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Resource Nodes in BLC.
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“I Don’t think they are something you can buy from the TP.”
Looks like you can, but yes the prices are high.
https://www.gw2tp.com/search?name=Node+
“I Don’t think they are something you can buy from the TP.”
Looks like you can, but yes the prices are high.
https://www.gw2tp.com/search?name=Node+
Well that’s just nuts. Who in there right mind would pay those prices? It would take years to earn back the outlay. I do think some people who use the TP have no idea how to use it.
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I don’t really have a problem with them being in Black Lion chests or them being expensive on the TP.
Keep in mind that the prices were on those level when the first ones were added as well, and yet they have decreased quite a bit now.
Krall Peterson – Warrior
Piken Square
I came looking for this to weigh in with pretty much the same opinion as the OP, but knowing that there are nodes on the TP, are these drops not bound at all? That isn’t as bad as I was originally thinking, but if they are bound….
then kitten, kitteny, kittenstuff.
I came looking for this to weigh in with pretty much the same opinion as the OP, but knowing that there are nodes on the TP, are these drops not bound at all? That isn’t as bad as I was originally thinking, but if they are bound….
then kitten, kitteny, kittenstuff.
They can’t be on the trading post if they are bound. If you double click on one and consume it, a node will appears in your home instance and the item will disappear. But you can sell it until then.
The person in their right mind who would pay so much for these nodes is me!!!
I guess if you have nothing else to spend the gold on……..
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The person in their right mind who would pay so much for these nodes is me!!!
I guess if you have nothing else to spend the gold on……..
Well, you know. If he doesn’t have anything else that he wants to buy and buying this makes him happy. Then why not?
no offense steven, but you are precisely the problem here…
they have gone from selling 3 nodes in a bundle for 800 gems to a single RNG BL chest gamble that forces you to spend money on keys…. Anet has become so kitten greedy it isn’t funny….
no offense steven, but you are precisely the problem here…
they have gone from selling 3 nodes in a bundle for 800 gems to a single RNG BL chest gamble that forces you to spend money on keys…. Anet has become so kitten greedy it isn’t funny….
The other nodes were low level nodes, T1 iirc. I wonder if it would effect the trading post prices if a lot of people had a ori node, ancient wood node and a snow truffle node in their instance that they could harvest every day and have their friends/guildies/random strangers they invite in map chat also harvest?
astral you must be a person that has harvested a lot of those and has them for sale for the high price they are now…. so what your saying is… lets keep things ungodly high on price… so you can make your profits.
no offense steven, but you are precisely the problem here…
they have gone from selling 3 nodes in a bundle for 800 gems to a single RNG BL chest gamble that forces you to spend money on keys…. Anet has become so kitten greedy it isn’t funny….
It is possible that Anet has gotten greedy, but this in particular is not evidence of it. The fact is, none of those nodes are so worth buying keys for that it would make any sense to do so.
They’re giving away stuff that’s free in the open world. It’s a convenience. Conveniences in the cash shop have always been fair game.
I know people love to play the greed card, but I really think people need to take a step back and look at exactly what’s on offer.
Can you get all this stuff in the game anyway? Yes. Is it hard to get? No. What’s the issue?
astral you must be a person that has harvested a lot of those and has them for sale for the high price they are now…. so what your saying is… lets keep things ungodly high on price… so you can make your profits.
Lol. Nope. I rarely harvest those nodes. I was just pointing out that there may be consequences to giving large numbers of people easy access to T6 nodes that’s not related to “ANet’s greed”. They do have an economist on board and maybe he sees an effect that’s bad for the economy.
(edited by Astral Projections.7320)
It’s worth remembering that you can invite your friends, guildies, etc. to your home instance where they have access to those nodes. The outlay numbers over time become less insane if you’re letting 4-5 people harvest them per day.
