Remove the 15k daily AP limit please!
There are a number of reasons ANet instituted the AP limit:
- Player request: those at & near the top of the leaderboards felt compelled to milk dailies to maintain (or grow) their position.
- Fairness: newer players could never catch up.
- Anti-grind: without a limit, there’s pressure on everyone to keep doing dailies past the point of enjoyment.
Personally, I think setting a single limit for all time was a short-sighted approach to those issues. I don’t think ANet should remove the limit — it still serves a purpose.
I do think it would be reasonable to give it a cost-of-living adjustment, e.g. increase it by 500 or 1000 points per year. That would still (mostly) satisfy the original reasons, while also giving ‘loyal’ veterans something to look forward to.
(edited by Illconceived Was Na.9781)
God no. The day I hit the cap was great because I no longer had the OCD compulsion to get my daily done every day. I dont want to go back to that.
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There are a number of reasons ANet instituted the AP limit:
- Player request: those at & near the top of the leaderboards felt compelled to milk dailies to maintain (or grow) their position.
- Fairness: newer players could never catch up.
- Anti-grind: without a limit, there’s pressure on everyone to keep doing dailies past the point of enjoyment.
Personally, I think setting a single limit for all time was a short-sighted approach to those issues. I don’t think ANet should remove the limit — it still serves a purpose.
I do think it would be reasonable to give it a cost-of-living adjustment, e.g. increase it by 500 or 1000 points per year. That would still (mostly) satisfy the original reasons, while also giving ‘loyal’ veterans something to look forward to.
1. Of players feel the need to be at the top of the leaderbard then they shold have to do something to maintain it. Sat there forever at the top while not having to do anything makes the leaderboard and game stagnant. Those at the top only wanted that so they could keep their “prestige” without having to work to do it.
2.Fairness. “I” can never catch up to those people because I did not do non recurring content when APs had no value. I am not a super mario world kind of player and so did not like SAB etc. Having this limit means than ALL new players will NEVER be able to catch up – at least they have a small chance without a cap.
3. There’s no pressure to do anything a player doesn’t want to do, if you dont want to do the dailies then fine. Considering all the grind that is in the game (espec HoT) then this just doesn’t hold water with me.
I think your suggestion is a possible compromise, being added to the birthday gift mechanic maybe. It would at least be one of those “it must be right because no one would be completely happy”
Grats. Now find something else to do.
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.
God no. The day I hit the cap was great because I no longer had the OCD compulsion to get my daily done every day. I dont want to go back to that.
Thats your issue and your OCD. I kind of like mine and want to continue with the points. You have your raids to do, I don’t.
No daily AP need an even lower cap! Currently all available AP are from daily AP. How should there be any competition for the ladder! Only with the AP cap it’s possible to create at least some competition on the ladder.
I’m personally at ~22-23k AP and I have left ~5k daily AP. So until I reach the daily cap I will have earned a lot of other ap (for example I still have ~3k of pretty easy pve ap’s left to get). For me the daily cap means the only possibility to reach top 1.000 EU at some point.
Why should anyone only because he logged in each day (and never did pvp/wvw/raid/or hard achievs like migraine) be ‘better’ forever? The ap system was for people that are dedicated and that fullfill a lot of hard or expensive achievements and not for someone who has no real life and can login each day for (currently) 3.5 years.
The daily AP cap is great! Other good changes would be to change festival ap, so you can do them each year but they only count AP once. And an other good point would be for example if at some point LS1 returns all historical AP would be put into the LS1 achievs.
With such changes you would have real challenge on the ladder especially at the top positions! And everyone, even new player could reach the top.
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God no. The day I hit the cap was great because I no longer had the OCD compulsion to get my daily done every day. I dont want to go back to that.
This for sure!! Im not quite at 15k, but nearing it. When that comes around… pfffffft finally wont feel compelled to do them. Also I’m sure some of you may use “If it no longer compels you to sign in, isn’t that hurting the game by no longer making those who hit that goal feel like they HAVE to sign in”? Nope hit 15k ap and tell me if you plan on quitting soon + daily sign-in bonuses are still a thing.
