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(edited by zajatorrete.2350)
Here’s how i think the RNG is working:
LOOT
EXOTIC – Weight (0.0001) In 100% MF this goes up to (0.01) chances of getting.
RARE – Weight (0.001) In 100% MF -> (0.1)
GREEN – Weight (0.01) In 100% MF -> (1)
BLUE – Weight (0.05) In 100% MF -> (5)
WHITE – Weight (0.4) In 100% MF -> (40)
Trophy – Weight (0.5) In 100% MF -> (50) over 100 (assuming this is the base total weight for all)
Base on the example above:
My magic find increases my chance of getting Rarer Materials / armors but it also increases my chances of getting Whites and Trophies which in fact is what happening right now.
For example in Jormag, i could get more trophies, whites , some of blue and green and at least 1 yellow in a run.
When i kill a monster how does RNG works base on weight and MF the player has?
Does MF only affects rarer components or it affects all set of components (armor, weapon, mats etc [whites, blue, green , yellow etc]) ?
Will killing more monster gives me a higher chance of getting rarer components?
OR its just RANDOM like… RANDOM (a-z) no weights or what so ever involve ?
CHEST
How do you control what the player gets on their chest?
Is it the same as above RANDOM (a-z) no weights or what so ever involve, or its control by weighing and randomizing on the actual weight when the player opens the chest?
2 Months ago good drops frequently happens but now i seldom get rare components. It’s very noticeable that i know you did something on how RNG works at the back of your system (weighing or what so over).
I could even get 12 dyes in one Jormag Run. Or few runs in ORR events.
How can we accomplish getting endgame gears or the ascended gears if you guys are controlling what we are getting.
Please can someone enlighten me about the drops , MF and how you guys control what we are getting interms of LOOT and chest drop. Because having a full MF gear somehow feels useless now.
Thank You. I apol0gize for the long post.
(edited by zajatorrete.2350)
The devs have confirmed that MF does NOT work on chests. It only applies to loot dropped from monsters.
I am well aware that MF does NOT work on chests. But still RNG applies to it.
IMO.. MF should only apply to yellow drops and above. I’ve never had a lot of rare drops even with magic find booster, banner, gear and food, even zerging in Orrian areas I can count on one hand the amount of rares I’ve had drop in the weeks I’d been farming there, even while in a party of 5. Exotics? Forget it.. I’ve never seen one drop yet, not for me.
Here’s how i think the RNG is working:
LOOT
EXOTIC – Weight (0.0001) In 100% MF this goes up to (0.01) chances of getting.
RARE – Weight (0.001) In 100% MF -> (0.1)
GREEN – Weight (0.01) In 100% MF -> (1)
BLUE – Weight (0.05) In 100% MF -> (5)
WHITE – Weight (0.4) In 100% MF -> (40)Trophy – Weight (0.5) In 100% MF -> (50) over 100 (assuming this is the base total weight for all)
Base on the example above:
My magic find increases my chance of getting Rarer Materials / armors but it also increases my chances of getting Whites and Trophies which in fact is what happening right now.
For example in Jormag, i could get more trophies, whites , some of blue and green and at least 1 yellow in a run.
When i kill a monster how does RNG works base on weight and MF the player has?
Does MF only affects rarer components or it affects all set of components (armor, weapon, mats etc [whites, blue, green , yellow etc]) ?
Will killing more monster gives me a higher chance of getting rarer components?
OR its just RANDOM like… RANDOM (a-z) no weights or what so ever involve ?
CHEST
How do you control what the player gets on their chest?
Is it the same as above RANDOM (a-z) no weights or what so ever involve, or its control by weighing and randomizing on the actual weight when the player opens the chest?
2 Months ago good drops frequently happens but now i seldom get rare components. It’s very noticeable that i know you did something on how RNG works at the back of your system (weighing or what so over).
I could even get 12 dyes in one Jormag Run. Or few runs in ORR events.
How can we accomplish getting endgame gears or the ascended gears if you guys are controlling what we are getting.
Please can someone enlighten me about the drops , MF and how you guys control what we are getting interms of LOOT and chest drop. Because having a full MF gear somehow feels useless now.
Thank You. I apol0gize for the long post.
NO apologies needed. Thanks for helping the cause. It’s exactly what’s happening right now.
The devs have confirmed that MF does NOT work on chests. It only applies to loot dropped from monsters.
It’s actually not even doing that right now.
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