Reality for casuals
I haven’t really run into similar problems, so I might be one of the lucky ones. All I can tell you is…. use gw2lfg.com to do dungeons, most people are nice (Or the ones i’ve experienced). If you don’t want to use a external party tool, go to LA and try to form groups. This game isn’t as elitist as you think. I have only run into elitists once, and I run dungeons quite a bit. So keep trying There isn’t much else because most of the problems you are having aren’t exactly a game problem, but more frustrations that we all experience (heck, I get so kitten ed when someone runs from me in sPvP too). I really hope you can enjoy the game a second time through
If it’s too frustrating for you, you might want to find another game that makes you smile (Just my opinion because enjoying a game is the most important factor, to me personally) xD.
“I reject your reality and substitute my own.”
(Sometime this weekend I really have to start up an engineer again.)
Nanuchka, norn mesmer: “BOOZEAHOL!”
Tarnished Coast – Still Here, El Guapo!
Or I replied with my personal opinion. No matter what I said, no one has to listen to it. (Unless that wasn’t directed towards me, in that case… doesn’t change anything).
Or I replied with my personal opinion. No matter what I said, no one has to listen to it. (Unless that wasn’t directed towards me, in that case… doesn’t change anything).
It was directed towards the OP. No worries.
Nanuchka, norn mesmer: “BOOZEAHOL!”
Tarnished Coast – Still Here, El Guapo!
Yes, a casual will probably never get a legendary but that’s nothing you need to have. Legendaries are designed to be a grind for those who want to have them, they are in no way necessary to play the game or better than other exotic weapons.
Getting exos on the other hand is totally doable for a casual player, it just takes a couple of ingame hours and, if you don’t spend to much karma during the leveling phase you can have you first exos as soon as you hit 80.
There is also no reason why a casual shouldn’t be able to see every dungeon. Of course, since the game is almost a year old you will have some troubles finding groups for story mode by now. Some dungeons paths are not as easy as others, you probably won’t be able to clear all of them first try without knowing what’s going to happen. But that’s okay since being casual friendly doesn’t mean that there is no learning curve.
WvW can be an issue depending on which bracket your server is in. In the higher tiers you should alway stay with the organized raid, which most of the time means you have to use TS3, if you don’t want to die too often. You don’t top-notch gear, but going there on your own as a glass cannon is definitively not a good idea.
Gold is also not an issue since you really don’t need it in GW2. If you play the game as a casual you probably will never get rich, but you will also never have gold problems.
And as for sPvP. Well, sPvP is not a duelling system, it’s about team tactics and therefor running from a fight you can’t win is absolutely valid. A tactical retread is better than to die.
Occam Pi (Ele), Acaena Elongata (Warrior), Finja Salversdotir (Ranger),
Bytestream (Engineer), Vim Whitespace (Thief)
Or I replied with my personal opinion. No matter what I said, no one has to listen to it. (Unless that wasn’t directed towards me, in that case… doesn’t change anything).
It was directed towards the OP. No worries.
I was confused because that quote could apply to my reply as well. xD
“I reject your reality and substitute my own.”
Agreed. An out of place rant by an emotional person that does not understand the game, nor the meaning of the phrase “I could care less”.
Yes, you will never get a legendary.
Yes, gear is an issue in WvW. If you have the PvP skill to make up for it, you may survive in small fights, but not against zergs/siege.
No, 80s is not standard for a new lv 80. My friend just reached lv 80 with 10g. He is a casual.
No, guilds are not useless for finding groups. Find a better guild. I’d suggest joining mine, but I don’t like you.
No, you do not need to know how to speed farm to run any dungeon. That is unless you are trying to speed farm a specific dungeon. Then, duh. I ran all the dungeons with no knowledge of how to run them, and with pug groups before I even hit level 80.
No, PvP is in no way related to cowardice, bravery, manliness, member size, or anything of that sort. It is strategy based. If you want to 1v1 someone to the death to prove your 1v1 skill, join Fight Club. When you are doing a 5v5 match with capture points as the focus, do not judge anyone’s skill or personal qualities based on their ability to 1v1 you.
No, one could not care less. That’s the point. If one could care less, that implies that one actually does care, which one doesn’t.
In the future, if you have problems, ask the community. We are active and helpful. Don’t rant, make assumptions/generalizations, or insult ANet, and above all, do not let a game make you sad.
NSP – northernshiverpeaks.org
(edited by Curo.2483)
People can keep pretending like we have many pve options out there but we don’t. Dungeons, Fractals, Map completions, Story and World boss every 2-3 hours. That’s it for pve. Not many people farm events and the ones that we do, Arena net tends to shut them down in some way or tamper with the loot.