Please never remove the daily AP limit. It is an important milestone for an account and serves as an upper threshold so that new players have something attainable with immense effort so that they can compete with other older veterans on the AP leaderboard.
Please never remove the daily AP limit. It is an important milestone for an account and serves as an upper threshold so that new players have something attainable with immense effort so that they can compete with other older veterans on the AP leaderboard.
See, you just proved one of my points, you can NEVER compete, because they have APs from events long retired that you can never get.
What are they competing for though? Most new players are probably unaware of the cap or the leaderboards, so having a limit or any sort of comparison seems counter productive. For the majority of people, all they want are the AP rewards, not how they stack up with others.
AP are now much more limited since they dramatically reduced how many you get for an achievement with HoT, plus new players will never obtain the old AP associated with LS1, meaning any form of competing veteran players is null and void completely.
I see no reason for a cap anymore, since no level playing field exists. Let new players have an unlimited source of AP to allow those higher reqrds to be obtainable and let Veterans continue to let their numbers soar at the top
Please never remove the daily AP limit. It is an important milestone for an account and serves as an upper threshold so that new players have something attainable with immense effort so that they can compete with other older veterans on the AP leaderboard.
But thats the thing, they can never compete with the veterans. They’ll never be able to get the AP from the old LS ‘episodes’ or holidays or content (like the JPs from old borderlands), so they’ll never catch up with the veterans, unless the veteran stops playing. So the cap is pointless and thus should be removed, or like thisisitIllconceived Was Na suggested and each year the cap is raised X amount. And dailies are the only reliable way to even get close to the radiant/hellfire/pinnacle skins, since lately all collections/event achievements give you so few AP points.
Edit: its Illconceived Was Na not thisisit
Please give us a keyring…
(edited by skullmount.1758)
Why should anyone only because he logged in each day (and never did pvp/wvw/raid/or hard achievs like migraine) be ‘better’ forever? The ap system was for people that are dedicated and that fullfill a lot of hard or expensive achievements and not for someone who has no real life and can login each day for (currently) 3.5 years.
The daily AP cap is great! Other good changes would be to change festival ap, so you can do them each year but they only count AP once. And an other good point would be for example if at some point LS1 returns all historical AP would be put into the LS1 achievs.
With such changes you would have real challenge on the ladder especially at the top positions! And everyone, even new player could reach the top.
I think thats the real problem here, that people are obsessed with the ladder (I have never even looked at the ladder – I am not interested in that). I think the introduction of the AP ladder was a horrid thing (but it would seem I’m in the minority here).
If they did that with LS1 then they would/should have to do that with every other retired event.
As for thinking someone is “better” for the amount of APs they have, well those people are the ones who have no life if that’s the basis to value others. PS, there are no hard acheivs – everything can be bought with gold, including the raids – just look at the lfg any day (apart from the horrid timed festival JPs maybe).
All I want to do is to continue to unlock my armour and weapons along with the fun of getting a chest every 500 points, heck make the AP total unable to be seen by anyone else as far as I care.
But thats the thing, they can never compete with the veterans. They’ll never be able to get the AP from the old LS ‘episodes’ or holidays or content (like the JPs from old borderlands), so they’ll never catch up with the veterans, unless the veteran stops playing. So the cap is pointless and thus should be removed, or like thisisit suggested and each year the cap is raised X amount. And dailies are the only reliable way to even get close to the radiant/hellfire/pinnacle skins, since lately all collections/event achievements give you so few AP points.
This is a logical fallacy. Just because there exists historical AP that new players cannot get in no way invalidates that with a 15k AP limit new players can set that as a goal and compete with old players in that regard. Having an upper limit creates a goal for people to achieve; if there is no upper limit then there is no goal.
But that really isn’t a goal for people. Why is 15k ap from dailies a goal? The goal for ap is the rewards and that is considerably greater than someone achieving 15k ap for dailies.
There is no “competing” with veteran players. That simply doesn’t exist as a concept here at all. Even if it did, removing the cap would actually benefit them more, since as older players naturally drop away, they willl stop doing dailies and a constant source of ap will allow newer players to catch up and “compete”.
