There are some things I’d like to bring up now that I got my “main” to 19.
The gw2 combat system has been praised to be unique, dynamic, something never seen before, able of healing cancer and curing the blind etc., etc.
I can’t really see that.
So far all I’ve been doing on this warrior is using a 1h sword + horn.
I hit one key once, and the mobs dies. Not in one hit ofc, but over 10-20 sec.
Wow comparison alert: close your eyes gw2 fanboys!
If they made a wow warrior perform cleave, rend and autoattack all 3in1, so that the player would need only to target mobs with the cam view, everyone would call that system idiotic simple botting, providing no challenge and requiring no skills.
Let’s see what my gw2 warrior does.
I press 1 key® to target mobs infront of me, autoattack starts, and every time my sword swings, all mobs are hit (cleave) and start to bleed (rend).
All on a automatic rotation. And everyone calls this system awesome, unique, rewarding and requiring skills. Ironic?
But… but… you can roll…!
Yes I can. You want to know what that is? Wow did it, they called it CC.
Whenever a mob performed some special move on you, something big and bad,
or was about to do so, you were given a lot of choices to interupt them.
Either stun, silence, fear, blind, etc.
Gw2 has changed most of these combat mechanics into instant moves that can’t be prevented. Ettin stuns, basilik firebreath, all instant big moves that need to be avoided by rolling out of the way, and the skills to do that is simply getting hit by those moves enough times so that you learn the mob animation, and are able of predicting incoming special moves.
Granted, it is a more dynamic system, but still a reaction aspect to avoid harm,
that can be also found in wow, in another form however.
I’m not ranting about gw2 vs wow.
I’m just against it when people call a system “one button smashing (for idiots)”,
when that system allows me to select way more skills, and use them on a lower CD, in a order that fits the situation at hand the best.
And then they say this other combat system is da bomb when it literally is 1 step away from turning you into a fully automated bot.
All you need is a feature to enable autoattack on any and every skill you have.
Who spams their main attack? Nobody. Everyone has it on auto. Why?
Because it’s not challenging or rewarding to spam a skill every 0.3 seconds.
Why didn’t gw2 make it auto by default? Beats me.
Btw; wow has autoattack, is just didn’t give it a pseudo-freedom-of-choice frame option like gw2. Wow pets have that.
Right click a skill to toggle auto on/off and it will trigger whenever that skill is not on cd. Simple, logical, good design.
Back to my gw2 warrior…
So all I do is hit R to kill mobs/start a fight. Rarely have to dodge anything either. Self healing sigils and runes or what you call them take care that I never die.
When I got enough adrenaline I hit shift+r (F1 skill) and get a tiny dmg bonus. As if it would matter. Savage leap and the sprint buff on my horn are just to speed me up since walking is so slow. So much for the hyped complexity and much required skills.
I don’t even have rage or fury to burn, the way I want to. Wow and D3 have it, for a lot of skills. My warr is almost 20 and he’s got still only 1 special move for using adrenaline, and when I do, it burns it all up in one go? And I can’t even move while doing that. Seriously?
I have to admit, I am far from impressed.
Would someone mind explaining me what it is that I’m supposed to look forward to?
Is anything bad I said so far about the gw2 system going to change for the better, and at what level, and how? Only by taking certain professions?
And really: this isn’t a flaming trolling rant. I’m just comparing 2 systems.
Doesn’t mean jack who made one or the other, if it’s Apple or Samsung.
It’s about principles, so let’s all take our fanboy hats off.