Regarding future plans for Magic Find

Regarding future plans for Magic Find

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Posted by: Mawzen.8325

Mawzen.8325

I don’t want to panic but after reading “Looking Ahead: Guild Wars 2 in 2013” and this part regarding magic find:

We want to remove the choice players are currently being forced to make on their gear: “Do I go with better stats, or better loot?” This isn’t in the spirit of cooperation that Guild Wars 2 is all about. As such, we’ll be removing magic find entirely as an item stat and turning it into account stat that improved the odds of rare drops for all your characters.

I have alot of questions regarding this announcement even if they say:

Our goal will be to have as little disruption as possible to those who currently own items with a magic find stat on them.

What’s going to happend to my 120 laurels, 24 guild commendations, 10 gold and months of wait (maybe 3 or 4) to get these ascended magic find stat items?

I’m not even taking in consideration all other items (that I also have) available with magic find stats because those don’t really bother me as they require playing the core game/buying them with gold from tp. Gold is something that I’m not limited to 1 per day like laurels for example. < This is very important anet!

I know this won’t change your minds but I want to share my opinion and say that there’s only one reason for me to waste my currencies on those items and that was because of +10% mf stat. In other words if you are removing this number and stat from these items I don’t really care for anything else besides getting at least my laurels back. Those are useless items without that stat and with the same ammount I paid for these I could have gotten a better one. I could have bought banners/dyes anything else. But if these items existed without the 10% mf stat I’m 100% sure I would never buy them.

Again, the only purpose was to stack my mafic find stat and nothing else anet.

I used this wiki page to build my magic find armor/weapon set in case some people aren’t aware.

EDIT
Something that is also important regarding this:

i’m also concerned for the very same reasons. it took me nearly three weeks (20 days) of dailies to earn enough laurels to purchase the magical infusion (%20), and it cost me a significant amount of gold to purchase the MF armor, weapons, runes and sigils for my MF sets. let’s not forget the transmutation crystals i bought to transmute them. i sincerely hope that anet is prepared to return the laurels and gold i spent, because if i’m given a silly set of cheap armor, weapons, runes and sigils instead, i’ll lose all of the time and work i’ve invested. some of the skins i used on my MF weapons and backpiece are limited edition; this means that if i were to replace even just the weapon skins, it would cost 44g. altogether, aside from the ascended rings and magical infusion, that comes up to a grand total of 70g and 126k karma. i’m not exaggerating or whining, i just want proper compensation.

Spamadan d1 ;)

(edited by Mawzen.8325)

Regarding future plans for Magic Find

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Posted by: Mawzen.8325

Mawzen.8325

Bump for discussion and a possible dev “answer”.

Spamadan d1 ;)

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Posted by: Razor.9872

Razor.9872

This worries me too. I trust A-net will have a solution, but…I’m still worried.

NSPride <3

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Posted by: Curo.2483

Curo.2483

That’s what they are still trying to figure out, I believe.

Curo Lunesque – “Concerned Citizen and Community Builder”
NSP – northernshiverpeaks.org

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Posted by: MrRuin.9740

MrRuin.9740

I wouldnt expect a reply. Whatever they do to compensate is potentially open to abuse if they say before hand.
Suppose they say that they will add the equivalent magic find to your account-wide stat. Sure, that would be fair to you….but how many people would rush to buy as much mf gear as possible before this change to get the account-wide bonus? Should they get the compensation for something they’ve had only a week (let’s say) while others have genuinely had it months?
Though worrisome for those with mf gear currentIy, I can see why Anet might not want to answer this.

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Posted by: EllyBean.6485

EllyBean.6485

I’m also curious how they’ll compensate us for the loss of MF-stat items. Let’s say I have 120% MF worth of gear and then the nerf comes. Will we end up having 120% MF account wide instead?

Also, regarding the “spirit of cooperation”. I usually use my MF gear and ascended trinkets for solo farming. I’m technically not teaming up with anyone so how would this work or benefit me? This “spirit of cooperation” statement seems to favour group parties more than solo hunting. I don’t mind the lower stats found in MF gear because I am skilled enough on my character I don’t die while farming. So what will happen to my solo farming once the MF gear is gone? I actually use berserker and knight gear and equip it with superior runes of pirate and traveller. What will happen to these MF runes? Will I be getting lower chance of good drops and mats? I won’t mind the MF nerf in the future as much, as long as I get compensated and have it somehow mirror the MF percentage and number of good quality drops I’ve been getting soloing before this change takes place.

