Raids and challenging pve content
The most challenging PvE we have out there is Fractals. It’s a little tough at higher levels, and you may die a few times.
Now look at the rewards. Do you really think they would tie up any decent rewards to their hard content?
Oh, and they fired their dungeon team or forced them to be LS developers. So we can keep dreaming.
“Dear ANet, nerf Paper, Scissors is fine. Sincerely, Rock”
Elysaurus | Warrior | [LOL] | League of the Legendary | Gandara (EU)
I am so bored! I mean, not so much that I’d quit the game because I have fun just messing about with dyes and the like, but I miss that feeling of mastering a difficult raid fight. I’d almost do it for very little return. I get that casuals have a place in this game. Hell by some reckonings I’m casual. But really they’d make a lot of money off more serious players if they catered to us too. I’ve spent hundreds in the gem shop and I’ll spend hundreds more. Hook me up, Anet pls
I agree with you. Right now the challenge lays in fotm lvl 50 shaman/mossman or the wurm, or Liadri which currently isnt here anymore. Liadri was great, it took me probably 100 plus attempts to get it. It feels so rewarding once you finally beat it. We need Liadri difficulty explore paths, at least one out of the 3 paths for when they make new dungeons.
Try Arah path 4 if you’re bored with high level Fractals. Or if you’re really up for a challenge, try to 5-man the Claw of Jormag.
But see that’s the thing, I shouldn’t have to devise my own challenges to that degree should I? Oh do naked Lupi runs…well, that just shows how little challenge is actually built in to the game in the first place.
But see that’s the thing, I shouldn’t have to devise my own challenges to that degree should I? Oh do naked Lupi runs…well, that just shows how little challenge is actually built in to the game in the first place.
Try doing naked WvW roaming. I find that challenging, esp. when you have 10 Invaders chase you down.
But see that’s the thing, I shouldn’t have to devise my own challenges to that degree should I? Oh do naked Lupi runs…well, that just shows how little challenge is actually built in to the game in the first place.
Try doing naked WvW roaming. I find that challenging, esp. when you have 10 Invaders chase you down.
Try playing naked while you naked WvW roam and have a bowl of hot chili in your lap. Talk about a challenge.
But see that’s the thing, I shouldn’t have to devise my own challenges to that degree should I? Oh do naked Lupi runs…well, that just shows how little challenge is actually built in to the game in the first place.
Try doing naked WvW roaming. I find that challenging, esp. when you have 10 Invaders chase you down.
Try playing naked while you naked WvW roam and have a bowl of hot chili in your lap. Talk about a challenge.
Neither my wife nor my leather chair approve of your idea.
Try Arah path 4 if you’re bored with high level Fractals. Or if you’re really up for a challenge, try to 5-man the Claw of Jormag.
Even though it sounds cool, the only problem is that all the difficult content is being created by the players when it should be created by the devs. In other words, the content in game is so easy that the players have to find ways to make it harder, like play with no armor on, or use only one hand to play lol, or not use elite skills.
Leather’s easy wipe. Your chair will be fine.
@SkylightMoon exactly my point. There’s plenty of casual stuff for people to enjoy, so why not some tough PVE content for the people who are in to that? You can’t please everyone all of the time; so what if people QQ over it a little? People do that for every single aspect of the game.
Try soloing arah… says the fully ascended cleric geared bearbow ranger spamming 1 that cant even realize that he’s doing no damage to holo scarlet because he doesn’t have the 3 color buffs and when you tell him that he’s doing no damage he tells you to shut up and stop telling him how to play.
The most challenging PvE we have out there is Fractals. It’s a little tough at higher levels, and you may die a few times.
Now look at the rewards. Do you really think they would tie up any decent rewards to their hard content?
Oh, and they fired their dungeon team or forced them to be LS developers. So we can keep dreaming.
The team that made Molten Facility and Aetherblade Dungeon and TA is still there AFAIK. They fired the original dungeon team.
Considering most people have said the newer dungeons are better than the older ones, who cares?
The fired the initial dungeon team? Wow. Any idea why that happened?
Another idea is that if there are story things that happen in raids, make it like the current cut scene npcs so anyone can watch those bits. Then you don’t exclude non raiders from story content.