Raid Dungeons

Raid Dungeons

in Guild Wars 2 Discussion

Posted by: KaosNinja.4967

KaosNinja.4967

the big R. Raid dungeons. big complex multiroom multimechanic superdungeons with immensely higher player caps.
will GW2 ever have them?
would GW2, in it’s current state, be able to support them?
would it’s player base even be interested, were one to be announced?

Raid Dungeons

in Guild Wars 2 Discussion

Posted by: Galphar.3901

Galphar.3901

The only way I’d even be open to “Raids” would be if they were done like in GW. FoW/UW was the best “raid” style instances I’ve played, followed by Urgoz’s, Deep, and DoA. The settings were great and if the entire group got to 60% DP you were kicked. This meant you had to complete the instance in one try but that you could try again(from the beginning) without any time lockouts.

Raid Dungeons

in Guild Wars 2 Discussion

Posted by: Lazaar.9123

Lazaar.9123