Racial Abilities: Charr Edition

Racial Abilities: Charr Edition

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Posted by: Tachenon.5270

Tachenon.5270

Spinning off from the upright charr thread…

Charr have claws, horns, and fangs — formidable physical weapons — but they never use them. For anything. Which begs the question: are they just for show? If so, WHY?

See also: four ears. Superior senses? Extremely resistant to being sneaked up on? If so, never used. Why?

Humans: weak, mostly hairless, all but toothless. Take away their metal shells and artificial claws and what do you have? Nothing. Well, not nothing. Prey. Meat. But a charr, bereft of such things remains a charr: swift, merciless, deadly. It’s often said, Charr need no gods. Who cares? What Charr obviously don’t need is weapons, for the simple fact that charr ARE weapons. Natural born. Rarr!

Now, of course, charr, being an intelligent and outgoing species, will seek to enhance what makes them naturally grrrreat and compensate for whatever minor little insignificant (ahem) flaws that they might possibly possess. Tooth and claw vs plate armor? Hmm. The greater reach of spears, if charr lived in a world where spears could be used on dry land, that is… hmm. Okay, so it makes sense that charr would see that such things would be of benefit and adapt to use them. Or, perhaps, adapt those things for use by charr…

But how? And how much? How much charr-ity would charr give up to match their enemies?

This is where you come in, fellow forumite! How would YOU (yes, you) make charr more charr-y and less human in a charr suit? Forget resources and development time; such things need not concern us here on the forums. Go wild. Rarr.

Here’s what I’d do:

I’d give them racial skills/attacks that reflect their actual, ya know, race. Skills/attacks that no human, norn, sylvari, or asura could duplicate without artificial assistance. I’d give them bite attacks, horn attacks, claw attacks. I’d have them mauling their opponents. I’d bring back cracked armor, from Guild Wars, just for charr to have something to play with. Oh, your armor is cracked — here, let me BITE/HORN/CLAW that exposed flesh for you.

Daggers? Good for cutting up meat, sure, in polite company. Or slicing cheese. But what about claws reinforced with citadel-forged steel? What about horns tipped with cut diamond spear points slamming into an enemy’s torso, or horns reinforced with cold, hard metal, bashing an enemy’s faceplate into his face?

If they’re gonna run on all fours, by all the gods that ever were or ever will be or were just dreamed up after too much ale, ale, glorious ale, I’d have them run faster (in short bursts) than a kitten centaur.

I’d give them bonuses vs stealthed opponents. What’s that I hear? A sneaky little mouse? Hah.

I’d throw out all the kitten clothes. What’s the point of picking out fur colors and patterns, after all, if no one ever sees them? Charr need clothes even less than they need gods!

I’d make it so that if someone chooses to play a charr, they’d be playing a CHARR, not a human in a charr suit.

Okay, fearless forumite! It’s your turn. Let ’er rip!

The table is a fable.

Racial Abilities: Charr Edition

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Posted by: Leo G.4501

Leo G.4501

I’d ultimately just give them more unique flavored animations. Animations that have the Charr rushing at foes is already unique to them (they use their feet and 1 hand to run at you, the last hand used to hold the weapon), just make more animations with such a creature’s movements in mind.

Racial Abilities: Charr Edition

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Posted by: Hamfast.8719

Hamfast.8719

I am all for racial differences. Each race has a couple Elite skills that are unique to it, but ANet intentionally made them so weak that they are rarely used in serious play. (The idea being game balance).

This thinking probably hurt the Norn more than the Charr or any other race. Their whole big thing when they were introduced in GW1 was that they were shape-shifters. The powers-that-be at ANet decided that shape-shifting was a cultural skill, and then watered it down so that nobody used them.

Charr were animalistic, but now they are more industrial than Humans. You are asking for them to be more animalistic again, because that is how you think of big, rough, clawed and fanged beasts.

I guess my point is that you are on the right track more or less. The different races should have more significant differences. PLAYABLE differences. Each should have it’s advantages and disadvantages. ANet should be able to balance them in some way other than making them so underpowered that they are never used.

Differences add to the flavor of the game.

Build a man a fire, and he’ll be warm all day.
Set a man on fire, and he’ll be warm the rest of his life.
– Unknown Fire Elementalist

Racial Abilities: Charr Edition

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Posted by: SlayerSixx.5763

SlayerSixx.5763

Give them increased precision at night, kinda like cats :P. When someone goes stealth nearby, let them be able to keep up on their last known position so you could roughly gauge that sneaky snake’s movements.

I know that this wasn’t the topic, but if we’re talking racials, I was thinking giving sylvari greater regen in fields and near water and the ability to shoot wood and stuff like Groot. Give asura higher precision and power when casting spells. Give norn raw physical strength. Give humans……give humans…….the six gods, since they’re practically useless without their weapons :P.

Racial Abilities: Charr Edition

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Posted by: Tachenon.5270

Tachenon.5270

Give them increased precision at night, kinda like cats :P. When someone goes stealth nearby, let them be able to keep up on their last known position so you could roughly gauge that sneaky snake’s movements.

I know that this wasn’t the topic, but if we’re talking racials, I was thinking giving sylvari greater regen in fields and near water and the ability to shoot wood and stuff like Groot. Give asura higher precision and power when casting spells. Give norn raw physical strength. Give humans……give humans…….the six gods, since they’re practically useless without their weapons :P.

That’s cool, I was hoping a few fellow fearless forumites would take the initiative and write up some threads like this for the other races.

The table is a fable.

Racial Abilities: Charr Edition

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Posted by: Akagami.9861

Akagami.9861

That would kinda cool, to actually have racial skills that are usefull, or make better animations for each race. Sure we have some animations now…but they are not diverse, that would really blow life into the game.

Also this topic gave me a cool idea….we should have Hands and Feet as a weapon…that would be cool, some kind of martial arts/kungkitten^^

I doubt we’ll ever get any cool things like those, but it’s nice to dream i guess