Rewards I am hoping will be introduced...soon
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A home-instance Buried Locked Chest (requiring a Zephyrite Lockpick to open), just like the Found Bandit Chest in the home-instance.
How about… no?
We already have 1 chest that’s supposed to be A REWARD and requires me to farm Silverwastes in order to open the chest and CLAIM my reward. No, thank you. I don’t like that design. The chest itself is not a reward – its content is.
(edited by Thaia.5146)
An Ascended tier Aquabreather with selectable stats, or craftable recipes for Ascended Aquabreathers.
I have been waiting for this since Ascended Armor was introduced at the end of 2013. This is also a piece of equipment, Ascended Armor is not really complete without it.A Dragonite Ore eater, just like MawdreyII for Bloodstone Dust.
It makes sense that after introducing a Bloodstone Dust eater and an Empyreal Fragment eater, a Dragonite Ore eater would be introduced. Maybe?A home-instance Buried Locked Chest(requiring a Zephyrite Lockpick to open), just like the Found Bandit Chest in the home-instance.
We all have a bunch of Zephyrite Lockpick that are never used because Dry Top is dead since the introduction of Silverwastes. Maybe at least give us this chest that we can open daily in our home-instance, just like the Bandit Chest?
These would be nice to have. Especially the Dragonite eater, and the Zephyrite chest would be a pleasant thing to have as well. I don’t go to Dry Top anymore, but the keys keep piling up as they are dropped from piles of sand in SW and elsewhere (pvp).
We all have a bunch of Zephyrite Lockpick that are never used because Dry Top is dead since the introduction of Silverwastes. Maybe at least give us this chest that we can open daily in our home-instance, just like the Bandit Chest?
Many players are saying that there is no new content and that they have nothing to do while waiting for HoT to come out.
Perhaps we could have small rewards like these to work on in the meantime? Even small rewards like these make people happy, and also count as content.
Why a chest ? You don’t need to do events in order to start the sandstorm, just wait there until a sandstorm starts and run for chests.
Well I’am not one of the so called “many”, but then again I have a life on the side and don’t spend 5-10 hours each day in a game thats designed to support casual players instead of hard core players.
For me theres still alot to do..heck I leveled my 4 lasts alts I started at the headstart a few months ago, so I finally have one of each profession at level 80…..
Why a chest ? You don’t need to do events in order to start the sandstorm, just wait there until a sandstorm starts and run for chests.
Because I’d rather not wait around in Dry Top for 10 minutes for a sandstorm that’ll inevitably drop more keys than I can spend.
Because I’d rather not wait around in Dry Top for 10 minutes for a sandstorm that’ll inevitably drop more keys than I can spend.
Once again theres a simple solution…dont kill anything and don’t do any events
Because I’d rather not wait around in Dry Top for 10 minutes for a sandstorm that’ll inevitably drop more keys than I can spend.
Once again theres a simple solution…dont kill anything and don’t do any events
But then I’m standing around doing nothing in Dry Top for 10-30 minutes. Anyways, it’s not like adding a home instance chest would be at all negative.
But then I’m standing around doing nothing in Dry Top for 10-30 minutes. Anyways, it’s not like adding a home instance chest would be at all negative.
Correct and if you have more keys than you can spend doing a sandstorm it sounds like you have done that area quite a few times, so being afk for 10-30 minutes would propperly not hurt you in any way. Think of the positives you can go out and get some fresh air while you wait
I agree adding a drytop chest to the homeisntace wont hurt, but I personally can’t see why.
I’ve never had to many keys, I tend to run out before the sandstorm ends, but then again I don’t do long farms…..
I really don’t understand your problem with dry top. I get keys from sw and pvp. Every time I’ve got about 10 I go to dry top during a sandstorm (second half of the hour).
I run from chest to chest, ignoring events, till I run out of keys. Then I leave.
Why is that so hard?
Space Marine Z [GLTY]
Meh … I would rather see aquabreathers being removed and just make it a cosmetic thing.
Before we get an ascended aqua breather, can be please get aqua breather crafting for tailor, leather worker and armour smith ?
The Dragonite Eater should have been handed out as a bonus for LS season 2.
Other stuff we should have:
>> WvW armour & weapons salvageble
>> Battle Historian turning Badges into Tournament Reward Tokens for Mistforged/Hero’s weapons (conversion rate perhaps 10:1)
>> Reduce the rewards in EotM for that plain k-training
>> Allowing siege blueprints to be upgraded in batches of 10 (same costs, just less hassle)
>> “Drink in Stacks” at bartenders to convert karma into “drunkard title points” without killing your mouse buttons when buying and drinking
>> WvW commander features that are more intuitive than “/supplyinfo”
>> A way to transmute all boosters into other types in the MF
>> A rework of the WvW achievements that does not involve spending 4 generations on finishing one line.
>> Making daily map events regional events again (perhaps even world boss events, just up the amount to two events) to distribute people more evenly across maps
>> Give us cosmetics for our home instance tied to achievement points
>> Give us the SAB back, event without a new level or world
>> Allow us to play activities outside the daily rotation
>> Give Gem Store items separate tabs in the Wardrobe
I am sure we can find many things more to add to the list
Still keeps a volume of Kurzick poems ;)
I really don’t understand your problem with dry top. I get keys from sw and pvp. Every time I’ve got about 10 I go to dry top during a sandstorm (second half of the hour).
I run from chest to chest, ignoring events, till I run out of keys. Then I leave.
Why is that so hard?
Err…that’s the point of something being in your home-instance, you don’t have to go to that zone to collect it.
For example, I don’t have to go to Frostgorge Sound to collect Orichalcum because I have a Orichalcum node in my home-instance. Same for the Bandit Chest and any other nodes.
Of course, if I want more, I can always go to that zone. But on days where I cannot play for very long and just go to my home-instance to get some daily goodies, this would be nice? We already have a Bandit Chest in our home-instance afterall.