"Reflected" popup message for projectiles

"Reflected" popup message for projectiles

in Guild Wars 2 Discussion

Posted by: Holland.9351

Holland.9351

There needs to be a “Reflected” and “Blocked” popup message for projectiles being reflected or blocked by projectile reflects and projectile blocks.

Currently only Aegis and blocks show the “Blocked” message, but not projectile blocks. “Reflected” is never shown.

Same kind of message as “Evade” or “Obstructed”.

"Reflected" popup message for projectiles

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Posted by: yhvh.8703

yhvh.8703

I’d love that! Especially “Reflect”. Sometimes is hard to tell if my Mesmer’s feedback is actually reflecting something, with so many particle effects on top of the boss.

Together with that, they could add as well a castbar underneath the enemy portrait. Again, a attack being only visual is hard to calculate evasive maneuvers just in time. But then, this one is a QoL thing that maybe many will disagree with.

"Reflected" popup message for projectiles

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Posted by: Talonblaze.3175

Talonblaze.3175

I’d be happy knowing there was just ANY sort of feedback with projectiles that are either destroyed or reflected.

Rather annoying to aim a shot and just have it fizzle out with no indication. Think the worst is the Mordrem Terragriff trails.

Duty is heavier than death.

"Reflected" popup message for projectiles

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Posted by: Holland.9351

Holland.9351

It’s also bad in WvW. I really can’t tell if my projectiles are getting reflected and killing my team members.