I am starting to think they don’t want a Pve community. Pve content is suffering, but I honestly think they care more for WvW.
The game is fun from a general sense, but we get zero rewards for having fun.
I don’t get it. Isn’t fun the reward itself?
Don’t feel bad. Even while playing a lot you most likely won’t see a legendary. I have about 1,500 hours in the game and have never gotten an exotic drop that wasn’t from an event chest (Mad King’s Slippers).
Sure I guess I am not a casual but I am quite lonely in the game except on weekends,
I have had the game since release and I have “only” done AC, TA, CM and Sorrow with my four friends and niether of theses instances lead me to getting exotic gear.
Exotic gear is pretty easy achieved for even a casual, ‘Use the best salvage kit’s you can get on Rare gear at 71+ and you will pretty often get globs of ectoplasm, iether you can sell them or craft your own exotic gear … It’s one of the quickest way to get them and remember that Dungeons or any other exotic gear isn’t any better than crafted exotic gear, it’s all the same (except appearence).
Yea I play more than an everage casual but my playstyle isn’t that different, I’m doing what I can do solo and I have 7 level 80 chars and two of them are fully exotic equiped, umm yea except one now has a few ascended laurel jewels.
If you so are casual as my friends who only plays on weekends a few hours that has played since release of the game and just recently got to level 80 and they still have fun every day they log on, there is so much to do even for a solo player and if you realy take your time to enjoy the game instead of aiming for something that isn’t made for casuals to achieve in a few months.
About dungeons, there should be guilds doing dungeons now and then, as I said my guild is doing dungeons on weekends when my friends are free.
Atm I am doing The Secret of the Southsun on my own.
Guild Leader of Alpha Sgc [ASGC]
I lost my desire for fun when all of the fun things were crowded by campers and farmers. I am talking about bossing.
People can keep pretending like we have many pve options out there but we don’t. Dungeons, Fractals, Map completions, Story and World boss every 2-3 hours. That’s it for pve. Not many people farm events and the ones that we do, Arena net tends to shut them down in some way or tamper with the loot.
I am starting to think they don’t want a Pve community. Pve content is suffering, but I honestly think they care more for WvW.
PVe isn’t suffering at all. People who insist on playing the game like every other MMO, they’re the ones who are suffering.
Take those who complain about Orr at this time. With the magic find buff on Southsun Cove, the farming is much much better. Anyone who’s still trying to farm Orr is losing out on tons and tons of really profitable farming.
But they don’t care about that because they don’t want to adapt.
Playing an MMO is about adapting. Those who can’t adapt should probably try a driving game. Those never change or evolve.
Well, I’m not sure how “casual” you are. I consider myself pretty casual, in that I play maybe on average two hours a day. Maybe your definition is different than mine. But in the time since the game has come out, I have eight level 80s, and between them in about a half hour I can earn about 2 gold a day just from mining Ori nodes. Then I go and do a couple random boss events, and depending on drops earn as much as 1 gold more.
I’ll probably never get a legendary, but I don’t really care. They’re just vanity items. I’ve easily been able to outfit my characters in exotics, buy most of the weapons I want with the skins I like. All without farming, doing dungeon runs or fractals. Neither do I have a guild. There are plenty of ways to make money in this game, and a lot of helpful people in the game willing to help.
in about a half hour I can earn about 2 gold a day just from mining Ori nodes.
This.
Not to bash the OP, but unless he’s playing 1 hour per week – he’s doing something really, really wrong.
80s when you reach level 80? O_O
I play because the game is fun.
I am SO happy that Anet took the chance , and made a none gear based MMO. It is now forever My favorite game.
Nine characters, not one Legendary, one very happy customer. Priceless.
TLDR: I’m a casual and this game is bad because everything isn’t easy for me to get. So what if nerfing everything for me ruins the game for everyone else? At least i’ll be happy for the 4 hours a week I play, amirite?
NSP | Os Guild Master
www.osguild.org | www.youtube.com/osthink
People can keep pretending like we have many pve options out there but we don’t. Dungeons, Fractals, Map completions, Story and World boss every 2-3 hours. That’s it for pve. Not many people farm events and the ones that we do, Arena net tends to shut them down in some way or tamper with the loot.
I am starting to think they don’t want a Pve community. Pve content is suffering, but I honestly think they care more for WvW.
