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Posted by: BunjiKugashira.9754

BunjiKugashira.9754

It’s back to this topic again and we still need a solution. In the last couple of weeks the trolling of our triple trouble orga got a lot worse which led me to make this thread.

Placeables
Placeables like boxes of fun, pilot boxes, etc are often used to obstruct access to our hero banners or the end chest after a successful kill. A possible solution would be to have an option to report the box, which will internally report the player that placed the box. Also it would be nice to see who placed a box, so we can take actions against those players ourselves (like not accepting them into taxis).

Trollfood is a special kind of placeable that is used to obstruct our orga. As soon as the intended bufffood is placed, the trolls place cheap food trays all around it. It’s impossible to know which tray you’re taking when pressing f and the icon on the buff bar is the same. All 150 people on the map need to mouse over their little apple icon on the buff bar to make sure they took the right food. Again, give us the possibility to know who placed the food tray and report them for trolling.

Apple Commanders
At least here we know who’s trolling, but that doesn’t change the fact that we have no way to get rid of them. I should probably be glad that the trolls don’t have enough gold for a real tag and thus can be easily distinguished from our commanders (also our zerg did a good job at ignoring the apples). A feature where you can no longer see apple tags or other commanders while being in a squad would probably solve the problem. (Didn’t we have that in the past, that you can only see the commander you’re following? Why was that removed?)

Blocking People
It would be so nice if all these problems could be solved by just putting known offenders on a block list. As soon as they’d try to join the taxi they’d just get the message: “You can’t join this group because at least one member of the group has blocked you.” Oh this feature would solve so many problems across all PvE, be it dungeons, fractals, raids or event taxis.

Shana Flamewielder
Sylvari Elementalist of [SFF]
Abaddons Maul

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Posted by: Just a flesh wound.3589

Just a flesh wound.3589

I know there is a toggle in options (next ally) that can be used to select between banners that are placed on top of each other or NPCs standing on each other. Maybe food and fun boxes, etc, should have a way to use that to toggle through them till you get the one you want.

Be careful what you ask for
ANet may give it to you.

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Posted by: Free Radical.9587

Free Radical.9587

This is kind of another subject since it isn’t trolling, but I do find it rather annoying when somebody uses the bank NPC and then plonks their personal trader on the very same spot. I imagine the same could be done here though, in the sense of placing toys around a vendor and thus making it difficult for players to speak to them.

I wonder if one option might be this: if an object is selected by clicking on it AND its relevant action is available (in other words, the player is close enough to it), then pressing the function key will activate the default action (whether that is opening a chest, a dialogue or using tools). This would mean that so long as the player can click an object then they can activate it.

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Posted by: ScribeTheMad.7614

ScribeTheMad.7614

I thought if you joined a squad you could only see the comm leading it?
(In no way helps with the iDiots of course but could help against trolls with actual tags)

Plus I assume squad UI is still a no show anyway?

This is kind of another subject since it isn’t trolling, but I do find it rather annoying when somebody uses the bank NPC and then plonks their personal trader on the very same spot. I imagine the same could be done here though, in the sense of placing toys around a vendor and thus making it difficult for players to speak to them.

I wonder if one option might be this: if an object is selected by clicking on it AND its relevant action is available (in other words, the player is close enough to it), then pressing the function key will activate the default action (whether that is opening a chest, a dialogue or using tools). This would mean that so long as the player can click an object then they can activate it.

Don’t they have a way to prevent siege from being placed in areas?
Like an anti siege field?

They could take that, make all of those placeables count as siege, and then drop no siege zones around stuff.
Wait, that would require enabling siege on the rest of the map.
So they’d have to have a separate, similar classification, but the idea is the same.
All items like this count as Placeables
Placeables cannot be dropped within a 360 range of boss chests, major interactables for events, etc

That still leaves trolling the banners and food, maybe force a no overlap rule, overlapping food is automatically pushed away, at least making them easier to distinguish?

All on top of better reporting of course.

“The short answer is that new content is not going to drive people away from the game.
There is absolutely no evidence to support that it would.” -AnthonyOrdon

(edited by ScribeTheMad.7614)

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Posted by: Tao.1234

Tao.1234

It’s something that happens very rarely.

No point wasting resources on such very low priority feature.

Suspended for telling Like it is.
Anet gave birth to Gw2 – Anet killed Gw2.
Murican law 2015.

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Posted by: thisisit.6954

thisisit.6954

It’s something that happens very rarely.

No point wasting resources on such very low priority feature.

It happens a lot more than you think, not just in that area.

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Posted by: DoctorDing.5890

DoctorDing.5890

From a programming viewpoint it’s probably easiest to just prevent anything being placed in the “action zone” of anything else, regardless of what they are. I don’t think that would cause any great inconvenience to players.

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Posted by: Elden Arnaas.4870

Elden Arnaas.4870

re: From a programming viewpoint it’s probably easiest to just prevent anything being placed in the “action zone” of anything else, regardless of what they are. – Agreed. No interactive item should be able to be placed on top of, or too close to(so that their “interact” zones overlap) another interactive item. And that includes NPC’s who always step up to the bank 2 seconds before I get there. Why didn’t this functionality ship with the game? Why would you allow this to happen in the first place? What is the point of allowing interactive items to interfere with each other? They should have seen that this would cause problems on the first beta weekend, and corrected it then.

