"Retry from last check point"
I think it is a bit of both.
Save the state of the instance and reload it after a death isn’t that easy.
But I think the main reason is that the devs want the game to be easy, specially in the “story modes”, there most players just want to know the story and doesn’t really care about the challenge.
(and the other 8 elite specs maxed too)
I think it is a bit of both.
Save the state of the instance and reload it after a death isn’t that easy.
But I think the main reason is that the devs want the game to be easy, specially in the “story modes”, there most players just want to know the story and doesn’t really care about the challenge.
ah yeah good point. maby just make it for the living story instances?
If you want to make it harder, just leave the instance if you die and start over. I don’t like dying, no matter what the penalty the game imposes on me is.