1. Dungeons.
2. Map compleation.
3. Personal Story.
4. Special Explorer challanges.
5. Jumping Puzzles.
6. Try to find all event’s.
7. Living Story (That is new atleast every two weeks)
8. Finding world stories.
There is surely much more that I can’t think off at the moment but a game is so much more than just grind, just try to enjoy the game instead of trying to get that kitt’n Legendary. They nerf grinding in this game becouse they rather see people enjoy their content instead of grinding and I am pretty sure they didn’t do Legendary so we should farm it. My though about it is that it’s something you get when you have played this game long enough. Same thing goes for ascended fractal stuff, you don’t have to farm it… Enjoy the game and eventually you will get it, becouse what will you do once you have grinded and aquired what you desire? A few of my friend who started GW2 they had the goal of getting to level 80 and when they did that they where done, ‘There is nothing more… how boring …’ and they quit, missing the whole point of the game.
I lost my desire for fun when all of the fun things were crowded by campers and farmers. I am talking about bossing.
Maby you should change to a less crowded server if you don’t like that, and on the other hand I haven’t seen any Bossing that has made my gameexperience less interesting and/or how does it make your game less fun? Do you mean that everyone else are farming your bosses since all the fun for you seems to be bosses and exactly all the bosses you think are fun is crowded by farmers/campers who farms the bosses?
I even think you mean the Meta events like the dragons? Well there is more to GW2 than these meta events.
Guild Leader of Alpha Sgc [ASGC]
Quite a bit of replies already, but I just want to point out 1 thing…
You say your guild that had almost max capacity wouldn’t help you. Max capacity guild doesn’t automatically mean it’s a good guild; or a good guild for you.
I don’t know what’s considered a ‘casual’ player. I mainly play during the weekends, my guild is quite small and knows what everyone’s goals are, and what they want to do.
I’m going for a legendary, I’m want to complete all the story-dungeons in order. I want gear from x dungeon. I know they will help me, even if it might take a while before everyone has time to do so. In the meantime I also help others with their goals.
And more importantly; they keep the game fun to play.
A guild that doesn’t help you right away isn’t a bad guild, and a big guild doesn’t have to be a good guild; or not a good guild for you personally.
I’d say give it another go
The mysteries dissapear and life stands explained.”
Lol curo… that was pretty good. Anyway, the only reason you haven’t been able to do dungeons or WvW is cause it sounds like you didn’t even try. And yeah…. legendaries are out of reach of most people, but who cares? Most of them are lame looking, and they give no statistical advantage. I swear sent just threw them in there so grinders have something to grind for.
You will never get a legendary. Heck most of us struggle to even get exotics (chuckle away trolls, I really don’t care anymore). You will not see most dungeons. I’ve never been beyond AC story and I’m pretty sure alot of others haven’t either. You can’t solo them. Don’t even tell me to join a guild—my ex-guild was almost at max capacity and never help anyone. Never even been to WvW – gear not good enough. Typical. Most players could care less if you ask for help if you can’t do speed clears—because your obviously a noob. After making level 80, I had a whopping 80 silver.Thx ANET for even taking any earnings to simply travel, repair and AH cut. Perhaps you had more—just my personal experience. The game is fun from a general sense, but we get zero rewards for having fun. Just my humble opinion. Thank goodness this game is not WoW, where no-mater how much they cry and patch, gear > skill. The one thing ANET did right with GW2 in sPvP.I usually score top 3 on any given hot-join PvP. I guess the wacked glory system is it. Period. I still detest the cowards in sPVP who never face 1v1 and run away at the slightest hint of losing…you know who you are. I really don’t understand who this game caters to, and this is my second round trying to enjoy GW2.
A sad, sad GW1 Player
The problems here are with you and your playstyle/attitude, not the game.
Legendaries will take a very long time to get, but you don’t need them. And saying casual players can’t get exotics is laughable. I bought a full set of exotic armor with karma as soon as I hit 80 and if anything playing casually made that easier because it took me 7 months to hit 80 so I’d done a lot more dailies and had a lot more jugs of karma saved up. I’ve also got more than enough laurels to buy Ascended items, but I’m saving them for minis instead.
So far I haven’t had a problem with dungeons either. I was actively avoiding them because I wanted to get to 80 and then do them all in order, but I’ve ended up doing all the Wintersday ones, Molten Facility 4 or 5 times and Arah path 2. All with my guild or random groups.
