So I quit GW for about a year – some of that was that I was a bit burned out and a job thing got in the way as well – so after a bit of more than one year absence I decided to play GW 2 again and noticed many changes – in my opinion … none for the better, most for the worst.
I bought GW2 because of GW1 – the main thing was the difference to, say, WoW. You didn’t have to grind endlessly to get an advantage over other players. Depending a bit on the campaign you could get your endgame stuff and skills in less than a week. I was OK with GW2 right up to the introducion of ascended items into the gameflow. If they’d just be prestigious skins … that would be ok – but no, especially the weapons do WAY more damage so we’re on the WoW track (especially in WvW) – those who grind (because they have more time on their hands) WILL outperform player who cannot afford the ascended gear – a sad deviation from the path GW1 took.
Consistency … the whole process of acquiring ascended gear is terribly inconsistent with how iems are created up to crafting level 400 and is terribly bad explained.
Cloth … when I left there was a huge discrepancy between how much cloth you can get and how much leather or metal you get. Especially the mid tier cloth items were very hard to come by back then – and now … the situation has even worsened with the ascended cloth type and the fibre requiring 100 bolts of silk.
Warriors, usually extremely blessed by ANet up to the point of absurdity (remember kill-shot warriors?) get even more buffs because ascended plate is MUCH cheaper and easier to craft than ascended cloth armor.
New leveling “experience” … just raising a new Asuran Necromancer … it’s TERRIBLE!!! Not only is the “what used to be 1 point per level is now 5 points in a block” bad when you level as you cannot compensate for equipment but you also have to unlock each and every skill. This makes you ABSOLUTELY useless in WvW unless you grind your skills actually be able to DO something. Can you imagine a bunch of Necromancers with no unlocked skills doing Twilight Arbor in Story mode? Why do you require this for a tier I trait (II of Curses)????
Whoever thought THAT one up … seriously … reminds me of Prophecies … hey, it may take you a year to get to level 20 but that’s fun, isn’kitten Answer: No, hence Factions and Nightfall. And GW2 started out quite well but I see it reverting to an endless grind spiral pushing new players all over the place to unlock traits without which they’re worthless.
Crafting … oh what fun to get from 400 to 500, oh what fun to have the coponent table resort itself, oh what fun to have a ton of useless filters and not the ones you need (like filter for items with a certain level requiremend when you craft for a newborn character) …
A good thing is the new megaserver feature … it really works in packing maps by combining server populations. Well done. Shame, you still have no solution for WvW.
And then …. Orr … I did hate it before, I hate it still. Endless amounts of group events, endless champions blocking skill points (map completition) and noone around to help you because 90% of the population seems to either run a champ-train in Cursed Shore or in Frostgorge Sound or in Edge of the Mist. Malchor’s leap … empty but for the occasional temple event when people need obsidian shards.
I really hope you revert the “levelling experience” back to what it was … 1 trait point per level and no locked skills (maybe lock XI but not X and below) so people can actually contribute to WvW and not just be …. a burden.
Edit: Just for fun I tried to unlock trait III of Curses … you need to kill Ulgoth for it … apart from the fact that that is a level 40+ area my level 36 Necro, though trying his limited best, did not get a credit because Ulgoth is part of the champ train and there were like 60 players – mostly 80ies I assume – bashing the poor thing down in like 25 seconds. Assuming I was a new player … my what a fun experience I would have had – trudging all the way there and … not even unlocking the blasted skill. Will try again with a few more level to see when the system finally realizes I am there and gives me my credit so the trait unlocks – just hoping it won’t be at level 80 in full exotic gear
(edited by HtFde.3856)