Hey all,
This is my first forum post so excuse me if I make any mistakes. You can tell me my mistakes and I’ll try to keep this in mind for the next post. Also keep in mind that this is mostly based on my own opinion and experience. With that said …
Heart of Thorns is finally out! A new land to explore, new bosses to fight, new loot to find and a Guild Hall to claim. Whenever I read something new about HoT prior to it’s release, I got more and more excited. We are now a few days in and I have to say: Heart of Thorns on it’s own, is pretty good … BUT
It is also having serious negative impacts on the base game and I’ll tell you why.
First of all, HoT is much harder than the base game, which I like. Mobs are more challenging, Hero Challenges are difficult and bosses require some skill. However, the rewards are just not worth the effort. I now get far less rewards then when I did before HoT released and with the recent nerfs on the base game rewards, including dungeons and events, things aren’t looking to get better anytime soon.
The biggest problem is that ANET shot themselves in the foot by making GW2 free to play. I have no problem with it going FTP, I think it can be a positive thing and ANET said they want to compel people to buy HoT by making great content. However, with the recent nerfs and planned nerfs that they talked about, it makes me wonder. If you make great content, why all these nerfs?
The truth is that they don’t wanna compel people into buying HoT for better content, but for better loot. They are preparing for raids to be released and these can only be played if you bought HoT. So what can you do? Just nerf everything else in the game ofcourse!
It’s no secret that ANET doesn’t care about the MAW events or the dungeons. Neither have been updated in the last 2 years and now that we finally get an update on them, it’s to simply nerf them for the expansion.
I really feel that ANET is dropping the ball here. Not only are the rewards just not worth the effort, the Black Lion Trading Company market is turning into a giant mess.
Rares are deflating with prices dropping to almost half the cost, while materials are skyrocketing to insane degrees! This not only makes getting rares unrewarding, it makes doing the harder events in HoT unrewarding. Not only that, but the raids sound like they plan to replace everything and it feels like GW2 is not seperating itself from other MMO’s, it’s actually working to become a standard MMO as raids seem to be the most important thing now.
And I understand why. You don’t want these raids to be abandonded by the player base after 2 weeks or so. The right thing to do would have been to increase the rewards with the effort you put in the event.
I’m not saying this cause I hate GW2, I’m saying this cause it is my favorite MMO ever, but the road that ANET sees is just one that I do not wish for them to follow. And it will only get worse as more and more raids will be made and dungeons, maw events and most other things in PvE that isn’t HoT related seems to just be forgotten and left in the dust.
What this makes me believe is that if they make another expansion, they will do the exact same thing to HoT. Content should be compelling in it’s own right, not because it just has better rewards. If you do, then all I see is a company that has no faith in the content that it puts out to sell itself.
I’m just asking those at ANET to please reconsider some of these changes. The only events worth doing now are the fractals and some of the HoT events. Everything else is just there to waste your time and give very little to nothing in return.
That’s my thought on this whole nerfing and HoT business.