Returning Player: NPE?
Some of the NPE as it applies to veteran players is reportedly bugged, with a fix incoming sometime this week.
As of late last week, weapon skills are unlocked by leveling, not by killing mobs. You’ll have all five by level 10. Utility skills have been moved back in the leveling process. You get 1 at 13, 1 at 24 (?) and one at 35, with the elite at 40. Leveling speed from 1-15 has been increased. The idea was that the unlocks would come at ~ the same time as before, even though the level number is different.
Traits were changed this past April (i.e., not part of NPE). Instead of unlocking at 11, they unlock at 30 (you get five trait points at thirty, then every six levels you get 5 more. At high levels, acquisition speeds up. Master traits unlock now at 60 and Grandmaster at 80. You can now change your traits anywhere, no cost, as long as you aren’t in combat.
Both the April trait changes and the recent NPE were accompanied by mobs being made easier at lower levels to compensate for less being available to players. Whether this means the leveling experience is the same depends on the player.
this game will be GTA-like by 2016