Reward for finishing story (disappoint compared to GW1)
The reward system in this game is fairly poor overall anyway, so this doesn’t really shock me all that much. Sadly I’d say this is one of the weakest aspects of the game. Nothing like opening up that Black Lion Chest to loot a few copper and some kitteny transformation potions. Anyway, I’m glad you told me this because I really hate the story quests in this game and how they’re implemented so I may just skip finishing them.
You died in Arah?
thats like the easiest dungeon ever.
And atleast you got greens, all I got were blues.
Apparently nobody in here pays attention.
First the devs said they will be implementing a token system similar to GW1 items for finishing Arah and it will be retroactive. They said it probably won’t happen until at least the 10/28 update.
As far as the difficulty of Arah, they retuned it and fixed bugs with it in the last update.
You died in Arah?
thats like the easiest dungeon ever.And atleast you got greens, all I got were blues.
Other guys was first time here (as myself, but I died last from group). So if group wiped, what can I do alone with elementalist?
May be it’s easiest dungeon, if you got defensive builded group in full exotic gear. And how it can be easiest with zergs of mobs with tons of CC?
Anyway, we talkning not about Arah dificulity. Reward for finishing main and only storyline is completely joke.
@Moderator
I spent several hours for nothing (for map exploration I get exotic gear and money, which is MUCH better then story ending reward), lost 42k karma due bug and waiting for support answer for 4 days, plus patch notes for elementalist is another bad joke. I’m sorry, but after all of this it’s hard to provide feedback calm.