Reviving people during event and drop luck

Reviving people during event and drop luck

in Guild Wars 2 Discussion

Posted by: Tom.6478

Tom.6478

Q:

This is purely anecdotal, but it seems the more people I revive during a event, the better drops I get.

Any thoughts on this, or I’m just crazy.

Reviving people during event and drop luck

in Guild Wars 2 Discussion

Posted by: Leo G.4501

Leo G.4501

No offense, but likely the latter

Would be nice though. I tend to revive a lot during events but I rarely get good drops (my drops have been improving a bit since I got 100% MF base tho)

Reviving people during event and drop luck

in Guild Wars 2 Discussion

Posted by: Dawdler.8521

Dawdler.8521

In theory, diminishing returns can work so that if you keep killing mob after mob after mob after mob, its goes to kitten but when you revive someone in between you break the kill streak by doing something else, hence the effect of DR is reduced. Something similar may be happening simply when you change your character (I cant even begin to count the times I have played my main for a week, getting zero exotics and then start on an alt and drop an exotic in less than 5 minutes, or just getting a stream of rares. Its very noticable when doing mostly WvW).

But how the drops work in GW2 will keep being a mystery, Anet wont tell us hahaha.

Reviving people during event and drop luck

in Guild Wars 2 Discussion

Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

In theory, diminishing returns can work so that if you keep killing mob after mob after mob after mob, its goes to kitten but when you revive someone in between you break the kill streak by doing something else, hence the effect of DR is reduced. Something similar may be happening simply when you change your character (I cant even begin to count the times I have played my main for a week, getting zero exotics and then start on an alt and drop an exotic in less than 5 minutes, or just getting a stream of rares. Its very noticable when doing mostly WvW).

No, DR doesn’t work like that. Once you hit it, you really have to go someplace new to get rid of it.

The thing is: unless or until the OP starts recording all drops in all situations, it’s not possible to tell if what we are seeing. Observation bias is always a problem, especially when it’s the observer’s loot. OP could be noticing better drops because they have more time to take a look, they are getting a lucky streak, or they forgot about the lucky streaks they got without rezzing.

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