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Posted by: unicorngirl.1487

unicorngirl.1487

Dear OP, you’re not Lord of the Game. You don’t get to decide who can and can’t enter a map just because you and or guild don’t like them.

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Posted by: Gedekran.1487

Gedekran.1487

Placeables
Learn to use area loot and auto loot, or using your mouse to select the thing you wish to loot.

Same for food, select it with your mouse and hit F.

Apple Commanders
It’s a fad, it’ll go away just like when there was dozens of commanders on a map.

Blocking People
Those people would just use an alt account join the taxi and then invite their main account.

The biggest issue is you are trying to treat the symptoms and not the problem. You need to keep people active and otherwise engaged so that they aren’t prone to do all these little petty things you feel is justification for devs to spend time wasting their time dealing with. Best bet is to just figure ways around it, ignore it and they will stop bothering you.

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Posted by: ArchonWing.9480

ArchonWing.9480

For troll food, and I guess other unwanted consumables, I would suggest that there be an option to disable eating feasts if you already have a buff.

Problem is that “F” is also used to revive people and I imagine that could be a problem.

For once you have tasted flight you will walk the earth with your eyes turned skywards,
for there you have been and there you will long to return.

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Posted by: Donari.5237

Donari.5237

Someone put a Black Lion merchant express on top of the Itzel vendor in VB’s entrance yesterday. This was actually helpful to me since I didn’t have to click a dialogue menu to get to the selling junk window, but had I wanted to buy from the Itzel it could have been annoying. Not impossible to counter, given the ability to click on the Itzel and then hit F, yet still an oddly asocial thing for the vendor placer to do.

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Posted by: DoctorDing.5890

DoctorDing.5890

Someone put a Black Lion merchant express on top of the Itzel vendor in VB’s entrance yesterday. This was actually helpful to me since I didn’t have to click a dialogue menu to get to the selling junk window, but had I wanted to buy from the Itzel it could have been annoying. Not impossible to counter, given the ability to click on the Itzel and then hit F, yet still an oddly asocial thing for the vendor placer to do.

I think that example is probably just lack of thought rather than deliberate trolling. He’ll have finished with the vendor then just done the “next thing” without moving.

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Posted by: VaLee.5102

VaLee.5102

Dear OP, you’re not Lord of the Game. You don’t get to decide who can and can’t enter a map just because you and or guild don’t like them.

Pretty much this. You can always go find another map if you don’t like the people that surround you.
You are asking for complicated solutions when an easier one already exists.

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(edited by VaLee.5102)

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Posted by: Donari.5237

Donari.5237

I don’t know, DoctorDing. The Itzel vendor has the gathering tools and salvage kits, everything you can get off the trader, even if you haven’t touched Itzel mastery you can still access that tab. There is absolutely no need to drop a merchant express there because the frog is one. And if the dropper were using the frog, then his “next thing” wouldn’t be to make a merchant.

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Posted by: BunjiKugashira.9754

BunjiKugashira.9754

Dear OP, you’re not Lord of the Game. You don’t get to decide who can and can’t enter a map just because you and or guild don’t like them.

Pretty much this. You can always go find another map if you don’t like the people that surround you.
You are asking for complicated solutions when an easier one already exists.

Did you even read? We are trying to fit all 150 people from the ts-channel on one map. That’s only possible if we take a completely new and empty map and taxi everyone over. We can’t just say: “Oh, there are some trolls. Let’s generate a new, empty map and switch there.” God, some comments are just too stupid to reply to.

re: From a programming viewpoint it’s probably easiest to just prevent anything being placed in the “action zone” of anything else, regardless of what they are. – Agreed. No interactive item should be able to be placed on top of, or too close to(so that their “interact” zones overlap) another interactive item. And that includes NPC’s who always step up to the bank 2 seconds before I get there. Why didn’t this functionality ship with the game? Why would you allow this to happen in the first place? What is the point of allowing interactive items to interfere with each other? They should have seen that this would cause problems on the first beta weekend, and corrected it then.

That would certainly solve the problem with the end chest and at least make the intended bufffood easyer to use. There could still be (especially for newer players) some confusion about the multiple food trays, but after explaining the situation everyone would be able to take the right food.

For troll food, and I guess other unwanted consumables, I would suggest that there be an option to disable eating feasts if you already have a buff.

Problem is that “F” is also used to revive people and I imagine that could be a problem.

I don’t think this solves the problem of multiple food trays being placed on top of each other and finding the right one. The time it takes for the trolls to place their food after ours was placed is usually less than 1 second.

Shana Flamewielder
Sylvari Elementalist of [SFF]
Abaddons Maul

(edited by BunjiKugashira.9754)

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Posted by: Tapioca.9062

Tapioca.9062

I don’t know, DoctorDing. The Itzel vendor has the gathering tools and salvage kits, everything you can get off the trader, even if you haven’t touched Itzel mastery you can still access that tab. There is absolutely no need to drop a merchant express there because the frog is one. And if the dropper were using the frog, then his “next thing” wouldn’t be to make a merchant.

He also could have been using a Heroic Booster, opened all his bags at the vendor so he could salvage/merch, hit the inventory limit and had the merchant spawn in front of him. There’s a reason why Anet have a policy against naming and shaming. Sometimes people just mess up and they don’t need a lynch mob coming after them with torches and pitchforks because the mob has assumed the worst of them.