Racial Tensions (race specific skills)
They are underwhelming because ANet doesn’t want race to be a factor in how good a character is at a profession. They didn’t want the meta to include race.
Race is a cosmetic decision. It was designed intentionally that way. They only wanted race to be meaningful in regards to story (and that really needs a lot of work honestly), but should have no impact on actual profession.
Each race gets six. I can usually find one that I wish I had access to in sPvP.
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.
I understand that, and I also dont want the a specific race/class combination to be superior (asura ele >sylvari ele). But I also feel like a little room could be made for some improvement on these skills without making them requirements for certain classes. They could just be another opportunity for build/character customization, and provide an opportunity for players to become even more attached to their character.
For an example, Id love to be on my charr ele, whip out my charzooka, and still be a little useful/ not be instantly labeled a troll
I understand that, and I also dont want the a specific race/class combination to be superior (asura ele >sylvari ele). But I also feel like a little room could be made for some improvement on these skills without making them requirements for certain classes. They could just be another opportunity for build/character customization, and provide an opportunity for players to become even more attached to their character.
I won’t argue that they could use tweaking, but that’s a very fine line to tread for the people doing balance. I’m sure it’s just easier to make them slightly sub-par so they don’t run into that issue.
Still, I’d rather they keep addressing the existing profession based skills first, and new skills that may be coming, over tweaking the racials. But that’s just my preference.
I understand that, and I also dont want the a specific race/class combination to be superior (asura ele >sylvari ele). But I also feel like a little room could be made for some improvement on these skills without making them requirements for certain classes. They could just be another opportunity for build/character customization, and provide an opportunity for players to become even more attached to their character.
I won’t argue that they could use tweaking, but that’s a very fine line to tread for the people doing balance. I’m sure it’s just easier to make them slightly sub-par so they don’t run into that issue.
Still, I’d rather they keep addressing the existing profession based skills first, and new skills that may be coming, over tweaking the racials. But that’s just my preference.
Your priorities are definitely in the right place haha, race skills are not more important than profession ones. But IF they could get a little attention it would make me happy, thats all Im saying :P
I use Wurm on my Norn Mesmer all the time, except in PvP, which I don’t play much if at all on him.
I understand why the skills are weak. This is why I would like to see more racial skills, even if weak. Because they provide something, and that’s better than nothing, and some of them are more interesting than the class skills, just way weaker.
That alone makes them fun to play. I like dropping a Golem in WvW for s*** and giggles.
Not that I expect to pwn people with it. But it’s fun!! And I like fun!!!
(edited by Knighthonor.4061)