Vayne is correct. This is a convenience feature only. Some people like it. Some people are willing to pay lots of money (or gold) for it. Those people are at least similar to those the F2P term “whale” applies to. So, every time I see something like this in chests, two thoughts occur to me.
- I will never have this item except by the extremely unlikely coincidence of getting one on opening a chest after getting a key via zone completion or whatnot.
- It’s whale season.
vayne is partial correct, and it only proves my point more… these items can be harvested in the open world quite easily… so then why is a single node in an instance worth so much? even if I had a hundred friends and we allll spent all day long doing nothing but harvesting these mats… were still talking 300 units per person. you will neither make your money back for buying these, and 300 units on the BLTC per person will do nothing but drive prices down to regular levels…
btw… the economists in game are there to make the money for anet… they wont regulate kitten…
vayne is partial correct, and it only proves my point more… these items can be harvested in the open world quite easily… so then why is a single node in an instance worth so much? even if I had a hundred friends and we allll spent all day long doing nothing but harvesting these mats… were still talking 300 units per person. you will neither make your money back for buying these, and 300 units on the BLTC per person will do nothing but drive prices down to regular levels…
That’s exactly my point. If Anet put something in the cash shop that was a real advantage, people would be screaming pay to win. This isn’t pay to win. It’s not even really worth it.
So how is it greedy to put something not worth it into the cash shop.
Greedy would be to take them out of the world and then put them in the cash shop.
The problem is, that those node items will decrease the chance of acquiring other things in the chest. The more things you add to it, the lesser chance you have at wanting something. Perhaps they could offer different variety of chests that are tailored for crafting/gathering.
The problem is, that those node items will decrease the chance of acquiring other things in the chest. The more things you add to it, the lesser chance you have at wanting something. Perhaps they could offer different variety of chests that are tailored for crafting/gathering.
Out of curiosity, what would you want more than a node? Let’s say, for example, you can sell the node for 200-300 gold. That’s enough for a couple of Black Lion Weapons.
When someone asks “Who would pay those prices?”, keep in mind that the gem price is no less rubbish. You buy these for… honestly I don’t know, I wanted to say ease of access but that’s just as easy in the open world.
They’re not even bragging rights as no one can go into your home instance but you. I don’t know. The gathering nodes don’t make much sense.
The problem is, that those node items will decrease the chance of acquiring other things in the chest. The more things you add to it, the lesser chance you have at wanting something. Perhaps they could offer different variety of chests that are tailored for crafting/gathering.
Out of curiosity, what would you want more than a node? Let’s say, for example, you can sell the node for 200-300 gold. That’s enough for a couple of Black Lion Weapons.
http://wiki.guildwars2.com/wiki/Black_Lion_Chest#Contents
There’s more desirable things than those nodes, such as Tickets, Endless Tonics, Backpacks, Minis, etc. These items are more valuable because they can’t be acquired easily, where as with the node, the stuff from it can be gathered pretty much endlessly.
The first slot is always a booster, according to that link, which leaves 2 slots that are randomized for over 30 items. The list will keep growing, which makes the chance of wanting something even less.
The problem with acquiring the node, is that it might not sell when you want it to, or it might drop in price in the future. Even if someone finds it useful for their home instance, it’s still very limiting to it’s uses. In my opinion, it isn’t very useful or desirable compared to other items.
Items like that will probably discourage people to not even take their chances with the boxes anymore. The issue isn’t about selling it for gold either. It’s about getting an unwanted item, which then makes a customer disappointed. It’s sort of like those cracker jack toys you get in the boxes, or in cereal boxes. They lose their lustre after awhile, because you know you’ll be disappointed.
A better solution would be, to have specialized boxes. In that list, there are primers, salvage kits, banks, repairs, boosters, etc. These could be packaged into an Adventurer’s box for leveling or just general pve stuff. Or you can have backpacks, makeover kits, dyes, outfits, and other things in a specialized box for character customization. There probably isn’t that many items for a certain category to package them like that, but they could eventually do it. This would probably make people more interested in certain items, and would give them more incentive to buy boxes.