Right now the cap hinders players more than benefits them
Please never remove the daily AP limit. It is an important milestone for an account and serves as an upper threshold so that new players have something attainable with immense effort so that they can compete with other older veterans on the AP leaderboard.
See, you just proved one of my points, you can NEVER compete, because they have APs from events long retired that you can never get.
And not having the cap would only make it worse.
you must be really hardworking, i didn’t even get 15k ap daily yet even though my ap now standing at 25k
u must be doing all the dailies before the daily ap combination patch came.
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My humble opinion.. The devs are not interested in AP pumping you or anyone to 100k, even though most would falsely follow that guideline as some sort of right, or show of deity progression in the game to their friends, where in fact it means little to nothing but to reward for dedication in the form of time. You can P2W mostly towards those rewards now-a-days, dont stress it, just business.
There are a number of reasons ANet instituted the AP limit:
- Player request: those at & near the top of the leaderboards felt compelled to milk dailies to maintain (or grow) their position.
- Fairness: newer players could never catch up.
- Anti-grind: without a limit, there’s pressure on everyone to keep doing dailies past the point of enjoyment.
Personally, I think setting a single limit for all time was a short-sighted approach to those issues. I don’t think ANet should remove the limit — it still serves a purpose.
I do think it would be reasonable to give it a cost-of-living adjustment, e.g. increase it by 500 or 1000 points per year. That would still (mostly) satisfy the original reasons, while also giving ‘loyal’ veterans something to look forward to.
This is exactly what I wanted to say, and you just said it for me. Thank you. My hat’s off to you…
It’s capped to help the community retain sanity. What you’re asking is unhealthy to yourself and others.
I am slowly but surely reaching that AP limit too in the course of this year.
I also think it is total bogus to have a limit on daily AP, but not for leaderboard reasons. A veteran will of course have more AP than a newbie, competition is invalid in a game with nothing to achieve for it except for prices that are not archived or grant yxou a honorary title that actually counts.
I think it is bogus because it takes away a reason to play GW2, which is a shot in the foot of Anet. I really understand how this could be beneficial to them.
And not having the cap would only make it worse.
I love this logic, having a cap means NEVER being able to catch up – exactly what is worse than NEVER? I’d love to see your explanation.
And not having the cap would only make it worse.
I love this logic, having a cap means NEVER being able to catch up – exactly what is worse than NEVER? I’d love to see your explanation.
If there wasn’t a cap then the players that were ahead would continue to earn AP. New players would never be able to catch up to them as they could never make up for the gap in daily AP.
The daily AP cap and historical AP are two entirely separate issues.
And not having the cap would only make it worse.
I love this logic, having a cap means NEVER being able to catch up – exactly what is worse than NEVER? I’d love to see your explanation.
If there wasn’t a cap then the players that were ahead would continue to earn AP. New players would never be able to catch up to them as they could never make up for the gap in daily AP.
The daily AP cap and historical AP are two entirely separate issues.
So what if they can’t catch them though? So few will care about that – players most just want the rewards. Let those at the top run away with their ap number or compete aginst themselves for the top of the table. Everyone else likely just wants shinies.
Cap or no cap, no one is ever going to catch those at the top unless they stop playing and if they do, only removing the cap will help shorten the gap.
And not having the cap would only make it worse.
I love this logic, having a cap means NEVER being able to catch up – exactly what is worse than NEVER? I’d love to see your explanation.
If there wasn’t a cap then the players that were ahead would continue to earn AP. New players would never be able to catch up to them as they could never make up for the gap in daily AP.
The daily AP cap and historical AP are two entirely separate issues.
So what if they can’t catch them though? So few will care about that – players most just want the rewards. Let those at the top run away with the rewards or compete aginst themselves for the top of the table. Everyone else likely just wants shinies.
Cap or no cap, no one is ever going to catch those at the top unless they stop playing and if they do, only removing the cap will help shorten the gap.
For the other reasons that Anet gave which have been referenced in this thread. There was no singular reason why they capped daily AP.
Sorry but I don’t agree with the OP.
The limit was put in place for a reason, there are many other permanent achievements you can go for which will continue to raise your AP.
I will celebrate the day I hit the cap but until then the grind continues.
And not having the cap would only make it worse.
