Rich nodes vs. standard nodes (QoL request)
I.like this idea, makes knowing at a glance easy.
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I’d rather see different icons for different node types first
makes mining in areas with silver ore annoying. have to mouseover every node to see if it’s even worth the time it takes to mine it. so I simply avoid all maps that have silver ore
I like the idea. I’d even like to see slightly different icons for different sorts of nodes.
That said, it costs more processing power to display a greater variety of things, so maybe that’s a limiting factor.
I like the idea. I’d even like to see slightly different icons for different sorts of nodes.
That said, it costs more processing power to display a greater variety of things, so maybe that’s a limiting factor.
I doubt that very much. The icons are tiny (in terms of memory and procesding required) it would only be an issue if the three different resource icons became thousands of different icons on the same mini map.