As for your guild I’d bet money this was one you joined at random after you saw them spamming map chat. That’s what I did for years in GW1 until I finally realised what you get through that approach is a random group of people with no cohesion, no loyalty to the guild and no reason to work together or stay. In GW2 I went looking for a guild with rules and entry requirements I liked and found one that grew out of a group of friends and who regularly played together and helped people out. There’s less then 100 members but always people online and on hand to help.
I can’t comment on WvW because I’ve never played it either (entirely by choice) but I know some people play in rares, or even a mix of rares or greens. And I’ve already covered the ability to get exotic gear easily.
I’m not quite sure what you did to only have 80 silver at level 80. I don’t usually have much money but that’s because I’m always saving up for something or other (usually minis) and as soon as I have enough for my next thing I buy it. But I suspect your big problem is you were jumping around the map a lot. There are a lot of ways to cut down on waypoint use – you can use the Heart of the Mists to get back to LA for free from anywhere in the world and from there to any other city, you can use the Order gates to get to Fort Trinity if you’re on your way down to Orr, you can waypoint to edge of a zone and walk through the portal to save a little bit, you can take a few minutes to run to your destination etc. etc.
Also IMO there’s usually no point paying repair costs when you’re levelling because you’ll be changing your gear regularly anyway (which you can do entirely using drops).
As for trading post fees that’s why you look at the predicted profit before you sell. It factors in the listing fee and the sales fee. I never sell anything on the TP unless the profit is greater than what I’d get for selling it to an NPC.
“Life’s a journey, not a destination.”
Lol curo… that was pretty good. Anyway, the only reason you haven’t been able to do dungeons or WvW is cause it sounds like you didn’t even try. And yeah…. legendaries are out of reach of most people, but who cares? Most of them are lame looking, and they give no statistical advantage. I swear sent just threw them in there so grinders have something to grind for.
I’m pretty sure that’s exactly the reason. I don’t remember it exactly but the frequently omitted second half of the “no grind” statement said something about if you want to work for weeks or months to get a super-awesome item then you should have that option, but that item should be distinguished from regular gear only by it’s appearance, not it’s stats.
Which is pretty much the definition of legendaries.
“Life’s a journey, not a destination.”
… The game is fun from a general sense, but we get zero rewards for having fun. Just my humble opinion….
A sad, sad GW1 Player
Wait a minute.
When all is said and done, isn’t having fun far and away the most important aspect in playing a game? If not for fun why play it?
… The game is fun from a general sense, but we get zero rewards for having fun. Just my humble opinion….
A sad, sad GW1 PlayerWait a minute.
When all is said and done, isn’t having fun far and away the most important aspect in playing a game? If not for fun why play it?
Hehe, I guess when people are playing card games, boardgames or family fun games and they win they will get a big treasure chest with Rare stuff in it That’s why you play Monopoly right!? To get a prize!
Anyway I can understand what OP means, it’s actually kinda bad that you get nothing from example the Champion Karka up at the nest in Southsun Cove… In a game like this you are expecting that, but in my opinion it does not matter a squat since I was able to defeat that champion and I am proud of that.
Guild Leader of Alpha Sgc [ASGC]
“You will not see most dungeons. I’ve never been beyond AC story and I’m pretty sure alot of others haven’t either. "
Yes, dumb down this game even more, make the difficulty “bellow easy”.
I’m sorry, but there are SO many posts out there how to make coin, the latest being (on reddit) how to make 7g an hour, I find this thread is purely complaining without having taken a minute on google to research the options. There’s even a “players helping players” section; I have no sympathy. Dill sprigs and rosemary leaves, for example, sell for 10 to 15 silver alone, the OP’s claim of 80s is simply ridiculous. Go out there and take some time to watch videos people have compiled for your sake. I’m quasi casual as well but I’m sitting on 700g (and weapons crafted worth more than that). Go figure.
I just bought everything using rl money and I hardly play more than a few hours a week. Couldn’t be any more casual than the most casual of casuals.
/end thread
You will never get a legendary. Heck most of us struggle to even get exotics (chuckle away trolls, I really don’t care anymore). You will not see most dungeons. I’ve never been beyond AC story and I’m pretty sure alot of others haven’t either. You can’t solo them. Don’t even tell me to join a guild—my ex-guild was almost at max capacity and never help anyone. Never even been to WvW – gear not good enough. Typical. Most players could care less if you ask for help if you can’t do speed clears—because your obviously a noob. After making level 80, I had a whopping 80 silver.Thx ANET for even taking any earnings to simply travel, repair and AH cut. Perhaps you had more—just my personal experience. The game is fun from a general sense, but we get zero rewards for having fun. Just my humble opinion. Thank goodness this game is not WoW, where no-mater how much they cry and patch, gear > skill. The one thing ANET did right with GW2 in sPvP.I usually score top 3 on any given hot-join PvP. I guess the wacked glory system is it. Period. I still detest the cowards in sPVP who never face 1v1 and run away at the slightest hint of losing…you know who you are. I really don’t understand who this game caters to, and this is my second round trying to enjoy GW2.
