.

[MYTH] The Mythical Dragons -PvX http://mythdragons.enjin.com

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Posted by: Maethril.9586

Maethril.9586

Easy way to stop all flippers, speculators and insider traders (like what happened to the crossing) make all tp purchases account bound = no more problems

That would be bad for the economy. Too much gold would be in-game, one of the largest gold sinks would be gone. Making money off the TP isn’t the problem, the people who think so are just mad about it. Flipping has benefited this game a ton. If all the gold stayed in the game you would be looking at precursors being 1000’s of gold a peice.

So add or increase another goldsink/cut gold supply…..

Adding more would be horrible, since over half of the game is practically goldsink supported with lottery.
When it comes to raising, then I guess raising TP tax fee would be okay, would take out or restrict some of those flippers at least.

Personally I hate flippers though, one guy I knew played one character to lvl 44 or 45, had saved up around 5g till then, flipped bit over week and had around 400g+.
Though I laughed my kitten off when he decided to quit GW2, because he calculated that if he had continued flipping he would have been rich enough to quit anyway after month or so and not having anything “interesting” to spend it (housing, mounts, anything OP gear etc). Thus decided to skip the game and not wasting month for average game.

Lvl 80 Warrior – Ranger – Thief – Elementalist – Mesmer – Guardian.
Switched Anet to Square E and haven’t regretted it even once.

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Posted by: Cyto.9401

Cyto.9401

i don’t like flipping, but removing it from the game seems excessive, even if it is at all possible. it has also been pointed out that flippers lose money from time to time too :P

i only flip over longterm investments.

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Posted by: tolunart.2095

tolunart.2095

i don’t like flipping, but removing it from the game seems excessive, even if it is at all possible. it has also been pointed out that flippers lose money from time to time too :P

i only flip over longterm investments.

You have nothing to worry about. The TP was set up to allow players to set the prices, not Anet staff. These kinds of complaints come up regularly, whenever someone wants to buy something expensive (like a precursor) and realizes there are players with more money than he has. Then all of a sudden the system is horribly broken and needs to be fixed.

Translation: set the prices to what I want them to be, not what the market will allow.

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Posted by: TPMN.1483

TPMN.1483

That’s why I think this thread should just be deleted it has all been discussed before or add to the existing threads in the BLTC area.

[MYTH] The Mythical Dragons -PvX http://mythdragons.enjin.com

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Posted by: zanuffas.4980

zanuffas.4980

Easy way to stop all flippers, speculators and insider traders (like what happened to the crossing) make all tp purchases account bound = no more problems

That would be bad for the economy. Too much gold would be in-game, one of the largest gold sinks would be gone. Making money off the TP isn’t the problem, the people who think so are just mad about it. Flipping has benefited this game a ton. If all the gold stayed in the game you would be looking at precursors being 1000’s of gold a peice.

So add or increase another goldsink/cut gold supply…..

Adding more would be horrible, since over half of the game is practically goldsink supported with lottery.
When it comes to raising, then I guess raising TP tax fee would be okay, would take out or restrict some of those flippers at least.

Personally I hate flippers though, one guy I knew played one character to lvl 44 or 45, had saved up around 5g till then, flipped bit over week and had around 400g+.
Though I laughed my kitten off when he decided to quit GW2, because he calculated that if he had continued flipping he would have been rich enough to quit anyway after month or so and not having anything “interesting” to spend it (housing, mounts, anything OP gear etc). Thus decided to skip the game and not wasting month for average game.

the only thing I assume from your post is that you are jealous. And if you are why don’t you ask him flipping tips and do it yourself so you could make that 400 gold per week. Sorry, you don’t point out any good arguments why they are bad, only the sadness that you can’t do it. And again I repeat flippers are good and argumetns you can find above

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Posted by: Dempsey.8760

Dempsey.8760

Greetings,
There is a huge issue that is almost not being addressed by the community afaics
Flippers & Real Money Trading Outside the Gem-store

There’s a large amount of Players lurking in the shadows buying hordes of Gold From Websites/ Chinese Re-sellers and so on and that Effect the Gem Prices because less supply vs more demands and it Causes Anet to lose a fair good amount of money that can be used for Development and causes the player to get less for the time they’ve spent farming those gold and so on

2nd Issue at hand is Broker Flippers
They just flip the broker buying an item or a material or w/e for an Small “x” Amount of gold and sell it for higher basically earning money over time by almost doing nothing and it causes the prices to go higher and higher over time

i just wanted to point out these two issues because its effecting the game in a bad way
i don’t know much of solutions to the Flippers but the RMT can be avoided by setting an “xxxx” amount of gold to be mailed to anyone per month or per week and restrict it to friend-list "For an example a friend that have been in the friend list for an “xx” amount of time"
My dearest Respects!
Xry

While I don’t even have a basic knowledge of the chinese gold buying or whatever. I can say that you have not even the most basic knowledge of what TP playing is about. Ignorance is usually the first thing that causes superstition, and ignorance is usually bread form misinformation. Please stop the cycle.