Space Marine Z [GLTY]
Real life example of Trading post flipping
Space Marine Z [GLTY]
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Just to let you know. Due to the dynamics of this market, chances are higher that you’ll lose money if you attempt to manipulate it.
I would quote John, but I’d rather he pop in and say something witty instead.
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The difference to TP flipping and your real world analogy is that in game, anybody has the ability to TP flip or undermine a TP flipper.
If you don’t want to buy your bread at 25 euros, put a bid in for less. If you don’t want to buy an item at an extortionate rate, don’t. Just be patient.
As expected, you miss understand the point.
People abuse the buy and sell option, and avoid playing the actual game.Buy sell trade tax should be higher, so people would actually use trading post when they need it. People actually play trading post game at least 1-5 hour per day. Trading post flipping went so far, that almost every one does it even if they deny it, even myself, because you can earn 100x more gold in few hours that you would earn in 1 week.
And I desire to stop this, so people actually go out there, and use the purpose of exploring, so people would think as trading post as something that they use when they need it, not to abuse it for making gold.
And for your argument, every one can open own store and sell bread too.
If you consider using the trading post and making money there as a “means to avoid playing the game” what would you consider buying gold with gems then?
I can literally dump 10 USD or Euros into 800 gems which will be roughly 100 gold.
100 gold would be roughly 80 something dungeon runs.Your argument is invalid – people can already avoid playing the game and still make gold.
What about crafting? I craft things which give me around 3 gold/day. It takes me under 5 minutes daily. Am I not playing the game?
You have too narrow a definition of what constitutes “playing the game”.
buying gold is exactly a means to avoid playing the game. It always has been. In fact thats how mike obrien described it initially.
He described it as a way for players who dont have a lot of time to progress in the game. Basically setting up a reason to trade between the people with tons of time, and the people with very little time, as long as they pay anet for the process.
The Trading Post is a different beast, because its in competition with ingame rewards/earning in terms of gaining the resource called gold.
There are plenty of things broken with the market/economy some item prices, a lot down to supply and demand as dictated by ANet (silk) so easily fixed by ANet if they wanted to. Flipping is not something broken, if ANet won’t fix the broken things then I sure hope they don;t fix the non-broken things,
As for the suggestion that items bought of TP become account bound!! OMG just wow!!!
I think we should close all dungeons as dungeon gold rewards are clearly the main culprit of this insane gold inflation and the reason why i cant get what i want right now.
Lol, that’s quite amusing coming from you, but to add on to the discussion, apparently the OP lives in a vacuum somewhere as there is RL flipping going on all the time…not necessarily with commodities, but certainly with stocks(and some commodities to an extent, all you ever need to do is look at the commodities markets). Wait, I stand corrected, one of the biggest money makers in the US right now is home flipping, though it has it’s risks just like any other type of flipping, there are a number of people that have invested in this market…I need to look to further than my own area to witness it, and as has been stated, as long as people are willing to pay the price there will always be people willing to buy and flip anything and everything(probably even including sex, though I wouldn’t touch that with a 100 ft pole).
Yes you do stand corrected, b/c, IRL, the percentage of ‘middlemen’ (flippers) is WAY higher than the amount of people actually producing goods (look at WalMart). For every factory that makes Nike shoes, there are hundreds of times more ‘retail stores’ that buy those shoes and sell them at a (highly) marked up value. To try to even compare ‘flipping’ to the real world is silly and ignorant and shows a complete lack of understanding of supply/demand AND/VS necessities/luxeries. These aspects of business are not even close to the same. #learntoeconomics
flippers are not analogous to walmart/retail stores. Retail stores provide a service, they are essentially distributors, advertisers, and analyze what a community wants and needs. Flippers would be most analogous to daily stock mock market traders
main difference i would say is the stock market is a game for stock market people. someone who needs to buy beef doesnt interact with the stock market. The stock market is also not the only means of trade.
The whole flipper thing is rather complex, it isnt as simple as flippers are great, or flippers suck. I will say flippers are mostly leeches, with velocity of goods supplied and traded, i dont think there ability to normalize the market is that valuable(it would normalize on its own, slightly slower), but they can only get away with the prices people are willing to pay/buy.
the biggest problems with flipping would probably be the accumulation of wealth, and disparities in earning potential across various gameplay types. (wealth disparities per player effort) But i havent played the TP in awhile, i dont currently know how the different earning potentials stack up versus other game types.
flippers take the “slack” out of the market economy and slows down momentum moves. operates on the same principal as buy and put option orders irl for equities/commodities/currency.
Whether you believe this to be beneficial or detrimental depends on your opinions on how an economy should operate and who should benefit in what manner and to what degree. This transcends mainly into economic ideology, which is an issue where there is little discussion, mainly just soapboxing repetitive talking points.
Personally i think flippers are good for the economy, but i can sympathize those who play a fantasy mmo to get away from economic inequality in their own lives and understand their derision at the wealth flippers accumulate.
(edited by dodgycookies.4562)
TL:DR: Trading post “flipping” is ruining the gaming experience for every one.
This is kind of a bold statement since not everyone is going to agree that their game experience is being ruined.
This is what happens when you make money your lord and savior.
Sell your soul for gold.
Keep at it Tp barons.
Playing a trading post game or “flipping” as we call it should be prevented, why?
Because it’s ruining gaming experience for every one.
Stopped reading after this first line. It is not ruining the game for me, so your statement is false. Please edit your post to remove such ridiculous exaggeration and we can have a discussion.
Flippers (or Auction manipulators in other games) are parasites and leeches, just as stock/FOREX traders are in real life.
In my opinion, items bought from Trading Post should automatically become account-bound, and materials should go into some special part of the bank, from which they could only be used for crafting, so they can’t be resold.
So, should stocks and anything you buy at your local Walmart be account bound too? You should never have the rights to resell anything? If the stuff you no longer want, your only solution is to trash it? Is that your answer for real life items?
Flippers (or Auction manipulators in other games) are parasites and leeches, just as stock/FOREX traders are in real life.
In my opinion, items bought from Trading Post should automatically become account-bound, and materials should go into some special part of the bank, from which they could only be used for crafting, so they can’t be resold.
So, should stocks and anything you buy at your local Walmart be account bound too? You should never have the rights to resell anything? If the stuff you no longer want, your only solution is to trash it? Is that your answer for real life items?
More like people aren’t allowed to invest in companies which ultimately forces the majority of means of growth being next to impossible outside of a dominated marketplace where competition is prohibited.
Kind of like why we get treated like crap by ISP’s or any non-privatized business for mediocre service at best.
https://forum-en.gw2archive.eu/forum/professions/thief/ES-Suggestion-The-Deadeye-FORMAL/
in fact those things happen in real life
oil tanks loads often changeing the owner a few times before arriving there destination.
a guy buy the Ship with the oil (he buy the oil) than hold it 1 or a few hours till the price get higher and sell it with a few million dollar win.
same goes for art works all the time and and and