A sad, sad GW1 Player
If you ever need help getting a dungeon run send me a pm in game and I will assist you in anyway possible.. people shouldn’t have issues finding dungeon runs etc.. I am on est after 8pm most nights..
I consider myself a bittersweet casual. i preordered the game played for a month and then stopped playing until december…for no reason lol. decided on which legendary i wanted last month and got it less then a week ( then again im a hoarder so i kinda had a head start).
Point im trying to make as a fellow gw1 player is that gw1 lasted 7 years ( its still live but its more of a barren wasteland). everything takes time.
one of the simplest methods of making money is do the world bosses ( they spawn at spefic times you can find on gw2stuff.com) guarenteed rare or above.
People can keep pretending like we have many pve options out there but we don’t. Dungeons, Fractals, Map completions, Story and World boss every 2-3 hours. That’s it for pve. Not many people farm events and the ones that we do, Arena net tends to shut them down in some way or tamper with the loot.
I am starting to think they don’t want a Pve community. Pve content is suffering, but I honestly think they care more for WvW.
1. Dungeons.
2. Map compleation.
3. Personal Story.
4. Special Explorer challanges.
5. Jumping Puzzles.
6. Try to find all event’s.
7. Living Story (That is new atleast every two weeks)
8. Finding world stories.There is surely much more that I can’t think off at the moment but a game is so much more than just grind, just try to enjoy the game instead of trying to get that kitt’n Legendary.
…
Definitely. Good post.
To add more -
9. Guild Missions
10. Mini-games
11. Mini-dungeons (Vexa’s Lab, Font of Rhand, etc)
12. Fractals
13. Costume Brawl
14. Holiday Events
15. Dynamic Events
16. Meta Event Chains
18. Leveling Alts
19. Dailies
There is a ton for PVE players – of almost all inclinations – to do.
And, while legendaries may be out of the reach of some casuals, there are many other really cool weapons you can make in the Forge that definitely are not – http://wiki.guildwars2.com/wiki/Mystic_Forge/Other_Items
Where to…
[/snip]
TC’s post is so far of base that I’m not even going to bother with addressing each of the points individually. I’ll simply say that most of the points raised in your thread are objectively baseless.
People can keep pretending like we have many pve options out there but we don’t. Dungeons, Fractals, Map completions, Story and World boss every 2-3 hours. That’s it for pve. Not many people farm events and the ones that we do, Arena net tends to shut them down in some way or tamper with the loot.
I am starting to think they don’t want a Pve community. Pve content is suffering, but I honestly think they care more for WvW.
PvE content includes: dungeons, Fractals, map completion, personal story, world bosses, crafting, farming, mini-games, achievements, jumping puzzles, socializing with the community… “That’s it for PvE”? What more do you want?
The game is fun from a general sense, but we get zero rewards for having fun.
I don’t get it. Isn’t fun the reward itself?
Not only is fun itself the reward, it’s the ENTIRE point of video games. Well said on your part, but I feel it will be lost on the malcontents that plague this board.
Don’t feel bad. Even while playing a lot you most likely won’t see a legendary. I have about 1,500 hours in the game and have never gotten an exotic drop that wasn’t from an event chest (Mad King’s Slippers).
Unless you’re the type to sit around LA chit-chatting in /map all day long then I this is very hard to believe.
The odds of logging 1,500 hours of play time without looting an exotic item are so statistically improbable they’re virtually nil. And completion of higher level zones rewards players with guaranteed exotic items. Finally, you can obtain exotic items with karma with just a minimal amount of effort on your part.
If you’ve ever only obtained one exotic item in 1,500 hours of play time then you have no one to blame but yourself.
I lost my desire for fun when all of the fun things were crowded by campers and farmers. I am talking about bossing.
That’s a “state of mind” problem, not a “design problem”.
I’ll probably never get a legendary, but I don’t really care. They’re just vanity items.
Here is an actual “casual”. Someone who enjoys the game in spite of the fact that he doesn’t have the “look at me” items. I both applaud and share your approach, sir/madam.
A guild that doesn’t help you right away isn’t a bad guild, and a big guild doesn’t have to be a good guild; or not a good guild for you personally.