I love this logic, having a cap means NEVER being able to catch up – exactly what is worse than NEVER? I’d love to see your explanation.
If there wasn’t a cap then the players that were ahead would continue to earn AP. New players would never be able to catch up to them as they could never make up for the gap in daily AP.
The daily AP cap and historical AP are two entirely separate issues.
So what if they can’t catch them though? So few will care about that – players most just want the rewards. Let those at the top run away with the rewards or compete aginst themselves for the top of the table. Everyone else likely just wants shinies.
Cap or no cap, no one is ever going to catch those at the top unless they stop playing and if they do, only removing the cap will help shorten the gap.
For the other reasons that Anet gave which have been referenced in this thread. There was no singular reason why they capped daily AP.
Indeed, however Anet have moved away from the design philosophy of old. Items and rewards often require or “put pressure” on players to grind repeatable events or maps to get what they want, often past the point of enjoyment. Dailies I don’t think give anywhere near that kind of pressure in comparison and are a lot more organic to the way players approach the content.
I still don’t agree a cap is required or one that is set without adding onto it regularly like was suggested earlier – eg every year. Let players have the option to decide for themselves whether they want to put pressure on themselves to dailies.
And not having the cap would only make it worse.
I love this logic, having a cap means NEVER being able to catch up – exactly what is worse than NEVER? I’d love to see your explanation.
If there wasn’t a cap then the players that were ahead would continue to earn AP. New players would never be able to catch up to them as they could never make up for the gap in daily AP.
The daily AP cap and historical AP are two entirely separate issues.
No actually they aren’t. Without a cap a player has to keep playing to earn new APs and stay ahead otherwise other players catch up. On the current situation, Players who have “retired” remain ahead forever with all other things being the same.
I also note that you didn’t explain your logic on how something is worse than never.
(edited by thisisit.6954)
And not having the cap would only make it worse.
I love this logic, having a cap means NEVER being able to catch up – exactly what is worse than NEVER? I’d love to see your explanation.
If there wasn’t a cap then the players that were ahead would continue to earn AP. New players would never be able to catch up to them as they could never make up for the gap in daily AP.
The daily AP cap and historical AP are two entirely separate issues.
No actually they aren’t. Without a cap a player has to keep playing to earn new APs and stay ahead otherwise other players catch up. On the current situation, Players who have “retired” remain ahead forever with all other things being the same.
I also note that you didn’t explain your logic on how something is worse than never.
A player that has retired will not stay ahead forever whether there is or isn’t a cap.
If the cap were removed, the gap will just get wider between existing players and new players. If you get 10 AP per day, that’s 300 AP per month. A player starting a month from today will now have an additional gap of 300 AP if there were no cap. This increases exponentially each month on top of any other AP that is seasonal.
For existing players, the gap will still exist. Among active players, the daily AP cap will create zero movement and the gap will remain unchanged. For “retired” players, that gap is going to shorten regardless to whether the cap was present or not.
I like the cap. Allows me to skip doing dailies or take breaks from the game knowing that I will eventually reach the cap anyway. Otherwise I would likely try to do them every day, realize how much this is turning into a treadmill of doing things I don’t enjoy and quit for good.
put me in the don’t remove the ap cap category.
Cap is a good thing. I always thought anet screwed up the beginning of ap daily’s by having so too many ap points attainable in one day. To me it should have been like it is now.
Dailies already make up a disproportionate amount of AP with the cap. and are also disproportionately easier than many achievements. Putting a cap like that should be more than enough.
Out of my 15909 AP, I only have 6073 “permanent ones”. Dailies and the old monthlies accounted for more than 1/2.
I mean, you get 20 points for map completion— which is the equivalent of 2 dailies.
As is, no cap just means who’s done more dailies if there were no cap. Well, it already kinda is. That’s why there’s little reason to take AP seriously at all.
Finally, dailies still give minor rewards and spirit shards, so it’s still something, and compared to the relatively low amount of effort the require, I think it’s more than sufficient.
Anyhow, I’m for upping the cap in the far future; but maybe when dailies account for ~20% of total AP. So maybe if there were 80k permanent achievement points attainable, then I would suggest raising it to 20k, for example.
for there you have been and there you will long to return.