It’s a delicate matter and I hope they come up with a good balance between those who use such gear for soloing versus group/dungeoning. And FYI, solo farming doesn’t always mean CS event farming. For those people who have zero sympathy for others using MF gear in CS events, you can’t just assume that is the only way to solo farm. I usually farm in frostgorge and southsun and I am usually alone (no one is literally around). Team cooperation literally does not apply in this particular situation.

There is one thing I think Anet has done well on, and it is the kite fortunes. The 10 minute (it stacks, yay) of 50% MF have been well-received in my guild and I usually save up my kite fortunes and open them when solo farming in hopes I get the 50% MF boost. I wonder if this will tie in to the whole MF account bound goal (maybe do a temporary account bound MF boost, lasting 24 hours or something) or replace MF gear with this option. Of course, seeing something like 100% or 150% MF boosts would be nice for the future.

(edited by EllyBean.6485)

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Posted by: Marcus Greythorne.6843

Marcus Greythorne.6843

Maybe it’s possible to add a “sell” function to laurel vendors which only works for those magic-find items. This way you would get your laurels back.

Everything else is laughable… the months of wait? Seems you are a bit of a dramaqueen.

http://gw2style.com/index.php – show your look and rate others – great filters!!

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Posted by: josiahpapaya.6210

josiahpapaya.6210

i’m also concerned for the very same reasons. it took me nearly three weeks (20 days) of dailies to earn enough laurels to purchase the magical infusion (%20), and it cost me a significant amount of gold to purchase the MF armor, weapons, runes and sigils for my MF sets. let’s not forget the transmutation crystals i bought to transmute them. i sincerely hope that anet is prepared to return the laurels and gold i spent, because if i’m given a silly set of cheap armor, weapons, runes and sigils instead, i’ll lose all of the time and work i’ve invested. some of the skins i used on my MF weapons and backpiece are limited edition; this means that if i were to replace even just the weapon skins, it would cost 44g. altogether, aside from the ascended rings and magical infusion, that comes up to a grand total of 70g and 126k karma. i’m not exaggerating or whining, i just want proper compensation.

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Posted by: ProxyDamage.9826

ProxyDamage.9826

I have very mixed feelings on this issue.

On the one hand, if you’ve had your MF stats for over a week or so of farming, they’ve probably already paid for themselves… Given that the probability is overwhelming that you didn’t just sit in a corner farming by yourself, the fact that you were present in events with other people with your mf gear makes you a leech. So, all in all, my sympathy in this case is pretty low by default.

On the other hand, change happens all the time, and everyone has to deal with it. What about the money/laurels/resources of any kind people invested in one set of armor or character before a balance patch removed the reason of their investment (because, for example, they were overpowered)? Most people don’t complain. It’s just part of the game’s life while striving towards better balance. kitten happens. Conversely MF is one of the single most cancerous and destructive things in the game, so excising it from the game should be at least as high a priority as balancing an overpowered build. I don’t see how the outcome should fall outside the purview of the common “kitten happens” attitude accepted when someone invested in a full set of gear for their, previously OP, build.

At the end of the day, ANet will come up with something. Either the ability to trade in gear with MF stats for equal rarity gear with any other stat assortment, or turning MF gear into a different set of stats, or something… Either ways, even if they simply erased it from the game, I’m finding it extremely hard to care about the people complaining about their MF “investments” anymore than I would for someone complaining about how they invested in a build because it was OP. That’s nice dear…. Get over it.

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Posted by: josiahpapaya.6210

josiahpapaya.6210

i’m excited for the change, and as i’ve already stated, i want to do all i can to make sure my investments are returned in honest. magic find doesn’t go out and farm for you, it takes time and effort on your part to seek out events and mobs. magic find sets don’t drop into your lap. it takes time and money to buy them. i never use my magic find sets in dungeons, so while i agree with much of what you’re saying, just because you don’t care doesn’t mean that anet should not fully consider their players.

