Balance Team: Please Fix Mine Toolbelt Positioning!
Recently returned and I’ve gotta say the redesign of the passives are nice. There were also major game breakers to the Engineer that were finally addressed since the last time I played.
I’m liking the downed state changes, I like how the passives now allow for a heal kit and a mine to drop automatically for my chosen build. I like how there is a healer supply drop now and I like the changes to the healing kit itself. Making it so that a heal could be directed towards friendlys without dropping just a single heal that only hit one person on that kit was nice. Glue abilities actually stop enemies periodically now and when first deployed which is a great improvement!
I like how the rewards system works now. It seems to have been massively boosted since last I played. Before rewards were completely based on drops which required farming I think it’s nice now that not only do you find random boxes in places but the rewards from events have been upgraded.
There are some suggestions but I’ll include those in another forum post.
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