(edited by ArchonWing.9480)
What Anet could do instead of removing the cap is just add more events like season 1 which give AP.
And not having the cap would only make it worse.
I love this logic, having a cap means NEVER being able to catch up – exactly what is worse than NEVER? I’d love to see your explanation.
If there wasn’t a cap then the players that were ahead would continue to earn AP. New players would never be able to catch up to them as they could never make up for the gap in daily AP.
The daily AP cap and historical AP are two entirely separate issues.
No actually they aren’t. Without a cap a player has to keep playing to earn new APs and stay ahead otherwise other players catch up. On the current situation, Players who have “retired” remain ahead forever with all other things being the same.
I also note that you didn’t explain your logic on how something is worse than never.
A player that has retired will not stay ahead forever whether there is or isn’t a cap.
If the cap were removed, the gap will just get wider between existing players and new players. If you get 10 AP per day, that’s 300 AP per month. A player starting a month from today will now have an additional gap of 300 AP if there were no cap. This increases exponentially each month on top of any other AP that is seasonal.
For existing players, the gap will still exist. Among active players, the daily AP cap will create zero movement and the gap will remain unchanged. For “retired” players, that gap is going to shorten regardless to whether the cap was present or not.
1000th place, the lowest spot shown on the board, is currently over 25K points. The top is ~7K higher than that. There are over 5K “historical” points no longer available. Even with the cap, the only way you’re going to see any movement remotely close to the top of the board is if those players quit or ANet stops adding AP. Are we really worried about new players getting <10K points closer to the board, but never appearing?
And not having the cap would only make it worse.
I love this logic, having a cap means NEVER being able to catch up – exactly what is worse than NEVER? I’d love to see your explanation.
If there wasn’t a cap then the players that were ahead would continue to earn AP. New players would never be able to catch up to them as they could never make up for the gap in daily AP.
The daily AP cap and historical AP are two entirely separate issues.
No actually they aren’t. Without a cap a player has to keep playing to earn new APs and stay ahead otherwise other players catch up. On the current situation, Players who have “retired” remain ahead forever with all other things being the same.
I also note that you didn’t explain your logic on how something is worse than never.
A player that has retired will not stay ahead forever whether there is or isn’t a cap.
If the cap were removed, the gap will just get wider between existing players and new players. If you get 10 AP per day, that’s 300 AP per month. A player starting a month from today will now have an additional gap of 300 AP if there were no cap. This increases exponentially each month on top of any other AP that is seasonal.
For existing players, the gap will still exist. Among active players, the daily AP cap will create zero movement and the gap will remain unchanged. For “retired” players, that gap is going to shorten regardless to whether the cap was present or not.
1000th place, the lowest spot shown on the board, is currently over 25K points. The top is ~7K higher than that. There are over 5K “historical” points no longer available. Even with the cap, the only way you’re going to see any movement remotely close to the top of the board is if those players quit or ANet stops adding AP. Are we really worried about new players getting <10K points closer to the board, but never appearing?
All of which really have nothing to do with the cap. If the players do not quit, you’re not going to make any progress. If Anet keeps adding AP, the progress in reducing the gap isn’t going to happen.
However if people want to reach rewards quicker, just have Anet add more living story events like in season 1. Most of the content was through achievements. Everyone wins.
Except Anet, who would have to keep adding a permanent supply of events for all to access, on top of the rest of their workload, when raising the daily cap would do the same job and no add to their workload in the same way.
Except Anet, who would have to keep adding a permanent supply of events for all to access, on top of the rest of their workload, when raising the daily cap would do the same job and no add to their workload in the same way.
Except Anet gave multiple reasons why they added the cap.
Except Anet, who would have to keep adding a permanent supply of events for all to access, on top of the rest of their workload, when raising the daily cap would do the same job and no add to their workload in the same way.
Except Anet gave multiple reasons why they added the cap.
Which is subject to change based on feedback, like many decisions they make. Nothing is set in stone. I disagree with their conclusions, they after consideration/feedback might also believe the cap serves no purpose any more at this point.
Except Anet, who would have to keep adding a permanent supply of events for all to access, on top of the rest of their workload, when raising the daily cap would do the same job and no add to their workload in the same way.
