Region specific, not zone specific dailies?
Would this be a viable solution to have more “play your way” variety in the dailies?
Yeah it’s called them going back to the old set-up and since this new daily system just got released they are still hammer out the dents.
You do know you have more than just 4 daily achievements to choose from.
As for the large swarm of players that show up to do the world boss daily and it in turn slows down your computer or other computers, that’s been happening even before the patch. There has always been a train of players going from one event to the another everyday at any given time.
I’m sure they chose to do it this way so starter zones don’t get overloaded.
Would this be a viable solution to have more “play your way” variety in the dailies?
Yeah it’s called them going back to the old set-up and since this new daily system just got released they are still hammer out the dents.
You do know you have more than just 4 daily achievements to choose from.
As for the large swarm of players that show up to do the world boss daily and it in turn slows down your computer or other computers, that’s been happening even before the patch. There has always been a train of players going from one event to the another everyday at any given time.
They’re separated into 3 distinct categories for a reason. Not everyone wants to play every game mode. Many Spvp’ers don’t want to play WvW or PVE. Many WvW players spend most of their time in WvW, and many of the prior daily categories could be completed in wvw despite being “pve” Some PVE players won’t want to do sPVP or WvW.
As for the zergs, usually, there aren’t so many players at the world bosses, it’s not even half that many. But when it’s a daily there are more players at that one event than I’ve ever seen in one location before aside from 3 100 man zergs colliding into each other in wvw which rarely happens.. and the first southsun legendary karka event that lagged people out and such.
I’ve done tequatl and wurms and wvw and all kinds of world bosses before, but the zergs showing up for particular world bosses since they became a daily category is much larger turnouts than usual.
I suppose Teq and Wurms has the same amount of players on a capped map just those fights require division of groups