I’d say give it another go
Every word of this quote is truth.
Legendaries are not meant for casuals.
Look up GW2LFG.com for dungeons. If people dont want to bring you make your own groups. Exotics are easy to get, you make tons of gold doing anything (except WvW) in this game.
One can play the tp and play the game casually to buy a legendary. Just throwing that out there.
Legendaries are not meant for casuals.
Look up GW2LFG.com for dungeons. If people dont want to bring you make your own groups. Exotics are easy to get, you make tons of gold doing anything (except WvW) in this game.
Don’t think so.
Legendaries are meant for everyone – it’s just the time it takes for someone to have them depends on the allocated game time and patience…
1. Dungeons. – Unrewarding and grindy after the first few times you do them.
2. Map completion. – One time deal.
3. Personal Story. – One time deal.
4. Special Explorer challanges. – Not even sure what this means?
5. Jumping Puzzles. – One time deal, maybe once every now and then after.
6. Try to find all event’s. – Why? They’re unrewarding and mostly a very basic copy/paste of one another.
7. Living Story (That is new atleast every two weeks) – 2-3 hours once every few weeks?
8. Finding world stories. – Unrewarding and only for lore folks.
9. Guild Missions – Fairly enjoyable, but are usually done maybe once or twice a day.
10. Mini-games – Keg Brawl and Costume Brawl? That’s not really PvE, and it gets dull after a while.
11. Mini-dungeons – One time deals.
12. Fractals – Fractals are an option.
13. Costume Brawl – Mini-game.
14. Holiday Events – Temporary content and not accessible most of the time.
15. Dynamic Events – Same as earlier. Why would you want to? They’re unrewarding and generally are the same.
16. Meta Event Chains – Aside from World Bosses, these are unrewarding and take way more time than almost any reward would be worth.
18. Leveling Alts – Fair if you don’t have all your alts done and enjoy that.
19. Dailies – These aren’t fun, and only take 30 minutes tops.
Not trying to say that you’re wrong, but be realistic. There isn’t very much PvE to do in the game that will last you very long.
1. Dungeons. – Unrewarding and grindy after the first few times you do them.
2. Map completion. – One time deal.
3. Personal Story. – One time deal.
4. Special Explorer challanges. – Not even sure what this means?
5. Jumping Puzzles. – One time deal, maybe once every now and then after.
6. Try to find all event’s. – Why? They’re unrewarding and mostly a very basic copy/paste of one another.
7. Living Story (That is new atleast every two weeks) – 2-3 hours once every few weeks?
8. Finding world stories. – Unrewarding and only for lore folks.
9. Guild Missions – Fairly enjoyable, but are usually done maybe once or twice a day.
10. Mini-games – Keg Brawl and Costume Brawl? That’s not really PvE, and it gets dull after a while.
11. Mini-dungeons – One time deals.
12. Fractals – Fractals are an option.
13. Costume Brawl – Mini-game.
14. Holiday Events – Temporary content and not accessible most of the time.
15. Dynamic Events – Same as earlier. Why would you want to? They’re unrewarding and generally are the same.
16. Meta Event Chains – Aside from World Bosses, these are unrewarding and take way more time than almost any reward would be worth.
18. Leveling Alts – Fair if you don’t have all your alts done and enjoy that.
19. Dailies – These aren’t fun, and only take 30 minutes tops.Not trying to say that you’re wrong, but be realistic. There isn’t very much PvE to do in the game that will last you very long.
The problem here is you keep using the word rewarding. For some reason the current crop of gamer has to be rewarded for everything they do. Would you play chess, if nothing dropped at the end of a match?
Some people play for fun. This game was made to play for fun. I play this game for fun. I have fun doing dynamic events. I like discovering ones I haven’t seen, or redoing ones I haven’t seen often. Some I like better than others.
I find the combat fun in and of itself. I don’t need a bright shiny to enjoy this game….or any game.
1. Dungeons. – Unrewarding and grindy after the first few times you do them.
2. Map completion. – One time deal.
3. Personal Story. – One time deal.
4. Special Explorer challanges. – Not even sure what this means?
5. Jumping Puzzles. – One time deal, maybe once every now and then after.
6. Try to find all event’s. – Why? They’re unrewarding and mostly a very basic copy/paste of one another.
7. Living Story (That is new atleast every two weeks) – 2-3 hours once every few weeks?
8. Finding world stories. – Unrewarding and only for lore folks.
9. Guild Missions – Fairly enjoyable, but are usually done maybe once or twice a day.
10. Mini-games – Keg Brawl and Costume Brawl? That’s not really PvE, and it gets dull after a while.
11. Mini-dungeons – One time deals.
12. Fractals – Fractals are an option.
13. Costume Brawl – Mini-game.
14. Holiday Events – Temporary content and not accessible most of the time.
15. Dynamic Events – Same as earlier. Why would you want to? They’re unrewarding and generally are the same.
16. Meta Event Chains – Aside from World Bosses, these are unrewarding and take way more time than almost any reward would be worth.