Except Anet gave multiple reasons why they added the cap.
Which is subject to change based on feedback, like many decisions they make. Nothing is set in stone. I disagree with their conclusions, they after consideration/feedback might also believe the cap serves no purpose any more at this point.
Perhaps. It wouldn’t be the first time that they changed direction on something.
Having a permanent daily cap has its own negative effect. There are players who does the daily for those extra 10 APs per day. I like the suggestion where the daily cap would increase with time, say 1k every year. This won’t hinder the AP progression of someone who doesn’t have much time yet login everyday to do those small tasks.
For those sayin its unfair for new players : Can you not see the flaw in your reasoning? There are tons of achievements which aren’t obtainable anymore. Besides new players aren’t supposed to achieve the same things as a veteran player who have been playing the game for 3+ years.
P.S. I haven’t reached daily cap either.
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Please keep it the 15k cap. It gives permanent achievements more value.
All infinitely repeatable achievements are subject to an AP cap; the salvaging one, and perhaps the dungeon running one are other examples of previously uncapped achievements. (Correct me if I’m wrong).
It’s Anet’s decision that the value of other non-repeating achievements should not be devalued/diluted by the infinitely repeating ones. APs do give you rewards after all, thus do have value other than pure bragging rights. To give an extreme perspective to the argument; how is cutting down a few trees and looking at pretty scenery an “achievement” that is worth double that of killing 100 giants?
Another route Anet could have taken is to have no cap, but an exponentially increasing curve. i.e. the first few hundred AP are easy to get (10 AP per daily) but get progressively harder as you do more dailies (e.g. 1 AP for each calendar week of dailies completed at the top tier). Would you prefer a system like that?
(edited by onevstheworld.2419)
I’d rather have them bring back Monthlies. But not as monthiles, but as quarterlies.
Instead the old pointless monthliess that people could do in one day and were just grind, the Quarterlies would have a cap up to 5K (for a max 20K between daily and quarterly) and require things like:
- Complete every fractal levels.
- Complete every dungeon explorable path.
- Defeat 3 different raid bosses.
- Defeat every world boss.
- Complete 25 jumping puzzles.
- Win a ranked or unranked match on each PvP map.
- Win 25 ranked or unranked matches with 3 different professions.
- Capture each type of WvW objective, and score at least 10 points for your world from each type.
- Defend each type of objective, and score at least 5 points for your world from each type.
No X thing Y times. Instead, do A,B,C,D,E,F,etc…
Oh, I did dailies for the sake of doing dailies. I feel dumb for not realizing the whole AP thing.
Removing the daily AP cap won’t level they playing field for AP. The only way to level the playing field is to remove the AP from unobtainable achievements. Then everyone can compete for the leaderboards because all possible AP are available to everyone.
Remove AP cap and retire the leaderboards. That would be the best way to handle it.
I am in the situation where at the time I never bother to do more than the minimum monthlies… now that monthlies are gone, I kind of wish they combined the Daily+Monthly into a new limit. I am not near the limit, but it would be a good compromise.
That being said… it’s sad to see I have just as many AP’s from just being here, than I do from getting actual AP’s done. They really need to grant better bonuses for doing stuff, to devalue the dailies. I mean come on… congratulations showing up today… you now have 10AP. Oh you went thru the work doing this really hard thing that took hours/days/ect… here’s your 1-5 AP.
They should also put a cap on festival achievement points, for new players who are starting out that can never catch up, and also for the veterans, because as a vet there is no way I want to keep grinding the same thing every year with no end in sight, I want to work towards completing it and be done for good, not be a hamster on a wheel never getting anywhere.
(edited by Vavume.8065)
Please never remove the daily AP limit. It is an important milestone for an account and serves as an upper threshold so that new players have something attainable with immense effort so that they can compete with other older veterans on the AP leaderboard.
See, you just proved one of my points, you can NEVER compete, because they have APs from events long retired that you can never get.
And not having the cap would only make it worse.
Assuming that any veteran players still actively play and are fooled by the chore known as dailies.
Remove AP cap and retire the leaderboards. That would be the best way to handle it.
+1 Clean and simple.