(edited by TeknoTHoney.4527)
Recent Revisit
Look into Lion’s Arch, there is basically everyone there to enjoy the uber grind part II.
O°v°O
As long something is going on in the LS people are there, once that dies then life returns to normal. But if PvE is dead, and your friend gets the game. You will always have someone to run around with. Always a good idea!
Can you guest to Full servers? Or is it only that you can’t transfer to Full servers?
Now would be a good time to join the game as Season Two of WvW Tournament and Living Story will be commencing soon.
Open world is kinda dead yeah. There’s still a lot of players for world bosses, living story and champion farm trains. If you wanna see a lot of ppl on a map, try queensdale or frostgorge sound. Or try doing tequatl, on popular servers you’ll see overflow after overflow, hundreds of people. It’s only normal, once you played through all events a couple of times it’s not interesting anymore.
The PvE endgame (if you can call it that) like dungeons and fractals are still being done a lot.
So no, PvE isn’t dead on most servers, it’s just that the events that are being done are reduced to only the ones that give a reward worth doing it for.
This game has a real problem with zergs, where ever the best farming places are there is just hundreds off people running around in a big group everything else is just left empty.
I just checked the game out again. Anet, I’ve been with GW since prophecies and I’ve stuck by through the good and the bad, but you are truly letting me down. This living story is like something a particularly unimaginative teenager would write. I don’t write that to specifically insult anyone but it is really, truly bad. Who is kidding who at Anet to let this pass?
I’ve come to go through a dreaded ritual every month where I check the GW2 page for anything interesting, and leave empty handed. Today I actually logged in and just couldn’t care. I’m no game designer, I can’t tell you what to do better, but as professionals is this really the best you can do? Are we being unreasonably critical? Are there mitigating circumstances? Can we get any sort of honest communication about where this is heading? What happen to the open developers who wanted to share the design process with us?
a lot of people are still playing the game, just in certain areas.
dungeons
- i think many people still run dungeons daily, for the daily rewards
fractals
- i dunno but i think there are people who still play this
living story
- i think most casual players look forward to this
sPvP
- i think a lot of people still play sPvP casually for the daily achievements at least
WvW
- definitely a lot of people still WvW-ing everyday
world bosses
- many people still beat up easy world bosses on a daily basis, for the daily reward
queensdale champ train
- many people kill the champions on a daily basis, for many hours, for the loot
mid range level open world maps
- no rewards in these maps, no reason to go there
- truly empty zones
that sums up the population of gw2 i guess.
Tell me about it.
They split the population with this LS thingy and the sad part is it is done in chapters so if you missed the first few then tough luck.
I wonder why build this amazing looking game only to make the player base concentrate on 1 or 2 areas.
Tell me about it.
They split the population with this LS thingy and the sad part is it is done in chapters so if you missed the first few then tough luck.I wonder why build this amazing looking game only to make the player base concentrate on 1 or 2 areas.
those who are interested in the story can always check the wiki to read up about what happened.
well, people were complaining about not seeing enough of other players in the game, with the living story, they herded the players together, so there is more of a massively multiplayer feel to it.
I decided to log in after an 8 month break, and I immediately regretted it. Right when I got in I couldn’t find a single person for about half an hour (I’m assuming they’re all doing the LS). So I went to Lion’s Arch to find about 10 people trying, and failing, to defeat this big robotic boss. I’m on Tarnished Coast, for heaven’s sake…. one of the most populated servers there is.
And if that wasn’t enough to turn me around, I disconnected 5 times within the 45+ minutes that I was logged in. When I was disconnecting 8 months ago, I sent a report to Anet complete with my computer specs, what I was doing when I dc’d, my graphical settings, and the message I received after I disconnected. They haven’t fixed it 8 months later. In fact, it’s become more prevalent because now I disconnect every 5 minutes instead of every half hour.
Tell your friend it’s not worth it. Unless he likes bugs that have been around for a year without being fixed, glitches that hinder progress in the Living Story, and frequent disconnections, then it’s not worth it.
Thanks for the feedback guys, I really appreciate it. I think I’m just going to suggest we get back into Rift. It’s free, and we have other friends playing it. It’s a shame such a fun and beautiful game has kind of decayed over the years. I preordered GW2 and remember having so much fun with it in the beginning when there were tons of people on.
There are still those of us who play general open world content. I have multiple characters (5) with total PvE map completion (I am not much of a WvW person, but I am working on getting the 4 who have not finished that done). Once I run out of zones to complete, I start a new character and do it again, character 6 is currently level 19. I will also go out and find the event chains that people do not do often and run those (with a small group). So there is hope for PvE. If you want to play in open world feel free to get with me i game, I am always looking for new people to run with.