18. Leveling Alts – Fair if you don’t have all your alts done and enjoy that.
19. Dailies – These aren’t fun, and only take 30 minutes tops.Not trying to say that you’re wrong, but be realistic. There isn’t very much PvE to do in the game that will last you very long.
The problem here is you keep using the word rewarding. For some reason the current crop of gamer has to be rewarded for everything they do. Would you play chess, if nothing dropped at the end of a match?
Some people play for fun. This game was made to play for fun. I play this game for fun. I have fun doing dynamic events. I like discovering ones I haven’t seen, or redoing ones I haven’t seen often. Some I like better than others.
I find the combat fun in and of itself. I don’t need a bright shiny to enjoy this game….or any game.
Chess is a completely different mindset. The game is 100% reliant on skill and outsmarting your opponent. The reward for chess is knowing that you are better than your opponent.
Sure, you can play for fun. But as the old saying goes, too much of a good thing is a bad thing. Can you imagine what that says for mediocre things? It gets boring really quick to do almost any of the content in the game. And that is because it lacks any reward. Including the reward of feeling accomplished. Almost everything in the game is so easy that it’s unrewarding in even feeling like you just overcame a hardship. It just feels like you came through without much trouble at all.
1. Dungeons. – Unrewarding and grindy after the first few times you do them.
2. Map completion. – One time deal.
3. Personal Story. – One time deal.
4. Special Explorer challanges. – Not even sure what this means?
5. Jumping Puzzles. – One time deal, maybe once every now and then after.
6. Try to find all event’s. – Why? They’re unrewarding and mostly a very basic copy/paste of one another.
7. Living Story (That is new atleast every two weeks) – 2-3 hours once every few weeks?
8. Finding world stories. – Unrewarding and only for lore folks.
9. Guild Missions – Fairly enjoyable, but are usually done maybe once or twice a day.
10. Mini-games – Keg Brawl and Costume Brawl? That’s not really PvE, and it gets dull after a while.
11. Mini-dungeons – One time deals.
12. Fractals – Fractals are an option.
13. Costume Brawl – Mini-game.
14. Holiday Events – Temporary content and not accessible most of the time.
15. Dynamic Events – Same as earlier. Why would you want to? They’re unrewarding and generally are the same.
16. Meta Event Chains – Aside from World Bosses, these are unrewarding and take way more time than almost any reward would be worth.
18. Leveling Alts – Fair if you don’t have all your alts done and enjoy that.
19. Dailies – These aren’t fun, and only take 30 minutes tops.Not trying to say that you’re wrong, but be realistic. There isn’t very much PvE to do in the game that will last you very long.
The problem here is you keep using the word rewarding. For some reason the current crop of gamer has to be rewarded for everything they do. Would you play chess, if nothing dropped at the end of a match?
Some people play for fun. This game was made to play for fun. I play this game for fun. I have fun doing dynamic events. I like discovering ones I haven’t seen, or redoing ones I haven’t seen often. Some I like better than others.
I find the combat fun in and of itself. I don’t need a bright shiny to enjoy this game….or any game.
Chess is a completely different mindset. The game is 100% reliant on skill and outsmarting your opponent. The reward for chess is knowing that you are better than your opponent.
Sure, you can play for fun. But as the old saying goes, too much of a good thing is a bad thing. Can you imagine what that says for mediocre things? It gets boring really quick to do almost any of the content in the game. And that is because it lacks any reward. Including the reward of feeling accomplished. Almost everything in the game is so easy that it’s unrewarding in even feeling like you just overcame a hardship. It just feels like you came through without much trouble at all.
Sounds like you need a more challenging game.
Think of a game like Skyrim. It wasn’t really rewarding. Not in the sense you’re talking about. It wasn’t particularly challenging either. It was mad popular though.
Some games are MADE to challenge you. Some games are made to entertain you in other ways.
I rather think this kind of game was made for people like me.
Sounds like you need a more challenging game.
Think of a game like Skyrim. It wasn’t really rewarding. Not in the sense you’re talking about. It wasn’t particularly challenging either. It was mad popular though.