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Posted by: Mawzen.8325

Mawzen.8325

i’m also concerned for the very same reasons. it took me nearly three weeks (20 days) of dailies to earn enough laurels to purchase the magical infusion (%20), and it cost me a significant amount of gold to purchase the MF armor, weapons, runes and sigils for my MF sets. let’s not forget the transmutation crystals i bought to transmute them. i sincerely hope that anet is prepared to return the laurels and gold i spent, because if i’m given a silly set of cheap armor, weapons, runes and sigils instead, i’ll lose all of the time and work i’ve invested. some of the skins i used on my MF weapons and backpiece are limited edition; this means that if i were to replace even just the weapon skins, it would cost 44g. altogether, aside from the ascended rings and magical infusion, that comes up to a grand total of 70g and 126k karma. i’m not exaggerating or whining, i just want proper compensation.

Thank you for understanding my point. This is exactly it and the way it is until we get answers.
You are clearly in the same situation as me and you are also a collector. There is alot more gold invested behind these diferent armor/weapon set(s) than it looks like at first sight. You pointed out some other important aspects that I forgot but went through them.

Spamadan d1 ;)

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Posted by: DrWhom.3105

DrWhom.3105

It’s an interesting question. I currently have six ascended magic find rings (acquired as random rewards from fractals) sitting the bank, because they’re useless to me. If my bank gets full I’ll just vendor them, they’re that worthless. However, someone who bought those same rings with laurels invested a lot in acquring them, and unlike me would be upset if they disappeared. So if magic find gear is to be exchanged/converted in some manner, what value will be put on it?

My guess is the value will be low, and little consideration will be given to those who invested in MF gear. I hope I’m wrong though, would be nice to convert all those rings into others of my choice or something.

MAG

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Posted by: EllyBean.6485

EllyBean.6485

i’m excited for the change, and as i’ve already stated, i want to do all i can to make sure my investments are returned in honest. magic find doesn’t go out and farm for you, it takes time and effort on your part to seek out events and mobs. magic find sets don’t drop into your lap. it takes time and money to buy them. i never use my magic find sets in dungeons, so while i agree with much of what you’re saying, just because you don’t care doesn’t mean that anet should not fully consider their players.

Yes, I agree with this. “Getting over it” just doesn’t cut it. An investment, regardless of item (e.g. MF versus non-MF gear) is an investment involving time, effort and money, and as such, we should somehow be fairly compensated. We’ve traded away dps for MF and we already know we have to work a bit harder to compensate. Calling MF gear users a “leech” is rather unfair; even if my engineer wore tanky dps gear, I will still never compare to a tanky dps warrior…does this mean I’m a leech? This is just silly. I have even done more damage and work than some non-MF gear players in group parties in the past. If you’re a experienced/skilled player with MF gear, you can still contribute a lot in a party.

Also, MF gear users are generally those who farm for materials and sell them to the TP for COFp1 dungeon gold farmers to buy (sad but true). It’s a little ironic how some dungeon players don’t like those who wear MF gear, yet rely on them to buy materials they need because they would rather farm for gold than materials. Well, if it turns out the acount bound MF is a lot less in the future, expect to pay a lot more for your materials! I guess we should tell them to “get over it”, right?

What ever changes Anet makes, I hope it causes little disruption to the price of materials which would have initially been obtained most optimally through materials farming with MF gear.

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Posted by: tolunart.2095

tolunart.2095

This is a game, not a 401k. You don’t have an investment – if anything, you gained more loot via MF gear and will continue to do so until the new system is rolled out. They’re talking about the next six months, so it’s not likely they’re going to replace MF gear next week. When the system is ready, they will go into more detail about it and how the old/new systems integrate.

This is an MMO and things change over time. In other MMOs, they raise the level cap and introduce new BIS gear and the stuff you worked so hard for becomes obsolete. This is nothing new or unusual, and they don’t give you a free set of BIS equipment for compensation.

Your compensation is that you get to use the gear, which gives you an advantage over people who don’t have it, until the new gear comes along.

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Posted by: josiahpapaya.6210

josiahpapaya.6210

i’m not asking for anything free. i’ve already said this: i just want a return of equal value. tools are an investment, whether or not they are virtual. i wasn’t planning on paying for graduate school with the virtual money i gained with MF armor, so please don’t take my words out of context.
if i have an advantage over people who haven’t bought MF armor, it’s because i worked for the money to buy it. others had equal opportunity to buy the same gear.
if anet decides to compensate me, i will not have gained or lost anything. the guild wars 2 economy did not crash when i spent that money on MF gear, and it won’t crash if that money, laurels, or gear of equal value is returned to me.