The problem is, that those node items will decrease the chance of acquiring other things in the chest. The more things you add to it, the lesser chance you have at wanting something. Perhaps they could offer different variety of chests that are tailored for crafting/gathering.
Out of curiosity, what would you want more than a node? Let’s say, for example, you can sell the node for 200-300 gold. That’s enough for a couple of Black Lion Weapons.
http://wiki.guildwars2.com/wiki/Black_Lion_Chest#Contents
There’s more desirable things than those nodes, such as Tickets, Endless Tonics, Backpacks, Minis, etc. These items are more valuable because they can’t be acquired easily, where as with the node, the stuff from it can be gathered pretty much endlessly.
The first slot is always a booster, according to that link, which leaves 2 slots that are randomized for over 30 items. The list will keep growing, which makes the chance of wanting something even less.
The problem with acquiring the node, is that it might not sell when you want it to, or it might drop in price in the future. Even if someone finds it useful for their home instance, it’s still very limiting to it’s uses. In my opinion, it isn’t very useful or desirable compared to other items.
Items like that will probably discourage people to not even take their chances with the boxes anymore. The issue isn’t about selling it for gold either. It’s about getting an unwanted item, which then makes a customer disappointed. It’s sort of like those cracker jack toys you get in the boxes, or in cereal boxes. They lose their lustre after awhile, because you know you’ll be disappointed.
A better solution would be, to have specialized boxes. In that list, there are primers, salvage kits, banks, repairs, boosters, etc. These could be packaged into an Adventurer’s box for leveling or just general pve stuff. Or you can have backpacks, makeover kits, dyes, outfits, and other things in a specialized box for character customization. There probably isn’t that many items for a certain category to package them like that, but they could eventually do it. This would probably make people more interested in certain items, and would give them more incentive to buy boxes.
Any of those nodes, though, are the equivalent of more than two tickets that’s my point. So if tickets are on your list, a node is better than a ticket. A ticket can be used to buy an item worth 90 gold for the most part. A node sells for the price of multiple items.
But to each his own I guess.
And no one really knows if the chance to get the item they want are higher or lower than they were a year ago. Changes occur in the BLTC all the time.
The person in their right mind who would pay so much for these nodes is me!!!
How do you play on such a tiny resolution?
vayne is partial correct, and it only proves my point more… these items can be harvested in the open world quite easily… so then why is a single node in an instance worth so much? even if I had a hundred friends and we allll spent all day long doing nothing but harvesting these mats… were still talking 300 units per person. you will neither make your money back for buying these, and 300 units on the BLTC per person will do nothing but drive prices down to regular levels…
That’s exactly my point. If Anet put something in the cash shop that was a real advantage, people would be screaming pay to win. This isn’t pay to win. It’s not even really worth it.
So how is it greedy to put something not worth it into the cash shop.
Greedy would be to take them out of the world and then put them in the cash shop.
People scream pay to win anyway, Vayne. What’s the point in trying to circumvent it at all anymore, just do it and be done.
vayne is partial correct, and it only proves my point more… these items can be harvested in the open world quite easily… so then why is a single node in an instance worth so much? even if I had a hundred friends and we allll spent all day long doing nothing but harvesting these mats… were still talking 300 units per person. you will neither make your money back for buying these, and 300 units on the BLTC per person will do nothing but drive prices down to regular levels…
That’s exactly my point. If Anet put something in the cash shop that was a real advantage, people would be screaming pay to win. This isn’t pay to win. It’s not even really worth it.
So how is it greedy to put something not worth it into the cash shop.
Greedy would be to take them out of the world and then put them in the cash shop.
People scream pay to win anyway, Vayne. What’s the point in trying to circumvent it at all anymore, just do it and be done.
I guess there’s a difference between unreasonable people screaming it and actually being it. If I thought this game was pay to win I’d have trouble playing it.