Some games are MADE to challenge you. Some games are made to entertain you in other ways.
I rather think this kind of game was made for people like me.
Skyrim wasn’t challenging, no. But it had a great sense of exploration. It was great in aspects like self-discovery and playing the game the way that you wanted to. You progressed your characters in ways that were much more intricate. (Of course that is all possible due to it being a single player game, and I do understand that.)
But, I suppose so. There’s just no challenges in GW2 (aside from high-level fractals with artificial number difficulty).
But, I suppose so. There’s just no challenges in GW2 (aside from high-level fractals with artificial number difficulty).
You have to challenge yourself, rather than relying on the game to hand everything to you.
The game is fun from a general sense, but we get zero rewards for having fun.
I don’t get it. Isn’t fun the reward itself?
Yes, but this game like most games is based on a progression system. Rewards lead to upgrades, upgrades open up higher content, higher content grants more rewards… and the cycle continues until the game is ‘beat’, which technically shouldn’t happen in a persistent world, but they’re still working on that.
And it’s not just MMOs or RPGs either, any game with character or stage levels has progression, which in the gaming world is virtually everything.
(edited by Conncept.7638)
You will never get a legendary. Heck most of us struggle to even get exotics (chuckle away trolls, I really don’t care anymore). You will not see most dungeons. I’ve never been beyond AC story and I’m pretty sure alot of others haven’t either. You can’t solo them. Don’t even tell me to join a guild—my ex-guild was almost at max capacity and never help anyone. Never even been to WvW – gear not good enough. Typical. Most players could care less if you ask for help if you can’t do speed clears—because your obviously a noob. After making level 80, I had a whopping 80 silver.Thx ANET for even taking any earnings to simply travel, repair and AH cut. Perhaps you had more—just my personal experience. The game is fun from a general sense, but we get zero rewards for having fun. Just my humble opinion. Thank goodness this game is not WoW, where no-mater how much they cry and patch, gear > skill. The one thing ANET did right with GW2 in sPvP.I usually score top 3 on any given hot-join PvP. I guess the wacked glory system is it. Period. I still detest the cowards in sPVP who never face 1v1 and run away at the slightest hint of losing…you know who you are. I really don’t understand who this game caters to, and this is my second round trying to enjoy GW2.
A sad, sad GW1 Player
Correction, you can solo them if you are a preferred class, Warrior.
Feel the same way man. I have no idea how this game still has members right now with all of the things wrong, and the pile is growing.
I guess the same thing that’s happened to the marine biologist running WoW has to happen here before something is done frantically at the last second, and that is to lose a ton of players suddenly and have tremendously lowered profit. It’s happened 4 times in the life of WoW.
You will never get a legendary. Heck most of us struggle to even get exotics (chuckle away trolls, I really don’t care anymore). You will not see most dungeons. I’ve never been beyond AC story and I’m pretty sure alot of others haven’t either. You can’t solo them. Don’t even tell me to join a guild—my ex-guild was almost at max capacity and never help anyone. Never even been to WvW – gear not good enough. Typical. Most players could care less if you ask for help if you can’t do speed clears—because your obviously a noob. After making level 80, I had a whopping 80 silver.Thx ANET for even taking any earnings to simply travel, repair and AH cut. Perhaps you had more—just my personal experience. The game is fun from a general sense, but we get zero rewards for having fun. Just my humble opinion. Thank goodness this game is not WoW, where no-mater how much they cry and patch, gear > skill. The one thing ANET did right with GW2 in sPvP.I usually score top 3 on any given hot-join PvP. I guess the wacked glory system is it. Period. I still detest the cowards in sPVP who never face 1v1 and run away at the slightest hint of losing…you know who you are. I really don’t understand who this game caters to, and this is my second round trying to enjoy GW2.
A sad, sad GW1 Player
Correction, you can solo them if you are a preferred class, Warrior.
Feel the same way man. I have no idea how this game still has members right now with all of the things wrong, and the pile is growing.
I guess the same thing that’s happened to the marine biologist running WoW has to happen here before something is done frantically at the last second, and that is to lose a ton of players suddenly and have tremendously lowered profit. It’s happened 4 times in the life of WoW.
It has members because some of us enjoy the game……
Some of the dungeons could use a reduction in tokens required for armor at least… I go on gw2lfg and I see 4 listings, of which 3 are over 30 minutes ago. And of course the one group I do get into is huge fail and take 2-3 hours when normally it would be done within 30-40 minutes.