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Posted by: Medazolam.3058

Medazolam.3058

I wouldnt expect a reply. Whatever they do to compensate is potentially open to abuse if they say before hand.

this, im surprised they even announced it so far out, abuse potential is huge

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Posted by: skyshock.3679

skyshock.3679

MF gear is a choice, just like any other gear, say, zerker. Really in most cases (besides cof p1) I find most of zerk users as annoying (if not more) as MF users… So I’m wondering what would happen if Anet announced they would eliminate crit% chance from items and somehow change the mechanic as they are going to do with MF. Wouldn’t that make most of the zerk players come in here asking the very same questions as MF users are now? I bet my gold it would… so is it really appropriate to say MF users should get over it? Would that answer cut it for a zerk user? Don’t think so…

Me personally, I’m rather excited to see MF gear go away as I don’t really enjoy it. But you can’t deny it’s rather effective and you should have it if you aren’t doing cof all day every day. So as much as I’d like to see it go, I would first like to know what is going to happen to my exotic/ascended items. They way I see it, players shouldn’t be punished just because Anet decides they don’t like the way MF works, as they introduced this system in the first place.

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Posted by: Raine.1394

Raine.1394

The fact that they recognized the problem with MF and made the decision to remove it from gear has given me increased confidence in their ability to manage the game. There will need to be an appropriate transition and we will need to wait to hear how it will play out. I too am interested in an equitable transition.

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Posted by: Ruke.7062

Ruke.7062

maybe the ability to liquify all mf% to my permenant mf% would be great including the boost from sigils but dont know about the money and gems spent on the skin?

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Posted by: Chopps.5047

Chopps.5047

Another issue is the fact that magic find is preferable in open world chains because people melt them so fast. Really it does lead to cooperation because more people tag more mobs that way.

I have golden lotus with a magical infusion as well as full exotic magic find gear and superior runes. I do a ton of DPS in my normal gear so I always figured I was helping other players by toning my own down while also boosting my magic find.

I’m concerned ANET will go too far; no one was wearing magic find in dungeons. I think the whole “zomg magic find affects ME and makes MY experience worse” thing was always overblown. When you have 100 people swarming the Lost Shores instigators, does it really matter if everyone has on magic find? No.

Tin Foil Hat Hearer »—> Ranger Extraordinaire »—> “Be like water…”

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Posted by: TehPwnerer.7215

TehPwnerer.7215

There is a search function as well as a huge topic already about this. This will likely be merged into that one, but really we’ll have to wait and see. I’m excited about the new changes.

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Posted by: Lambent.6375

Lambent.6375

Another issue is the fact that magic find is preferable in open world chains because people melt them so fast. Really it does lead to cooperation because more people tag more mobs that way.

I have golden lotus with a magical infusion as well as full exotic magic find gear and superior runes. I do a ton of DPS in my normal gear so I always figured I was helping other players by toning my own down while also boosting my magic find.

I’m concerned ANET will go too far; no one was wearing magic find in dungeons. I think the whole “zomg magic find affects ME and makes MY experience worse” thing was always overblown. When you have 100 people swarming the Lost Shores instigators, does it really matter if everyone has on magic find? No.

Yeah, I was thinking about this as well. Some people have brought up arguments that mf wearer are leeches even in open world, but the truth is if you’re in a down scaled zone you’re going to mow down mobs regardless of what you’re wearing. There have been plenty of times where I have stopped attacking during events to allow other people to get some credit.

They might do some more balancing to down scaling soon, but I would take a guess and say events are going to be ending a lot faster than they previously were do to all the previous MF wearing people switching over to berserker gear, rampager gear, etc.

“Caithe, someday you’ll see, Tyria needs me. -Scarlet”

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Posted by: Chopps.5047

Chopps.5047

There is a search function as well as a huge topic already about this. This will likely be merged into that one, but really we’ll have to wait and see. I’m excited about the new changes.

Care to explain why mobs melting so fast they cannot be tagged is exciting?

Tin Foil Hat Hearer »—> Ranger Extraordinaire »—> “Be like water…”